Player Matchup

Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Conryd10
Ra
Level 88
God Stats
20W - 14L
1,720 SR
Queue Stats
448W - 387L
1,512 Elo+
Party 1
Sun Wukong
Sun Wukong
Elder Harvold
Sun Wukong
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 13L
1,706 Elo+
Party 4
Kali
Kali
ThiccettiNip
Kali
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,706 Elo+
Party 4
Yemoja
Yemoja
XxrOiDy900xX
Yemoja
Level 28
God Stats
18W - 17L
1,680 SR
Queue Stats
218W - 161L
1,585 Elo+
Party 1
Team Averages
Level 102
1,580 SR
1,602 Elo+

VS

Team Averages
Level 92
1,717 SR
1,665 Elo+
Izanami
Izanami
Anssi_420_smurf
Izanami
Level 29
God Stats
2W - 0L
1,717 SR
Queue Stats
5W - 3L
1,878 Elo+
Party 3
Thanatos
Thanatos
Evxhz
Thanatos
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 159L
1,611 Elo+
Party 2
Neith
Neith
Silenced Might
Neith
Level 127
God Stats
37W - 36L
1,733 SR
Queue Stats
567W - 573L
1,594 Elo+
Party 2
Horus
Horus
kimThenulikka
Horus
Level 127
God Stats
12W - 6L
1,815 SR
Queue Stats
246W - 284L
1,627 Elo+
Party 3
Scylla
Scylla
xBLACKDRAGON165
Scylla
Level 135
God Stats
4W - 1L
1,822 SR
Queue Stats
102W - 87L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
2 / 1 / 0
8,742
546
6,479
5,403
1,967
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 6 / 1
7,978
499
5,805
10,186
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Elder Harvold
Sun Wukong
16
8 / 6 / 2
10,119
632
12,272
16,545
12,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 4 / 1
7,604
475
3,099
11,161
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
10
0 / 6 / 1
6,450
403
1,743
11,464
4,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 5
10,530
658
13,625
9,384
5,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Evxhz
Thanatos
15
4 / 6 / 2
9,139
571
9,462
13,062
8,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 1 / 1
8,415
526
2,082
9,540
2,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 2 / 5
9,028
564
6,189
12,281
5,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
5 / 2 / 2
9,027
564
7,794
5,751
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
12
Kills
23
23
Deaths
13
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
1
0
2
W
7
2
5
4.75
L
1
6
1
0.25
L
Sun Wukong
Elder Harvold
Sun Wukong
8
6
2
1.5
W
Thanatos
Evxhz
Thanatos
4
6
2
0.83
W
2
1
1
2.5
L
1
4
1
0.38
L
Yemoja
0
6
1
0.08
W
5
2
5
3.75
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,398
Damage
39,152
54,759
Taken
50,018
26,431
Mitigated
22,882
16,985
Healing
20,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,479
2,081
0
3,567
5,403
1,967
0
531
4,788
0
61,351
W
13,625
7,992
0
2,710
9,384
5,564
126
3,796
5,320
4,558
97,403
L
5,805
424
409
3,125
10,186
3,481
0
334
9,852
53,693
0
L
Sun Wukong
Elder Harvold
Sun Wukong
12,272
3,673
0
2,140
16,545
12,230
286
4,238
11,586
0
57,538
W
Thanatos
Evxhz
Thanatos
9,462
4,053
0
9,145
13,062
8,044
654
0
13,062
0
47,721
W
2,082
406
0
1,284
9,540
2,411
960
520
9,020
0
51,965
L
3,099
1,288
0
4,406
11,161
3,916
0
304
10,775
0
43,143
L
Yemoja
1,743
423
1,067
2,271
11,464
4,837
0
2,592
8,670
16,291
0
W
6,189
3,586
559
5,350
12,281
5,261
0
2,471
9,584
0
50,797
W
7,794
808
0
1,762
5,751
1,602
30
227
5,484
49,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,893
Gold Earned
46,139
481
Minions Killed
553
0
Camps Cleared
0
1,400,948
Distance Traveled
1,538,422
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,742
546
129
8
0
284,033
5
W
Izanami
10,530
658
182
11
0
298,560
8
L
Ra
7,978
499
119
7
0
301,084
6
L
Sun Wukong
10,119
632
113
7
0
246,887
2
W
Thanatos
9,139
571
94
6
0
309,442
6
W
Neith
8,415
526
103
6
0
288,052
0
L
Kali
7,604
475
93
6
0
317,464
3
L
Yemoja
6,450
403
27
2
0
251,480
3
W
Horus
9,028
564
90
6
0
310,811
2
W
Scylla
9,027
564
84
5
0
331,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role