Player Matchup

Thor
Thor
Abomb162
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,730 Elo+
Solo
Bakasura
Bakasura
Gabriel2245603
Bakasura
Level 4
God Stats
4W - 8L
1,500 SR
Queue Stats
424W - 475L
1,764 Elo+
Solo
Pele
Pele
K1NG ALFRED
Pele
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
PumaCatKush420
Ymir
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 1
Fenrir
Fenrir
SPAZSosa
Fenrir
Level 6
God Stats
1W - 1L
1,301 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 13
1,460 SR
1,599 Elo+

VS

Team Averages
Level 11
1,618 SR
1,572 Elo+
Bakasura
Bakasura
Androk9
Bakasura
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Ashes452810
Nemesis
Level 15
God Stats
34W - 35L
1,500 SR
Queue Stats
166W - 195L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ESTRADACAR9904
Heimdallr
Level 10
God Stats
21W - 29L
1,576 SR
Queue Stats
28W - 40L
1,542 Elo+
Solo
Chronos
Chronos
Eeg0q
Chronos
Level 11
God Stats
1W - 2L
1,778 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Olorun
Olorun
HMMILLION
Olorun
Level 6
God Stats
3W - 1L
1,734 SR
Queue Stats
3W - 1L
1,818 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
4 / 11 / 0
7,723
429
6,770
13,093
4,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
14
3 / 5 / 0
8,583
477
3,276
11,075
4,201
Boots

Boots

+6%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 13 / 3
6,172
343
4,026
11,688
3,707
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 5 / 3
7,462
415
3,953
11,135
8,991
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
SPAZSosa
Fenrir
13
5 / 14 / 1
8,468
470
5,024
15,441
5,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Androk9
Bakasura
13
2 / 6 / 7
8,931
496
5,894
12,964
3,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Ashes452810
Nemesis
17
7 / 2 / 0
11,145
619
6,600
11,539
4,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
ESTRADACAR9904
Heimdallr
13
6 / 5 / 6
9,791
544
3,519
8,079
2,669
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Eeg0q
Chronos
19
26 / 1 / 3
13,642
758
19,525
12,295
7,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
HMMILLION
Olorun
12
4 / 4 / 5
9,166
509
5,150
7,521
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
15
Kills
45
48
Deaths
18
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thor
4
11
0
0.36
W
Bakasura
Androk9
Bakasura
2
6
7
0.92
W
Nemesis
Ashes452810
Nemesis
7
2
0
3.5
W
Heimdallr
ESTRADACAR9904
Heimdallr
6
5
6
1.8
W
Chronos
Eeg0q
Chronos
26
1
3
27.5
L
Bakasura
3
5
0
0.6
W
Olorun
HMMILLION
Olorun
4
4
5
1.63
L
0
13
3
0.12
L
3
5
3
0.9
L
Fenrir
SPAZSosa
Fenrir
5
14
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,049
Damage
40,688
62,432
Taken
52,398
27,138
Mitigated
21,010
4,238
Healing
14,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,770
3,546
0
0
13,093
4,693
410
5,774
7,209
0
24,561
W
Bakasura
Androk9
Bakasura
5,894
4,526
0
2,879
12,964
3,986
0
1,172
11,692
0
30,647
W
Nemesis
Ashes452810
Nemesis
6,600
3,617
0
3,560
11,539
4,719
3,760
625
10,914
0
71,603
W
Heimdallr
ESTRADACAR9904
Heimdallr
3,519
2,827
0
188
8,079
2,669
1,189
1,464
6,615
0
29,863
W
Chronos
Eeg0q
Chronos
19,525
10,215
0
4,601
12,295
7,158
3,799
1,222
11,051
108,161
0
L
Bakasura
3,276
2,460
0
2,758
11,075
4,201
0
2,307
8,648
0
40,589
W
Olorun
HMMILLION
Olorun
5,150
3,131
0
2,984
7,521
2,478
2,412
553
6,968
24,406
0
L
4,026
1,199
0
356
11,688
3,707
0
5,683
5,919
0
14,648
L
3,953
912
0
771
11,135
8,991
76
4,625
6,400
18,891
0
L
Fenrir
SPAZSosa
Fenrir
5,024
2,220
0
353
15,441
5,546
1,500
6,286
8,905
0
29,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,408
Gold Earned
52,675
234
Minions Killed
426
0
Camps Cleared
0
1,495,533
Distance Traveled
1,459,478
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,723
429
38
2
0
264,835
0
W
Bakasura
8,931
496
62
3
0
364,958
3
W
Nemesis
11,145
619
118
7
0
300,170
0
W
Heimdallr
9,791
544
59
3
0
305,350
0
W
Chronos
13,642
758
146
8
0
337,943
2
L
Bakasura
8,583
477
92
5
0
333,394
0
W
Olorun
9,166
509
41
2
0
151,057
2
L
Pele
6,172
343
22
1
0
325,928
0
L
Ymir
7,462
415
28
2
0
262,241
2
L
Fenrir
8,468
470
54
3
0
309,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role