Player Matchup

Yemoja
Yemoja
DellVegga
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
IuriFrancesco
Zeus
Level 8
God Stats
2W - 2L
1,285 SR
Queue Stats
2W - 2L
1,296 Elo+
Solo
Hel
Hel
PinkishTundra51
Hel
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,281 Elo+
Solo
Cu Chulainn
Cu Chulainn
beielzinho
Cu Chulainn
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,733 Elo+
Solo
Skadi
Skadi
slugterra5
Skadi
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 20L
1,510 Elo+
Solo
Team Averages
Level 9
1,457 SR
1,464 Elo+

VS

Team Averages
Level 9
1,479 SR
1,522 Elo+
Guan Yu
Guan Yu
EduardOFabricio
Guan Yu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hou Yi
Hou Yi
SkillHunterTV
Hou Yi
Level 13
God Stats
17W - 17L
1,397 SR
Queue Stats
52W - 35L
1,469 Elo+
Solo
Chernobog
Chernobog
XxItakashixX
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,378 Elo+
Solo
Nemesis
Nemesis
jona20twenty
Nemesis
Level 7
God Stats
4W - 6L
1,500 SR
Queue Stats
372W - 509L
1,631 Elo+
Party 1
Fenrir
Fenrir
lauxz_rex
Fenrir
Level 16
God Stats
10W - 8L
1,500 SR
Queue Stats
264W - 370L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DellVegga
Yemoja
19
3 / 2 / 11
14,833
478
12,942
24,061
30,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 4 / 2
14,776
477
14,607
18,849
9,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 12 / 7
11,557
373
3,835
15,763
18,860
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
beielzinho
Cu Chulainn
20
14 / 6 / 7
16,201
523
25,454
24,459
17,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Skadi
20
12 / 5 / 6
15,871
512
42,345
31,274
16,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 8
12,268
396
16,187
40,923
33,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
15 / 3 / 5
16,005
516
42,127
32,745
14,671
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chernobog
XxItakashixX
Chernobog
10
3 / 6 / 0
10,093
326
4,251
8,629
2,864
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
jona20twenty
Nemesis
20
3 / 13 / 4
13,895
448
13,474
27,958
14,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
lauxz_rex
Fenrir
20
4 / 13 / 2
13,442
434
10,166
28,640
16,407
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
47
40
Kills
28
29
Deaths
42
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Yemoja
DellVegga
Yemoja
3
2
11
4.25
L
3
7
8
1
W
9
4
2
2.5
W
2
12
7
0.46
L
15
3
5
5.83
L
Chernobog
XxItakashixX
Chernobog
3
6
0
0.5
W
Cu Chulainn
beielzinho
Cu Chulainn
14
6
7
2.92
L
Nemesis
jona20twenty
Nemesis
3
13
4
0.38
L
Fenrir
lauxz_rex
Fenrir
4
13
2
0.38
W
Skadi
12
5
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,183
Damage
86,205
114,406
Taken
138,895
92,897
Mitigated
82,076
38,733
Healing
36,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
DellVegga
Yemoja
12,942
2,677
5,110
3,464
24,061
30,971
3,003
694
22,992
52,968
0
L
16,187
3,757
954
11,206
40,923
33,338
342
10,996
29,766
0
51,063
W
14,607
5,805
0
5,610
18,849
9,713
2,616
0
18,780
64,103
0
W
3,835
1,085
3,300
904
15,763
18,860
762
0
15,663
16,985
0
L
42,127
16,828
0
16,692
32,745
14,671
373
5,187
27,483
0
149,132
L
Chernobog
XxItakashixX
Chernobog
4,251
2,561
0
1,269
8,629
2,864
352
4,342
4,100
0
18,209
W
Cu Chulainn
beielzinho
Cu Chulainn
25,454
13,558
0
7,149
24,459
17,252
3,588
1,324
23,085
38
84,357
L
Nemesis
jona20twenty
Nemesis
13,474
5,286
0
4,370
27,958
14,796
1,016
4,607
23,276
0
90,651
L
Fenrir
lauxz_rex
Fenrir
10,166
2,455
0
1,850
28,640
16,407
2,141
5,671
22,886
0
66,739
W
Skadi
42,345
28,598
0
13,196
31,274
16,101
7,397
0
30,974
0
122,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,238
Gold Earned
65,703
479
Minions Killed
496
0
Camps Cleared
0
2,372,394
Distance Traveled
2,318,356
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,833
478
56
2
0
540,943
3
L
Guan Yu
12,268
396
58
2
0
575,173
2
W
Zeus
14,776
477
102
3
0
443,196
2
W
Hel
11,557
373
22
1
0
426,881
0
L
Hou Yi
16,005
516
163
5
0
510,819
6
L
Chernobog
10,093
326
27
1
0
190,559
2
W
Cu Chulainn
16,201
523
135
4
0
532,054
2
L
Nemesis
13,895
448
137
4
0
563,392
0
L
Fenrir
13,442
434
111
4
0
478,413
3
W
Skadi
15,871
512
164
5
0
429,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role