Player Matchup

Osiris
Osiris
ATrollÄššÑigga
Osiris
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,523 Elo+
Solo
Scylla
Scylla
DawgBoy2323
Scylla
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
136W - 123L
1,496 Elo+
Party 2
Ullr
Ullr
DefaultDan
Ullr
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 108L
1,555 Elo+
Party 2
Bellona
Bellona
NekomataOkayu2
Bellona
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 115L
1,504 Elo+
Solo
Thor
Thor
SadeGris
Thor
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 135
1,500 SR
1,516 Elo+

VS

Team Averages
Level 133
1,549 SR
1,493 Elo+
Fenrir
Fenrir
Eur0r
Fenrir
Level 121
God Stats
6W - 4L
1,500 SR
Queue Stats
105W - 95L
1,513 Elo+
Party 1
Persephone
Persephone
GGalore
Persephone
Level 151
God Stats
28W - 25L
1,747 SR
Queue Stats
153W - 155L
1,533 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JEABMUNG
Ah Muzen Cab
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
138W - 118L
1,459 Elo+
Party 3
Jormungandr
Jormungandr
Lionelgl84
Jormungandr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
TheCrAzedQuaCk
Da Ji
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 2
5,448
495
5,257
6,907
5,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
10
2 / 3 / 0
6,016
547
1,304
4,660
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 3 / 0
6,173
561
5,216
7,323
2,182
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 4 / 0
5,798
527
5,161
9,381
7,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
8
0 / 2 / 2
4,920
447
2,230
5,691
2,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eur0r
Fenrir
10
6 / 2 / 3
6,647
604
5,446
7,362
2,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
GGalore
Persephone
10
0 / 2 / 5
6,183
562
2,330
3,456
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
JEABMUNG
Ah Muzen Cab
12
3 / 0 / 2
6,566
597
4,626
5,981
2,079
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Lionelgl84
Jormungandr
12
3 / 0 / 1
6,608
601
7,107
9,883
6,221
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 2 / 3
5,855
532
1,587
6,401
3,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
15
16
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Scylla
2
3
0
0.67
L
2
3
0
0.67
W
Fenrir
Eur0r
Fenrir
6
2
3
3.75
W
Persephone
GGalore
Persephone
0
2
5
1.25
W
Ah Muzen Cab
JEABMUNG
Ah Muzen Cab
3
0
2
4
W
Jormungandr
Lionelgl84
Jormungandr
3
0
1
3.5
L
0
4
0
0
L
Thor
0
2
2
0.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,168
Damage
21,096
33,962
Taken
33,083
18,905
Mitigated
15,535
7,310
Healing
11,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,257
2,225
0
1,290
6,907
5,294
0
1,110
5,797
9,233
21,249
L
Scylla
1,304
55
0
855
4,660
1,276
0
1,468
3,192
29,566
0
L
5,216
2,442
0
753
7,323
2,182
40
0
7,323
0
40,390
W
Fenrir
Eur0r
Fenrir
5,446
826
0
2,292
7,362
2,673
0
460
6,687
0
18,238
W
Persephone
GGalore
Persephone
2,330
57
0
854
3,456
866
0
728
2,633
33,157
0
W
Ah Muzen Cab
JEABMUNG
Ah Muzen Cab
4,626
1,832
0
1,807
5,981
2,079
0
0
5,881
0
41,974
W
Jormungandr
Lionelgl84
Jormungandr
7,107
2,634
0
6,010
9,883
6,221
0
531
9,352
44,372
0
L
5,161
1,320
0
3,456
9,381
7,353
0
6,889
2,492
3,899
29,640
L
Thor
2,230
650
0
956
5,691
2,800
0
0
5,691
0
15,753
W
1,587
491
0
804
6,401
3,696
0
500
5,878
2,629
19,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,355
Gold Earned
31,859
298
Minions Killed
308
0
Camps Cleared
0
1,003,123
Distance Traveled
1,010,749
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,448
495
51
5
0
220,844
0
L
Scylla
6,016
547
70
6
0
189,212
0
L
Ullr
6,173
561
80
7
0
191,544
3
W
Fenrir
6,647
604
21
2
0
203,667
2
W
Persephone
6,183
562
66
6
0
198,248
4
W
Ah Muzen Cab
6,566
597
80
7
0
213,397
1
W
Jormungandr
6,608
601
91
8
0
175,516
1
L
Bellona
5,798
527
66
6
0
199,859
3
L
Thor
4,920
447
31
3
0
201,664
5
W
Da Ji
5,855
532
50
5
0
219,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role