Player Matchup

Ao Kuang
Ao Kuang
Chrislewis93
Ao Kuang
Level 119
God Stats
12W - 4L
1,486 SR
Queue Stats
142W - 122L
1,343 Elo+
Party 1
Izanami
Izanami
Juniortje
Izanami
Level 148
God Stats
2W - 1L
1,673 SR
Queue Stats
28W - 21L
1,474 Elo+
Party 3
Scylla
Scylla
king robert 22
Scylla
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 145L
1,375 Elo+
Party 1
Achilles
Achilles
xAshleySmyth
Achilles
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Æclips
Yemoja
Level 139
God Stats
2W - 2L
1,556 SR
Queue Stats
16W - 17L
1,474 Elo+
Party 3
Team Averages
Level 127
1,543 SR
1,433 Elo+

VS

Team Averages
Level 117
1,555 SR
1,606 Elo+
Ne Zha
Ne Zha
ADAPTlNG
Ne Zha
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Bodduke13
Khepri
Level 104
God Stats
4W - 0L
1,500 SR
Queue Stats
118W - 92L
1,804 Elo+
Party 4
Tyr
Tyr
DiosBetico
Tyr
Level 115
God Stats
8W - 1L
1,500 SR
Queue Stats
105W - 104L
1,594 Elo+
Party 2
Ra
Ra
VLC123
Ra
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 15L
1,544 Elo+
Party 2
Cernunnos
Cernunnos
littleswitz
Cernunnos
Level 147
God Stats
22W - 11L
1,775 SR
Queue Stats
398W - 381L
1,587 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Chrislewis93
Ao Kuang
18
8 / 7 / 0
12,142
486
18,084
26,430
10,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Juniortje
Izanami
19
0 / 3 / 1
11,391
456
10,439
13,495
7,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 11 / 3
10,268
411
10,507
17,863
6,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
xAshleySmyth
Achilles
16
0 / 9 / 6
10,842
434
15,251
24,378
25,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yemoja
Æclips
Yemoja
14
1 / 7 / 1
9,883
395
7,723
19,909
16,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ADAPTlNG
Ne Zha
18
5 / 2 / 14
13,444
538
14,949
17,807
11,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Bodduke13
Khepri
17
2 / 1 / 17
11,601
464
7,391
16,691
22,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
13 / 3 / 10
14,907
596
26,659
32,413
43,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ra
20
11 / 4 / 15
15,338
614
18,725
17,420
9,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
littleswitz
Cernunnos
20
6 / 0 / 9
13,723
549
13,796
25,421
11,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
102
10
Kills
37
37
Deaths
10
11
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
ADAPTlNG
Ne Zha
5
2
14
6
W
Khepri
Bodduke13
Khepri
2
1
17
10.5
L
Ao Kuang
Chrislewis93
Ao Kuang
8
7
0
1.14
W
13
3
10
6
L
Izanami
Juniortje
Izanami
0
3
1
0.17
W
Ra
11
4
15
4.63
L
1
11
3
0.23
W
Cernunnos
littleswitz
Cernunnos
6
0
9
10.5
L
Achilles
xAshleySmyth
Achilles
0
9
6
0.33
L
Yemoja
Æclips
Yemoja
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,004
Damage
81,520
102,075
Taken
109,752
67,112
Mitigated
99,428
24,449
Healing
57,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
ADAPTlNG
Ne Zha
14,949
4,364
0
5,078
17,807
11,251
3,583
7,096
10,623
5,202
80,115
W
Khepri
Bodduke13
Khepri
7,391
549
691
2,132
16,691
22,744
865
6,515
10,101
24,893
0
L
Ao Kuang
Chrislewis93
Ao Kuang
18,084
4,029
0
11,872
26,430
10,300
0
6,315
19,927
76,464
0
W
26,659
2,610
0
10,493
32,413
43,791
2,216
9,733
22,112
0
83,201
L
Izanami
Juniortje
Izanami
10,439
5,670
0
916
13,495
7,663
871
3,121
10,335
6,082
104,743
W
Ra
18,725
1,415
11,573
9,723
17,420
9,816
3,657
10,023
7,322
111,756
0
L
10,507
421
0
368
17,863
6,812
0
4,956
12,729
65,785
0
W
Cernunnos
littleswitz
Cernunnos
13,796
7,104
0
18,279
25,421
11,826
6,896
7,576
17,770
0
101,943
L
Achilles
xAshleySmyth
Achilles
15,251
4,355
0
5,164
24,378
25,845
578
6,304
17,956
0
63,642
L
Yemoja
Æclips
Yemoja
7,723
1,279
3,588
2,541
19,909
16,492
567
5,422
14,297
30,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,526
Gold Earned
69,013
565
Minions Killed
566
0
Camps Cleared
0
2,172,392
Distance Traveled
2,453,911
44
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,444
538
101
4
0
530,858
7
W
Khepri
11,601
464
29
1
0
440,863
5
L
Ao Kuang
12,142
486
99
4
0
452,413
9
W
Tyr
14,907
596
129
5
0
532,870
6
L
Izanami
11,391
456
208
8
0
447,039
6
W
Ra
15,338
614
166
7
0
490,895
3
L
Scylla
10,268
411
108
4
0
419,510
6
W
Cernunnos
13,723
549
141
6
0
458,425
5
L
Achilles
10,842
434
105
4
0
435,086
12
L
Yemoja
9,883
395
45
2
0
418,344
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role