Player Matchup

Nike
Nike
IBimsLauchi1337
Nike
Level 18
God Stats
23W - 15L
1,500 SR
Queue Stats
108W - 114L
1,546 Elo+
Party 1
Anubis
Anubis
JustBibo
Anubis
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 102L
1,436 Elo+
Party 1
Ymir
Ymir
OatySharp
Ymir
Level 17
God Stats
34W - 16L
1,500 SR
Queue Stats
90W - 50L
1,167 Elo+
Party 2
Fenrir
Fenrir
Turmelimurmeli
Fenrir
Level 27
God Stats
4W - 6L
1,500 SR
Queue Stats
121W - 107L
1,842 Elo+
Solo
Rama
Rama
asneakypineapple
Rama
Level 17
God Stats
56W - 28L
1,728 SR
Queue Stats
84W - 43L
1,167 Elo+
Party 2
Team Averages
Level 21
1,546 SR
1,432 Elo+

VS

Team Averages
Level 26
1,517 SR
1,562 Elo+
Apollo
Apollo
Habiboescobar93
Apollo
Level 27
God Stats
11W - 9L
1,618 SR
Queue Stats
13W - 21L
1,323 Elo+
Solo
Nu Wa
Nu Wa
XRiku4lifeX
Nu Wa
Level 24
God Stats
16W - 18L
1,348 SR
Queue Stats
867W - 913L
1,669 Elo+
Solo
Ymir
Ymir
Ziegle666
Ymir
Level 26
God Stats
11W - 6L
1,619 SR
Queue Stats
55W - 49L
1,563 Elo+
Solo
King Arthur
King Arthur
sweeetpiet
King Arthur
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
69W - 99L
1,790 Elo+
Solo
Hun Batz
Hun Batz
tragedy1910
Hun Batz
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
101W - 130L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 3
9,209
542
6,442
12,414
8,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
JustBibo
Anubis
13
2 / 8 / 3
8,660
509
11,562
13,870
6,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ymir
13
2 / 2 / 7
9,130
537
3,852
8,924
6,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
8 / 0 / 5
10,105
594
8,530
10,680
4,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
8 / 0 / 2
10,145
597
10,266
11,429
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,119
419
6,338
9,117
2,663
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 4 / 3
7,177
422
6,668
5,422
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
11
2 / 4 / 6
7,115
419
5,321
13,555
9,413
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
sweeetpiet
King Arthur
16
5 / 2 / 1
9,219
542
11,710
13,585
12,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
tragedy1910
Hun Batz
11
1 / 6 / 4
7,070
416
5,771
13,011
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
21
Kills
11
11
Deaths
21
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
1
1
3
2.5
W
Anubis
JustBibo
Anubis
2
8
3
0.44
W
Ymir
2
2
7
2.75
W
8
0
5
10.5
L
2
4
3
0.88
L
Ymir
2
4
6
1.25
W
8
0
2
9
L
King Arthur
sweeetpiet
King Arthur
5
2
1
2.75
L
Hun Batz
tragedy1910
Hun Batz
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,652
Damage
35,808
57,317
Taken
54,690
29,393
Mitigated
29,666
22,109
Healing
10,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,338
4,157
0
1,921
9,117
2,663
542
1,661
7,456
0
29,780
W
6,442
1,820
0
1,732
12,414
8,053
1,686
703
10,857
0
49,848
W
Anubis
JustBibo
Anubis
11,562
878
54
5,523
13,870
6,476
2,157
6,374
6,944
47,194
0
W
Ymir
3,852
376
0
1,690
8,924
6,402
363
991
7,835
32,931
0
W
8,530
2,235
0
4,287
10,680
4,330
0
1,920
8,587
0
51,992
L
6,668
1,044
0
349
5,422
1,350
263
2,000
3,422
29,661
0
L
Ymir
5,321
874
0
1,294
13,555
9,413
0
6,715
6,815
13,867
0
W
10,266
9,140
0
8,823
11,429
4,132
4,642
1,359
9,993
0
72,244
L
King Arthur
sweeetpiet
King Arthur
11,710
1,649
0
4,401
13,585
12,398
37
2,236
10,854
0
59,089
L
Hun Batz
tragedy1910
Hun Batz
5,771
702
0
2,256
13,011
3,842
0
2,802
10,159
0
33,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,249
Gold Earned
37,700
441
Minions Killed
299
0
Camps Cleared
0
1,516,662
Distance Traveled
1,338,925
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,119
419
55
3
0
293,382
0
W
Nike
9,209
542
99
6
0
336,915
0
W
Anubis
8,660
509
76
4
0
239,338
1
W
Ymir
9,130
537
65
4
0
316,299
9
W
Fenrir
10,105
594
82
5
0
347,866
2
L
Nu Wa
7,177
422
57
3
0
152,577
0
L
Ymir
7,115
419
19
1
0
280,513
2
W
Rama
10,145
597
119
7
0
276,244
3
L
King Arthur
9,219
542
106
6
0
307,625
2
L
Hun Batz
7,070
416
62
4
0
304,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role