Player Matchup

Izanami
Izanami
Adryx3326
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Topito_Tryhard
Heimdallr
Level 10
God Stats
45W - 44L
1,348 SR
Queue Stats
135W - 204L
1,462 Elo+
Party 3
Yemoja
Yemoja
alpaga12
Yemoja
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 69L
1,401 Elo+
Party 1
King Arthur
King Arthur
gambaon
King Arthur
Level 7
God Stats
30W - 34L
1,537 SR
Queue Stats
346W - 412L
1,238 Elo+
Party 3
Set
Set
jesuiséthiene
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 84L
1,401 Elo+
Party 1
Team Averages
Level 16
1,477 SR
1,401 Elo+

VS

Team Averages
Level 20
1,569 SR
1,513 Elo+
Cthulhu
Cthulhu
A7X4
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Skadi
Skadi
CoupDeGraceK
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,500 Elo+
Party 2
Sol
Sol
KaoSLeadeR
Sol
Level 16
God Stats
1W - 0L
1,771 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Bellona
Bellona
KozartTM
Bellona
Level 16
God Stats
5W - 2L
1,500 SR
Queue Stats
21W - 19L
1,501 Elo+
Solo
Awilix
Awilix
Sabrina13
Awilix
Level 25
God Stats
23W - 16L
1,572 SR
Queue Stats
259W - 219L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Adryx3326
Izanami
6
0 / 5 / 0
4,136
414
3,022
4,349
1,311
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Topito_Tryhard
Heimdallr
8
0 / 3 / 2
4,334
433
1,956
4,947
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Yemoja
alpaga12
Yemoja
7
1 / 2 / 0
4,808
481
2,493
5,051
1,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
gambaon
King Arthur
7
1 / 6 / 1
4,552
455
828
7,236
2,084
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
1 / 2 / 0
5,290
529
1,814
7,274
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A7X4
Cthulhu
9
3 / 1 / 4
6,151
615
3,166
5,114
2,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 1 / 4
6,056
606
3,890
4,253
1,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 6
6,033
603
3,082
5,030
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
KozartTM
Bellona
10
2 / 0 / 1
5,813
581
4,103
5,198
4,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
Sabrina13
Awilix
12
7 / 0 / 2
7,034
703
4,792
4,890
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
17
18
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
A7X4
Cthulhu
3
1
4
5
L
Izanami
Adryx3326
Izanami
0
5
0
0
W
4
1
4
6
W
1
1
6
4
W
Bellona
KozartTM
Bellona
2
0
1
2.5
W
Awilix
Sabrina13
Awilix
7
0
2
8
L
Heimdallr
Topito_Tryhard
Heimdallr
0
3
2
0.33
L
Yemoja
alpaga12
Yemoja
1
2
0
0.5
L
King Arthur
gambaon
King Arthur
1
6
1
0.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,113
Damage
19,033
28,857
Taken
24,485
9,428
Mitigated
12,671
6,664
Healing
7,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
A7X4
Cthulhu
3,166
209
94
771
5,114
2,357
419
186
4,928
12,648
0
L
Izanami
Adryx3326
Izanami
3,022
2,325
0
0
4,349
1,311
0
1,771
2,578
0
13,790
W
3,890
1,641
0
1,394
4,253
1,100
1,075
0
4,253
0
24,191
W
3,082
902
0
3,345
5,030
1,432
2,554
505
4,525
27,912
0
W
Bellona
KozartTM
Bellona
4,103
1,405
0
718
5,198
4,368
0
1,014
4,184
0
24,708
W
Awilix
Sabrina13
Awilix
4,792
2,035
0
750
4,890
3,414
626
788
4,102
3,913
32,016
L
Heimdallr
Topito_Tryhard
Heimdallr
1,956
717
0
1,029
4,947
1,641
214
1,686
3,261
0
10,795
L
Yemoja
alpaga12
Yemoja
2,493
890
426
1,309
5,051
1,900
0
1,550
3,401
11,539
0
L
King Arthur
gambaon
King Arthur
828
335
0
993
7,236
2,084
13
613
6,424
0
8,614
L
1,814
699
0
2,907
7,274
2,492
0
799
6,425
0
25,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,120
Gold Earned
31,087
137
Minions Killed
249
0
Camps Cleared
0
868,975
Distance Traveled
975,577
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,151
615
27
3
0
206,317
0
L
Izanami
4,136
414
23
2
0
160,380
0
W
Skadi
6,056
606
47
5
0
171,439
0
W
Sol
6,033
603
52
5
0
176,919
2
W
Bellona
5,813
581
49
5
0
218,180
0
W
Awilix
7,034
703
74
7
0
202,722
3
L
Heimdallr
4,334
433
27
3
0
170,608
0
L
Yemoja
4,808
481
15
2
0
166,272
0
L
King Arthur
4,552
455
10
1
0
187,585
0
L
Set
5,290
529
62
6
0
184,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role