Player Matchup

Heimdallr
Heimdallr
Gold IV
ABoogWitDaHoodie
Heimdallr
Gold IV
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
146W - 139L
1,445 MMR
Party 1
King Arthur
King Arthur
Bronze III
DCrimsonLion
King Arthur
Bronze III
Level 103
God Stats
49W - 43L
1,266 SR
Queue Stats
147W - 152L
1,500 MMR
Solo
Agni
Agni
Bronze III
Gerusalem_
Agni
Bronze III
Level 157
God Stats
13W - 6L
1,500 SR
Queue Stats
588W - 577L
1,451 MMR
Party 2
Hel
Hel
Bronze III
IlSephirothIl
Hel
Bronze III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 142L
1,451 MMR
Party 2
Erlang Shen
Erlang Shen
Silver III
PereaPowers
Erlang Shen
Silver III
Level 158
God Stats
10W - 4L
1,202 SR
Queue Stats
105W - 81L
1,457 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 141
1,394 SR
1,461 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,510 SR
1,468 MMR
Nemesis
Nemesis
Silver I
FCN-mateo102010
Nemesis
Silver I
Level 129
God Stats
2W - 6L
1,743 SR
Queue Stats
52W - 48L
1,544 MMR
Solo
Merlin
Merlin
Silver I
Flynnstone29
Merlin
Silver I
Level 101
God Stats
19W - 28L
1,500 SR
Queue Stats
904W - 907L
1,451 MMR
Solo
Cernunnos
Cernunnos
Silver I
The_Tea_Smuggler
Cernunnos
Silver I
Level 142
God Stats
1W - 5L
1,500 SR
Queue Stats
254W - 252L
1,452 MMR
Solo
Sobek
Sobek
Silver I
Weasel061
Sobek
Silver I
Level 122
God Stats
2W - 2L
1,307 SR
Queue Stats
21W - 27L
1,443 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
WeedKiidd
Sun Wukong
Silver I
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
11
3 / 3 / 2
6,423
642
7,932
8,337
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
DCrimsonLion
King Arthur
10
2 / 0 / 0
6,114
611
3,883
4,650
1,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 0 / 4
6,002
600
5,314
4,049
1,705
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 2 / 4
5,171
517
2,450
4,223
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
PereaPowers
Erlang Shen
11
4 / 2 / 2
6,471
647
3,520
7,490
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
CthulhuTsukuyomiNu WaDanzaburouSet

VS

Bans
PersephoneKumbhakarnaPoseidonHadesJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
5,614
561
3,315
8,062
2,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
10
0 / 1 / 1
5,102
510
985
4,010
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
9
5 / 3 / 1
5,952
595
5,101
9,059
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Weasel061
Sobek
8
1 / 4 / 3
5,501
550
2,160
9,897
6,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
WeedKiidd
Sun Wukong
7
0 / 1 / 0
4,708
471
1,663
4,139
1,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
12
Kills
6
7
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
3
3
2
1.33
W
King Arthur
DCrimsonLion
King Arthur
2
0
0
2
L
0
3
3
0.5
L
Merlin
0
1
1
0.5
W
2
0
4
4
W
1
2
4
1.5
W
Erlang Shen
PereaPowers
Erlang Shen
4
2
2
2.5
L
Cernunnos
5
3
1
1.83
L
Sobek
Weasel061
Sobek
1
4
3
0.63
L
Sun Wukong
WeedKiidd
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,099
Damage
13,224
28,749
Taken
35,167
9,809
Mitigated
14,197
12,283
Healing
9,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
7,932
4,252
0
3,670
8,337
2,617
540
840
7,497
0
34,929
W
King Arthur
DCrimsonLion
King Arthur
3,883
720
0
1,135
4,650
1,880
10
0
4,650
0
30,629
L
3,315
1,584
0
890
8,062
2,645
0
1,729
6,333
0
35,411
L
Merlin
985
0
0
872
4,010
1,281
0
1,900
2,110
25,458
0
W
5,314
453
0
1,759
4,049
1,705
0
1,156
2,893
30,659
0
W
2,450
344
547
1,360
4,223
910
207
607
3,616
16,468
0
W
Erlang Shen
PereaPowers
Erlang Shen
3,520
1,585
0
3,812
7,490
2,697
0
542
6,948
0
32,256
L
Cernunnos
5,101
2,698
0
3,084
9,059
2,444
408
735
8,324
0
24,568
L
Sobek
Weasel061
Sobek
2,160
135
0
2,963
9,897
6,263
116
3,400
6,497
15,518
0
L
Sun Wukong
WeedKiidd
Sun Wukong
1,663
469
0
1,750
4,139
1,564
0
0
4,139
0
18,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,181
Gold Earned
26,877
302
Minions Killed
239
0
Camps Cleared
0
1,004,539
Distance Traveled
917,858
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,423
642
57
6
0
170,628
4
W
King Arthur
6,114
611
81
8
0
238,124
5
L
Nemesis
5,614
561
75
8
0
196,594
1
L
Merlin
5,102
510
48
5
0
188,002
3
W
Agni
6,002
600
47
5
0
197,265
5
W
Hel
5,171
517
38
4
0
177,089
0
W
Erlang Shen
6,471
647
79
8
0
221,433
4
L
Cernunnos
5,952
595
47
5
0
224,038
3
L
Sobek
5,501
550
21
2
0
196,779
0
L
Sun Wukong
4,708
471
48
5
0
112,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role