Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Ironanchor2552
Anubis
Level 8
God Stats
30W - 31L
1,754 SR
Queue Stats
439W - 401L
1,740 Elo+
Party 2
Horus
Horus
SugarKube II
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 71L
1,187 Elo+
Solo
King Arthur
King Arthur
Wiggle Munster
King Arthur
Level 138
God Stats
2W - 6L
1,500 SR
Queue Stats
203W - 188L
1,698 Elo+
Party 2
Heimdallr
Heimdallr
michaelZjr123
Heimdallr
Level 28
God Stats
8W - 10L
1,522 SR
Queue Stats
66W - 76L
1,625 Elo+
Party 2
Team Averages
Level 46
1,555 SR
1,550 Elo+

VS

Team Averages
Level 48
1,593 SR
1,761 Elo+
Hel
Hel
Dybbs
Hel
Level 26
God Stats
1W - 0L
1,725 SR
Queue Stats
2W - 0L
1,717 Elo+
Party 1
Izanami
Izanami
Gaspair
Izanami
Level 14
God Stats
2W - 1L
1,730 SR
Queue Stats
3W - 3L
1,717 Elo+
Party 1
Arachne
Arachne
Tuchylakill
Arachne
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 4L
1,940 Elo+
Solo
Da Ji
Da Ji
ewsagi
Da Ji
Level 26
God Stats
8W - 3L
1,509 SR
Queue Stats
12W - 6L
1,717 Elo+
Party 1
Hades
Hades
x2 Owl
Hades
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
15 / 5 / 0
12,759
555
21,249
19,098
7,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
0 / 12 / 1
8,831
384
8,078
17,829
8,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 3 / 2
8,273
360
695
13,324
10,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Wiggle Munster
King Arthur
16
2 / 10 / 3
10,433
454
14,364
26,639
13,176
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
michaelZjr123
Heimdallr
13
0 / 11 / 4
8,651
376
8,153
17,803
5,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Dybbs
Hel
15
1 / 4 / 13
10,398
452
3,170
6,633
2,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Gaspair
Izanami
18
8 / 3 / 11
12,304
535
20,159
18,732
6,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Tuchylakill
Arachne
20
13 / 4 / 11
16,379
712
25,097
25,491
18,767
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
ewsagi
Da Ji
18
3 / 3 / 10
12,033
523
6,725
19,696
7,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
x2 Owl
Hades
20
16 / 3 / 8
14,519
631
21,281
18,997
7,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
94
17
Kills
41
41
Deaths
17
10
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
15
5
0
3
W
Hel
Dybbs
Hel
1
4
13
1.88
W
Izanami
Gaspair
Izanami
8
3
11
4.5
L
0
12
1
0.04
L
0
3
2
0.33
W
Arachne
Tuchylakill
Arachne
13
4
11
4.63
L
King Arthur
Wiggle Munster
King Arthur
2
10
3
0.35
W
Da Ji
ewsagi
Da Ji
3
3
10
2.67
L
Heimdallr
michaelZjr123
Heimdallr
0
11
4
0.18
W
Hades
x2 Owl
Hades
16
3
8
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,539
Damage
76,432
94,693
Taken
89,549
45,488
Mitigated
42,651
17,705
Healing
46,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
21,249
14,536
0
6,094
19,098
7,500
81
3,729
15,369
0
80,299
W
Hel
Dybbs
Hel
3,170
323
1,863
1,524
6,633
2,014
665
58
6,200
25,087
0
W
Izanami
Gaspair
Izanami
20,159
12,161
0
8,509
18,732
6,680
4,825
471
17,321
0
101,435
L
8,078
484
0
2,359
17,829
8,297
324
7,790
10,039
38,165
0
L
695
649
462
2,541
13,324
10,816
1,617
2,578
10,746
0
22,943
W
Arachne
Tuchylakill
Arachne
25,097
16,122
0
15,792
25,491
18,767
2,901
3,133
21,007
7,921
129,244
L
King Arthur
Wiggle Munster
King Arthur
14,364
2,085
0
3,822
26,639
13,176
0
6,201
20,438
177
60,414
W
Da Ji
ewsagi
Da Ji
6,725
2,100
0
7,485
19,696
7,368
1,354
1,848
17,078
0
65,294
L
Heimdallr
michaelZjr123
Heimdallr
8,153
2,522
380
2,047
17,803
5,699
1,502
5,421
12,382
0
35,293
W
Hades
x2 Owl
Hades
21,281
3,732
1,433
9,543
18,997
7,822
2,966
3,505
14,069
93,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,947
Gold Earned
65,633
446
Minions Killed
609
0
Camps Cleared
0
1,894,058
Distance Traveled
2,283,880
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,759
555
156
7
0
405,959
1
W
Hel
10,398
452
42
2
0
373,488
1
W
Izanami
12,304
535
138
6
0
437,499
2
L
Anubis
8,831
384
66
3
0
308,293
1
L
Horus
8,273
360
44
2
0
410,276
0
W
Arachne
16,379
712
200
9
0
550,183
3
L
King Arthur
10,433
454
113
5
0
416,440
5
W
Da Ji
12,033
523
87
4
0
472,873
1
L
Heimdallr
8,651
376
67
3
0
353,090
0
W
Hades
14,519
631
142
6
0
449,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role