Player Matchup

Bellona
Bellona
Brizken
Bellona
Level 125
God Stats
5W - 3L
1,511 SR
Queue Stats
115W - 74L
1,881 Elo+
Party 1
Danzaburou
Danzaburou
SamuraiShamu
Danzaburou
Level 148
God Stats
4W - 1L
1,959 SR
Queue Stats
59W - 33L
1,771 Elo+
Party 1
Cabrakan
Cabrakan
ShrexySals
Cabrakan
Level 41
God Stats
13W - 3L
1,500 SR
Queue Stats
77W - 22L
1,878 Elo+
Party 1
Fenrir
Fenrir
SodatreePS
Fenrir
Level 84
God Stats
4W - 2L
1,862 SR
Queue Stats
25W - 13L
1,786 Elo+
Party 1
Janus
Janus
YungStuffin55
Janus
Level 102
God Stats
10W - 6L
1,500 SR
Queue Stats
90W - 50L
1,843 Elo+
Party 1
Team Averages
Level 100
1,667 SR
1,832 Elo+

VS

Team Averages
Level 75
1,349 SR
1,374 Elo+
Cu Chulainn
Cu Chulainn
LiquidInferno25
Cu Chulainn
Level 68
God Stats
0W - 3L
1,199 SR
Queue Stats
120W - 78L
1,480 Elo+
Solo
Arachne
Arachne
Perpluxes
Arachne
Level 72
God Stats
13W - 7L
1,266 SR
Queue Stats
19W - 24L
1,205 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sh4rkf1ns
Ah Muzen Cab
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Nox
Nox
darealblasian
Nox
Level 87
God Stats
1W - 4L
1,283 SR
Queue Stats
48W - 48L
1,376 Elo+
Solo
Yemoja
Yemoja
sangredebravo
Yemoja
Level 102
God Stats
0W - 3L
1,495 SR
Queue Stats
7W - 10L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brizken
Bellona
20
5 / 2 / 5
14,695
565
16,884
22,168
31,604
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
SamuraiShamu
Danzaburou
20
2 / 2 / 5
14,641
563
12,659
16,490
7,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
ShrexySals
Cabrakan
18
5 / 1 / 7
13,291
511
9,016
15,378
20,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
SodatreePS
Fenrir
20
5 / 3 / 7
14,228
547
9,733
20,374
10,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 4 / 5
13,903
535
13,439
12,421
4,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LiquidInferno25
Cu Chulainn
18
0 / 4 / 2
10,885
419
7,309
21,973
15,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Perpluxes
Arachne
20
9 / 3 / 1
13,601
523
14,108
20,334
9,753
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
Sh4rkf1ns
Ah Muzen Cab
19
2 / 4 / 2
11,890
457
16,632
14,803
7,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 7 / 0
8,932
344
2,085
11,759
5,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 6 / 2
8,767
337
6,515
18,076
14,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
23
Kills
11
12
Deaths
24
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Brizken
Bellona
5
2
5
3.75
L
Cu Chulainn
LiquidInferno25
Cu Chulainn
0
4
2
0.25
L
Arachne
Perpluxes
Arachne
9
3
1
3.17
W
Danzaburou
SamuraiShamu
Danzaburou
2
2
5
2.25
L
Ah Muzen Cab
Sh4rkf1ns
Ah Muzen Cab
2
4
2
0.75
W
Cabrakan
ShrexySals
Cabrakan
5
1
7
8.5
W
Fenrir
SodatreePS
Fenrir
5
3
7
2.83
W
6
4
5
2.13
L
0
7
0
0
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,731
Damage
46,649
86,831
Taken
86,945
74,834
Mitigated
51,942
26,639
Healing
21,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Brizken
Bellona
16,884
4,799
0
4,940
22,168
31,604
1,878
1,094
21,074
26,524
96,977
L
Cu Chulainn
LiquidInferno25
Cu Chulainn
7,309
1,583
0
2,348
21,973
15,167
0
5,939
15,908
0
76,875
L
Arachne
Perpluxes
Arachne
14,108
10,101
0
9,220
20,334
9,753
162
5,171
15,023
0
85,762
W
Danzaburou
SamuraiShamu
Danzaburou
12,659
3,776
0
7,005
16,490
7,148
6,621
2,491
13,999
0
113,352
L
Ah Muzen Cab
Sh4rkf1ns
Ah Muzen Cab
16,632
6,734
0
3,851
14,803
7,667
780
4,516
10,287
3,889
107,789
W
Cabrakan
ShrexySals
Cabrakan
9,016
473
0
3,165
15,378
20,722
100
1,668
13,710
49,824
0
W
Fenrir
SodatreePS
Fenrir
9,733
1,908
0
6,985
20,374
10,425
3,805
2,010
18,364
0
107,798
W
13,439
538
661
3,883
12,421
4,935
1,254
1,794
10,627
81,528
0
L
2,085
0
0
445
11,759
5,217
0
3,630
7,917
38,916
0
L
6,515
962
4,040
1,570
18,076
14,138
88
6,068
11,862
20,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,758
Gold Earned
54,075
790
Minions Killed
597
0
Camps Cleared
0
2,437,286
Distance Traveled
2,222,434
41
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,695
565
200
8
0
532,547
6
L
Cu Chulainn
10,885
419
145
6
0
492,820
9
L
Arachne
13,601
523
138
5
0
561,435
2
W
Danzaburou
14,641
563
195
8
0
447,291
12
L
Ah Muzen Cab
11,890
457
198
8
0
473,105
0
W
Cabrakan
13,291
511
67
3
0
484,999
2
W
Fenrir
14,228
547
164
6
0
526,091
5
W
Janus
13,903
535
164
6
0
446,358
16
L
Nox
8,932
344
74
3
0
251,869
0
L
Yemoja
8,767
337
42
2
0
443,205
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role