Player Matchup

Serqet
Serqet
CvatroBlitz
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Chang'e
Chang'e
Dioroid
Chang'e
Level 29
God Stats
1W - 2L
1,298 SR
Queue Stats
101W - 109L
1,561 Elo+
Solo
Scylla
Scylla
G-unit_ancestor
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,294 Elo+
Solo
Bastet
Bastet
MarsMoonStar
Bastet
Level 46
God Stats
4W - 3L
1,500 SR
Queue Stats
163W - 361L
1,376 Elo+
Party 2
Mulan
Mulan
longhornjo
Mulan
Level 95
God Stats
6W - 9L
1,500 SR
Queue Stats
802W - 1,121L
1,544 Elo+
Party 2
Team Averages
Level 45
1,460 SR
1,455 Elo+

VS

Team Averages
Level 90
1,414 SR
1,518 Elo+
Freya
Freya
DefinitelyJesus
Freya
Level 155
God Stats
9W - 3L
1,500 SR
Queue Stats
315W - 272L
1,522 Elo+
Party 1
Kuzenbo
Kuzenbo
LeapedSphinx188
Kuzenbo
Level 69
God Stats
6W - 6L
1,500 SR
Queue Stats
1,131W - 1,159L
1,442 Elo+
Solo
Olorun
Olorun
SetaSpartan12
Olorun
Level 63
God Stats
8W - 7L
1,285 SR
Queue Stats
259W - 246L
1,496 Elo+
Party 1
Ah Puch
Ah Puch
doctordecision7
Ah Puch
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
162W - 126L
1,498 Elo+
Party 1
Hercules
Hercules
hawkeye975
Hercules
Level 134
God Stats
11W - 6L
1,285 SR
Queue Stats
316W - 277L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
3 / 4 / 12
10,120
595
9,421
14,705
10,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Dioroid
Chang'e
20
6 / 5 / 9
12,309
724
18,715
19,324
10,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
7 / 7 / 8
12,302
724
29,512
14,411
5,929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
16
0 / 4 / 10
9,561
562
4,507
14,917
16,625
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mulan
16
3 / 9 / 6
10,109
595
8,988
17,737
15,837
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 17
13,208
777
21,649
21,462
9,895
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

18
3 / 6 / 19
12,107
712
7,133
19,083
18,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
5 / 5 / 16
11,267
663
11,337
15,432
7,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 4 / 18
11,214
660
8,673
12,222
4,069
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
hawkeye975
Hercules
20
11 / 2 / 15
12,789
752
19,127
22,296
24,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
114
19
Kills
29
29
Deaths
20
45
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Serqet
3
4
12
2.25
W
8
3
17
5.5
L
Chang'e
Dioroid
Chang'e
6
5
9
2.1
L
7
7
8
1.57
W
3
6
19
2.08
L
Bastet
0
4
10
1.25
W
5
5
16
2.6
W
2
4
18
2.75
W
Hercules
hawkeye975
Hercules
11
2
15
9.25
L
Mulan
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,143
Damage
67,919
81,094
Taken
90,495
59,672
Mitigated
63,652
29,767
Healing
36,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
9,421
440
627
626
14,705
10,590
0
9,767
4,731
0
10,557
W
21,649
8,928
625
11,545
21,462
9,895
972
8,988
11,660
51,923
0
L
Chang'e
Dioroid
Chang'e
18,715
1,534
10,412
8,051
19,324
10,691
62
11,481
7,395
46,447
0
L
29,512
1,875
3,224
2,516
14,411
5,929
224
7,025
7,116
56,482
0
W
7,133
1,906
1,779
2,084
19,083
18,067
1,077
8,107
8,075
14,749
0
L
Bastet
4,507
1,091
1,364
1,588
14,917
16,625
0
8,777
5,601
0
13,946
W
11,337
5,253
5,158
4,404
15,432
7,035
1,892
9,704
5,139
26,129
0
W
8,673
1,358
348
1,784
12,222
4,069
1,227
7,691
3,496
27,135
0
W
Hercules
hawkeye975
Hercules
19,127
2,528
1,193
7,381
22,296
24,586
446
13,737
8,196
984
23,461
L
Mulan
8,988
1,103
440
919
17,737
15,837
54
11,321
5,953
0
15,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,401
Gold Earned
60,585
176
Minions Killed
178
0
Camps Cleared
0
1,374,467
Distance Traveled
1,381,855
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,120
595
14
1
0
328,425
0
W
Freya
13,208
777
69
4
0
260,705
4
L
Chang'e
12,309
724
54
3
0
280,213
1
L
Scylla
12,302
724
60
4
0
249,331
0
W
Kuzenbo
12,107
712
19
1
0
291,199
0
L
Bastet
9,561
562
38
2
0
270,053
0
W
Olorun
11,267
663
24
1
0
267,477
0
W
Ah Puch
11,214
660
51
3
0
257,412
0
W
Hercules
12,789
752
15
1
0
305,062
4
L
Mulan
10,109
595
10
1
0
246,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role