Player Matchup

Thoth
Thoth
 
Thoth
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
GoblinDemonLord
Odin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
RGE Milkboss
Rama
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 82L
1,392 Elo+
Party 2
Ymir
Ymir
XChampionX2140
Ymir
Level 87
God Stats
4W - 5L
1,500 SR
Queue Stats
267W - 226L
1,625 Elo+
Party 2
Thor
Thor
h3ct0r24
Thor
Level 143
God Stats
9W - 11L
1,299 SR
Queue Stats
523W - 495L
1,454 Elo+
Party 2
Team Averages
Level 84
1,460 SR
1,494 Elo+

VS

Team Averages
Level 97
1,427 SR
1,540 Elo+
Chernobog
Chernobog
A_Alim97
Chernobog
Level 106
God Stats
11W - 9L
1,500 SR
Queue Stats
232W - 249L
1,500 Elo+
Party 3
Arachne
Arachne
Ijan-Tichy
Arachne
Level 101
God Stats
1W - 1L
1,306 SR
Queue Stats
5W - 5L
1,583 Elo+
Party 1
Janus
Janus
JoshOlaseinde
Janus
Level 78
God Stats
8W - 4L
1,500 SR
Queue Stats
48W - 55L
1,500 Elo+
Party 3
Yemoja
Yemoja
Shankx88
Yemoja
Level 89
God Stats
2W - 1L
1,534 SR
Queue Stats
5W - 5L
1,583 Elo+
Party 1
Cu Chulainn
Cu Chulainn
bingbong360
Cu Chulainn
Level 110
God Stats
8W - 14L
1,296 SR
Queue Stats
199W - 193L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
3 / 3 / 1
8,528
426
6,912
7,125
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 1 / 3
8,957
448
7,863
12,622
12,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 4 / 2
8,068
403
3,642
12,185
3,788
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 6 / 2
7,938
397
4,743
15,003
10,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
14
1 / 0 / 5
8,724
436
7,934
14,266
5,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
A_Alim97
Chernobog
17
4 / 0 / 5
10,207
510
8,692
12,243
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Ijan-Tichy
Arachne
14
2 / 3 / 5
9,235
462
5,179
17,104
6,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 1 / 3
10,495
525
9,472
7,745
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Shankx88
Yemoja
11
1 / 1 / 8
8,260
413
4,691
7,277
5,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
bingbong360
Cu Chulainn
18
4 / 3 / 0
10,909
545
11,937
11,785
10,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
8
Kills
14
14
Deaths
8
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
3
1
1.17
W
Chernobog
A_Alim97
Chernobog
4
0
5
6.5
L
1
1
3
2.5
W
Arachne
Ijan-Tichy
Arachne
2
3
5
1.5
W
3
1
3
4.5
L
0
4
2
0.25
W
Yemoja
Shankx88
Yemoja
1
1
8
5
L
3
6
2
0.67
W
Cu Chulainn
bingbong360
Cu Chulainn
4
3
0
1.33
L
Thor
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,094
Damage
39,971
61,201
Taken
56,154
34,844
Mitigated
28,881
18,609
Healing
25,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,912
230
0
1,713
7,125
2,156
0
3,048
3,857
44,600
0
W
Chernobog
A_Alim97
Chernobog
8,692
5,162
0
7,741
12,243
4,443
826
1,750
10,285
0
90,109
L
7,863
909
0
3,912
12,622
12,812
72
2,988
9,603
0
53,967
W
Arachne
Ijan-Tichy
Arachne
5,179
4,604
0
5,994
17,104
6,110
0
3,911
12,879
0
43,776
W
9,472
1,053
134
3,082
7,745
2,438
246
2,543
4,881
75,174
0
L
3,642
2,422
0
4,491
12,185
3,788
0
2,903
9,233
0
47,888
W
Yemoja
Shankx88
Yemoja
4,691
346
2,068
3,401
7,277
5,005
478
1,865
5,194
16,340
0
L
4,743
506
0
1,979
15,003
10,714
0
4,791
10,081
19,461
0
W
Cu Chulainn
bingbong360
Cu Chulainn
11,937
2,271
0
3,535
11,785
10,885
0
594
10,720
12,839
64,877
L
Thor
7,934
840
0
6,514
14,266
5,374
0
2,090
12,101
0
58,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,215
Gold Earned
49,106
451
Minions Killed
501
0
Camps Cleared
0
1,868,374
Distance Traveled
1,916,819
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,528
426
91
5
0
356,313
4
W
Chernobog
10,207
510
134
7
0
387,336
5
L
Odin
8,957
448
113
6
0
395,825
1
W
Arachne
9,235
462
78
4
0
379,763
0
W
Janus
10,495
525
143
7
0
380,706
10
L
Rama
8,068
403
105
5
0
340,881
1
W
Yemoja
8,260
413
19
1
0
381,577
8
L
Ymir
7,938
397
33
2
0
355,187
2
W
Cu Chulainn
10,909
545
127
6
0
387,437
1
L
Thor
8,724
436
109
5
0
420,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role