Player Matchup

Danzaburou
Danzaburou
EHS XxElRichxX
Danzaburou
Level 119
God Stats
10W - 11L
1,482 SR
Queue Stats
229W - 230L
1,575 Elo+
Solo
Fenrir
Fenrir
Lic Pinol
Fenrir
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 110L
1,749 Elo+
Party 1
Nu Wa
Nu Wa
kamaleoon
Nu Wa
Level 142
God Stats
3W - 2L
1,165 SR
Queue Stats
25W - 42L
1,736 Elo+
Party 1
Nike
Nike
qmc89
Nike
Level 122
God Stats
21W - 46L
1,671 SR
Queue Stats
293W - 337L
1,746 Elo+
Solo
Chaac
Chaac
xNiiiiko
Chaac
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,248 Elo+
Solo
Team Averages
Level 117
1,463 SR
1,611 Elo+

VS

Team Averages
Level 108
1,600 SR
1,550 Elo+
Baron Samedi
Baron Samedi
Gank Me Hard
Baron Samedi
Level 148
God Stats
4W - 1L
1,741 SR
Queue Stats
604W - 583L
1,615 Elo+
Party 2
Aphrodite
Aphrodite
ImHighBih
Aphrodite
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 174L
1,369 Elo+
Solo
Bellona
Bellona
ReznedReborn
Bellona
Level 92
God Stats
13W - 3L
1,749 SR
Queue Stats
113W - 97L
1,504 Elo+
Solo
Kali
Kali
SILENT GAYMAN
Kali
Level 87
God Stats
4W - 2L
1,511 SR
Queue Stats
95W - 93L
1,759 Elo+
Party 2
Xbalanque
Xbalanque
jccjosh
Xbalanque
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EHS XxElRichxX
Danzaburou
14
3 / 1 / 0
8,217
483
8,408
12,218
4,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Lic Pinol
Fenrir
13
0 / 5 / 2
7,703
453
8,045
14,941
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
kamaleoon
Nu Wa
10
1 / 2 / 1
7,306
430
3,615
5,012
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
qmc89
Nike
12
1 / 4 / 2
7,595
447
5,344
8,735
5,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
xNiiiiko
Chaac
15
2 / 1 / 1
8,544
503
6,959
10,774
11,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gank Me Hard
Baron Samedi
16
5 / 1 / 4
10,097
594
8,742
8,937
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
ImHighBih
Aphrodite
13
1 / 1 / 3
8,112
477
3,267
9,184
6,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
ReznedReborn
Bellona
15
2 / 2 / 0
8,984
528
5,009
10,401
10,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
3 / 1 / 5
8,823
519
7,617
14,687
5,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
jccjosh
Xbalanque
14
2 / 2 / 2
8,640
508
6,431
13,068
4,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
13
13
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
EHS XxElRichxX
Danzaburou
3
1
0
3
W
Baron Samedi
Gank Me Hard
Baron Samedi
5
1
4
7
W
Aphrodite
ImHighBih
Aphrodite
1
1
3
2.5
L
Fenrir
Lic Pinol
Fenrir
0
5
2
0.2
W
Bellona
ReznedReborn
Bellona
2
2
0
1
W
3
1
5
5.5
W
Xbalanque
jccjosh
Xbalanque
2
2
2
1.5
L
Nu Wa
kamaleoon
Nu Wa
1
2
1
0.75
L
Nike
qmc89
Nike
1
4
2
0.5
L
Chaac
xNiiiiko
Chaac
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,371
Damage
31,066
51,680
Taken
56,277
28,036
Mitigated
29,749
18,125
Healing
28,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
EHS XxElRichxX
Danzaburou
8,408
2,710
0
6,387
12,218
4,289
0
1,399
10,819
0
59,336
W
Baron Samedi
Gank Me Hard
Baron Samedi
8,742
1,098
370
2,438
8,937
3,633
1,055
1,044
7,686
64,111
0
W
Aphrodite
ImHighBih
Aphrodite
3,267
646
5,914
6,689
9,184
6,359
705
421
8,662
47,160
0
L
Fenrir
Lic Pinol
Fenrir
8,045
2,501
0
4,866
14,941
5,517
0
5,477
9,464
0
52,736
W
Bellona
ReznedReborn
Bellona
5,009
1,621
0
1,307
10,401
10,081
0
365
9,639
3,623
44,034
W
7,617
3,453
0
6,748
14,687
5,172
0
1,011
13,465
0
43,074
W
Xbalanque
jccjosh
Xbalanque
6,431
2,800
0
5,427
13,068
4,504
1,841
562
12,430
0
51,987
L
Nu Wa
kamaleoon
Nu Wa
3,615
330
41
1,044
5,012
1,557
0
1,661
3,351
28,129
0
L
Nike
qmc89
Nike
5,344
1,577
0
341
8,735
5,645
201
1,555
7,180
2,861
26,379
L
Chaac
xNiiiiko
Chaac
6,959
755
0
5,446
10,774
11,028
179
2,176
8,598
0
47,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,365
Gold Earned
44,656
382
Minions Killed
472
0
Camps Cleared
0
1,405,752
Distance Traveled
1,632,138
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,217
483
87
5
0
297,696
3
W
Baron Samedi
10,097
594
122
7
0
314,763
1
W
Aphrodite
8,112
477
80
5
0
310,758
2
L
Fenrir
7,703
453
97
6
0
335,833
3
W
Bellona
8,984
528
107
6
0
308,054
5
W
Kali
8,823
519
68
4
0
407,124
5
W
Xbalanque
8,640
508
95
6
0
291,439
1
L
Nu Wa
7,306
430
55
3
0
153,229
1
L
Nike
7,595
447
45
3
0
306,715
4
L
Chaac
8,544
503
98
6
0
312,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role