Player Matchup

Ymir
Ymir
Anatelon
Ymir
Level 120
God Stats
5W - 7L
1,527 SR
Queue Stats
75W - 92L
1,500 Elo+
Solo
Zeus
Zeus
PiGhOsT
Zeus
Level 145
God Stats
15W - 24L
1,389 SR
Queue Stats
1,415W - 1,686L
1,336 Elo+
Party 1
Erlang Shen
Erlang Shen
aaronn_YT
Erlang Shen
Level 89
God Stats
11W - 10L
1,311 SR
Queue Stats
441W - 436L
1,251 Elo+
Party 1
Team Averages
Level 118
1,409 SR
1,363 Elo+

VS

Team Averages
Level 63
1,460 SR
1,479 Elo+
Ah Puch
Ah Puch
SeparatedPack
Ah Puch
Level 63
God Stats
3W - 5L
1,381 SR
Queue Stats
119W - 130L
1,291 Elo+
Solo
Sylvanus
Sylvanus
Timetolibera
Sylvanus
Level 62
God Stats
1W - 4L
1,500 SR
Queue Stats
37W - 50L
1,560 Elo+
Party 2
Neith
Neith
supreme221
Neith
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 7 / 12
12,084
604
5,190
21,364
17,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
PiGhOsT
Zeus
20
13 / 3 / 6
15,138
757
28,498
12,713
7,629
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
aaronn_YT
Erlang Shen
17
7 / 4 / 9
14,086
704
17,057
21,704
13,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
17
11 / 6 / 2
14,339
717
22,771
16,421
6,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Timetolibera
Sylvanus
16
2 / 9 / 11
12,132
607
8,857
23,637
21,721
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
16
1 / 5 / 11
12,359
618
11,814
16,594
9,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
38
20
Kills
14
14
Deaths
20
27
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
7
12
0.86
W
Zeus
PiGhOsT
Zeus
13
3
6
5.33
L
Ah Puch
11
6
2
2
L
Sylvanus
Timetolibera
Sylvanus
2
9
11
0.83
W
Erlang Shen
aaronn_YT
Erlang Shen
7
4
9
2.88
L
Neith
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,745
Damage
43,442
55,781
Taken
56,652
38,593
Mitigated
37,344
15,715
Healing
15,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,190
366
0
1,411
21,364
17,062
456
13,065
8,299
37,764
0
W
Zeus
PiGhOsT
Zeus
28,498
1,253
1,479
5,548
12,713
7,629
1,386
6,425
6,288
75,583
0
L
Ah Puch
22,771
1,490
0
1,479
16,421
6,602
463
8,511
7,910
63,188
0
L
Sylvanus
Timetolibera
Sylvanus
8,857
1,797
6,581
6,465
23,637
21,721
351
16,443
7,194
26,447
0
W
Erlang Shen
aaronn_YT
Erlang Shen
17,057
8,185
0
7,277
21,704
13,902
0
12,795
8,909
9,216
85,549
L
Neith
11,814
5,216
43
1,156
16,594
9,021
388
10,331
6,263
2,818
61,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,308
Gold Earned
38,830
247
Minions Killed
185
0
Camps Cleared
0
1,025,887
Distance Traveled
991,220
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,084
604
45
2
0
297,811
1
W
Zeus
15,138
757
102
5
0
358,213
1
L
Ah Puch
14,339
717
81
4
0
339,620
3
L
Sylvanus
12,132
607
25
1
0
314,179
4
W
Erlang Shen
14,086
704
100
5
0
369,863
5
L
Neith
12,359
618
79
4
0
337,421
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role