Player Matchup

Scylla
Scylla
 
Scylla
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
XCarlos_MarioX21
Tsukuyomi
Level 14
God Stats
2W - 2L
1,376 SR
Queue Stats
3W - 4L
1,322 Elo+
Solo
Cerberus
Cerberus
lI-PsicoNauta-Il
Cerberus
Level 24
God Stats
16W - 10L
1,668 SR
Queue Stats
23W - 20L
1,498 Elo+
Solo
Team Averages
Level 21
1,515 SR
1,440 Elo+

VS

Team Averages
Level 16
1,462 SR
1,496 Elo+
Skadi
Skadi
CovertClamp2736
Skadi
Level 16
God Stats
0W - 3L
1,355 SR
Queue Stats
8W - 16L
1,375 Elo+
Solo
Bellona
Bellona
axel554el
Bellona
Level 18
God Stats
2W - 3L
1,532 SR
Queue Stats
2W - 3L
1,614 Elo+
Solo
Loki
Loki
leannjimenez12
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
10 / 1 / 8
9,236
840
9,486
5,263
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
12
7 / 1 / 6
9,114
829
7,063
6,061
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
4 / 0 / 11
8,812
801
6,665
7,575
6,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,659
605
4,791
10,732
3,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
axel554el
Bellona
8
0 / 10 / 2
6,568
597
5,010
11,594
5,437
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 4 / 0
6,893
627
988
5,465
1,537
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
21
Kills
2
2
Deaths
21
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
1
8
14
L
1
7
1
0.21
W
Tsukuyomi
7
1
6
10
L
Bellona
axel554el
Bellona
0
10
2
0.1
W
4
0
11
9.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,214
Damage
10,789
18,899
Taken
27,791
10,228
Mitigated
10,082
7,515
Healing
2,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,486
404
0
1,549
5,263
1,642
1,434
0
5,263
36,263
0
L
4,791
2,413
111
1,833
10,732
3,108
0
7,802
2,930
0
18,630
W
Tsukuyomi
7,063
1,223
0
2,433
6,061
2,165
0
12
6,049
0
39,513
L
Bellona
axel554el
Bellona
5,010
1,786
0
228
11,594
5,437
0
5,552
6,042
0
17,719
W
6,665
230
456
3,077
7,575
6,421
440
6
7,569
17,705
0
L
988
36
0
140
5,465
1,537
0
2,869
2,596
0
10,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,162
Gold Earned
20,120
160
Minions Killed
64
0
Camps Cleared
0
638,225
Distance Traveled
503,059
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,236
840
59
5
0
197,625
1
L
Skadi
6,659
605
25
2
0
165,621
0
W
Tsukuyomi
9,114
829
49
4
0
238,791
2
L
Bellona
6,568
597
28
3
0
160,307
1
W
Cerberus
8,812
801
52
5
0
201,809
1
L
Loki
6,893
627
11
1
0
177,131
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role