Player Matchup

Merlin
Merlin
Asumag
Merlin
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Khepri
Khepri
BomB1mBom
Khepri
Level 126
God Stats
15W - 11L
1,500 SR
Queue Stats
585W - 567L
1,511 Elo+
Solo
Ares
Ares
Tree35921
Ares
Level 159
God Stats
8W - 2L
1,688 SR
Queue Stats
145W - 118L
1,379 Elo+
Party 1
Chaac
Chaac
Yipman
Chaac
Level 157
God Stats
32W - 22L
1,500 SR
Queue Stats
1,482W - 1,486L
1,545 Elo+
Solo
Ao Kuang
Ao Kuang
habboboy01
Ao Kuang
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 150L
1,379 Elo+
Party 1
Team Averages
Level 146
1,538 SR
1,463 Elo+

VS

Team Averages
Level 123
1,457 SR
1,512 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
McHem
Ullr
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 67L
1,665 Elo+
Solo
Zhong Kui
Zhong Kui
Segaraja
Zhong Kui
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 65L
1,560 Elo+
Solo
Fenrir
Fenrir
ejnotdv
Fenrir
Level 98
God Stats
8W - 9L
1,285 SR
Queue Stats
980W - 951L
1,475 Elo+
Solo
Set
Set
hugome99
Set
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 111L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Asumag
Merlin
16
4 / 6 / 14
10,437
803
14,438
12,057
5,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
BomB1mBom
Khepri
17
3 / 5 / 18
9,921
763
7,578
16,218
20,116
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
19
7 / 4 / 17
11,733
903
11,379
16,897
13,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
Yipman
Chaac
19
10 / 4 / 19
11,689
899
17,571
22,507
26,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
habboboy01
Ao Kuang
19
8 / 5 / 13
11,250
865
12,074
19,056
12,892
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
3 / 5 / 7
9,603
739
7,025
8,881
7,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
McHem
Ullr
18
6 / 7 / 12
10,985
845
11,709
15,576
6,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Segaraja
Zhong Kui
17
7 / 6 / 11
10,756
827
21,844
17,671
14,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
ejnotdv
Fenrir
18
4 / 7 / 14
10,009
770
11,133
16,498
16,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 7 / 13
10,013
770
13,330
15,109
6,255
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
81
32
Kills
24
24
Deaths
32
81
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
3
5
7
1.3
W
Merlin
Asumag
Merlin
4
6
14
1.83
W
Khepri
BomB1mBom
Khepri
3
5
18
2.4
L
Ullr
McHem
Ullr
6
7
12
1.71
L
Zhong Kui
Segaraja
Zhong Kui
7
6
11
2.08
W
Ares
7
4
17
3.88
W
Chaac
Yipman
Chaac
10
4
19
4.88
L
Fenrir
ejnotdv
Fenrir
4
7
14
1.57
W
Ao Kuang
habboboy01
Ao Kuang
8
5
13
2.9
L
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,040
Damage
65,041
86,735
Taken
73,735
78,854
Mitigated
51,076
32,057
Healing
21,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
7,025
801
0
863
8,881
7,352
0
4,385
4,496
10,867
0
W
Merlin
Asumag
Merlin
14,438
859
693
1,509
12,057
5,989
923
3,259
8,698
30,031
0
W
Khepri
BomB1mBom
Khepri
7,578
658
547
2,661
16,218
20,116
175
5,699
10,374
15,852
0
L
Ullr
McHem
Ullr
11,709
6,492
0
2,979
15,576
6,945
2,279
10,188
5,388
0
23,090
L
Zhong Kui
Segaraja
Zhong Kui
21,844
1,596
734
5,613
17,671
14,183
1,856
10,133
7,538
37,290
0
W
Ares
11,379
392
1,207
5,852
16,897
13,437
999
6,668
10,179
18,841
0
W
Chaac
Yipman
Chaac
17,571
3,542
2,950
8,231
22,507
26,420
863
6,698
15,696
0
39,890
L
Fenrir
ejnotdv
Fenrir
11,133
2,406
1,279
2,676
16,498
16,341
686
9,947
6,551
0
14,435
W
Ao Kuang
habboboy01
Ao Kuang
12,074
2,277
430
7,977
19,056
12,892
1,776
6,545
12,461
24,644
0
L
13,330
5,136
3,093
4,123
15,109
6,255
463
10,816
4,293
0
25,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,030
Gold Earned
51,366
128
Minions Killed
104
0
Camps Cleared
0
1,112,571
Distance Traveled
890,899
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,603
739
9
1
0
128,473
0
W
Merlin
10,437
803
30
2
0
199,978
1
W
Khepri
9,921
763
8
1
0
213,668
0
L
Ullr
10,985
845
26
2
0
156,791
2
L
Zhong Kui
10,756
827
30
2
0
179,449
2
W
Ares
11,733
903
8
1
0
228,573
0
W
Chaac
11,689
899
46
4
0
229,115
1
L
Fenrir
10,009
770
12
1
0
212,542
0
W
Ao Kuang
11,250
865
36
3
0
241,237
1
L
Set
10,013
770
27
2
0
213,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role