Player Matchup

Nemesis
Nemesis
BinAktiv_proXD2
Nemesis
Level 14
God Stats
3W - 4L
1,323 SR
Queue Stats
16W - 16L
1,339 Elo+
Party 1
Cthulhu
Cthulhu
Mexify010407
Cthulhu
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 258L
1,430 Elo+
Party 1
Odin
Odin
VK_joker05
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,473 Elo+
Solo
Cerberus
Cerberus
cappijerry
Cerberus
Level 4
God Stats
3W - 5L
1,735 SR
Queue Stats
108W - 206L
1,765 Elo+
Party 1
Mulan
Mulan
onLy1_SLaYz
Mulan
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 39L
1,715 Elo+
Solo
Team Averages
Level 16
1,512 SR
1,545 Elo+

VS

Team Averages
Level 23
1,571 SR
1,441 Elo+
Cu Chulainn
Cu Chulainn
ABigGorilla9557
Cu Chulainn
Level 25
God Stats
5W - 8L
1,500 SR
Queue Stats
266W - 279L
1,466 Elo+
Party 3
Hercules
Hercules
Maj0rSweatMJ
Hercules
Level 22
God Stats
7W - 4L
1,744 SR
Queue Stats
213W - 228L
1,439 Elo+
Party 3
Arachne
Arachne
Plver2226
Arachne
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 51L
1,218 Elo+
Party 2
Scylla
Scylla
XxWraithxDxX
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,715 Elo+
Solo
Cernunnos
Cernunnos
notQyzxy
Cernunnos
Level 22
God Stats
6W - 2L
1,612 SR
Queue Stats
28W - 24L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 8
12,205
436
4,179
18,117
7,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Mexify010407
Cthulhu
16
2 / 8 / 9
11,890
425
7,419
22,638
19,649
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
0 / 8 / 5
12,011
429
2,149
17,940
15,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
cappijerry
Cerberus
17
1 / 11 / 12
12,136
433
5,656
23,268
22,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
24 / 1 / 2
17,409
622
38,290
32,668
38,863
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ABigGorilla9557
Cu Chulainn
6
0 / 3 / 1
7,624
272
1,308
4,186
2,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Maj0rSweatMJ
Hercules
7
0 / 3 / 1
7,666
274
617
3,965
1,443
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Plver2226
Arachne
20
11 / 7 / 11
13,544
484
18,711
25,536
11,855
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
20
14 / 8 / 9
13,461
481
27,667
19,779
7,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
notQyzxy
Cernunnos
20
8 / 10 / 11
12,662
452
20,064
25,101
10,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
66
29
Kills
33
33
Deaths
31
36
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ABigGorilla9557
Cu Chulainn
0
3
1
0.17
W
2
5
8
1.2
L
Hercules
Maj0rSweatMJ
Hercules
0
3
1
0.17
W
Cthulhu
Mexify010407
Cthulhu
2
8
9
0.81
L
Arachne
Plver2226
Arachne
11
7
11
2.36
W
0
8
5
0.31
L
Scylla
14
8
9
2.31
W
Cerberus
cappijerry
Cerberus
1
11
12
0.64
L
Cernunnos
notQyzxy
Cernunnos
8
10
11
1.35
W
24
1
2
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,693
Damage
68,367
114,631
Taken
78,567
103,703
Mitigated
33,569
27,686
Healing
10,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ABigGorilla9557
Cu Chulainn
1,308
174
0
0
4,186
2,013
72
1,119
2,970
1,419
10,468
W
4,179
1,106
741
3,539
18,117
7,418
2,921
4,551
13,395
0
55,646
L
Hercules
Maj0rSweatMJ
Hercules
617
163
0
334
3,965
1,443
424
616
3,224
0
7,395
W
Cthulhu
Mexify010407
Cthulhu
7,419
213
2,320
1,227
22,638
19,649
1,015
5,980
16,472
53,060
0
L
Arachne
Plver2226
Arachne
18,711
13,594
650
5,251
25,536
11,855
0
3,336
21,413
0
72,327
W
2,149
497
0
149
17,940
15,403
1,297
3,126
14,646
0
55,064
L
Scylla
27,667
4,155
0
1,257
19,779
7,482
427
2,545
16,622
87,054
0
W
Cerberus
cappijerry
Cerberus
5,656
74
0
1,828
23,268
22,370
968
8,420
13,869
36,371
0
L
Cernunnos
notQyzxy
Cernunnos
20,064
12,423
0
3,297
25,101
10,776
923
5,459
19,092
0
80,798
W
38,290
6,047
0
17,882
32,668
38,863
2,456
4,536
27,981
0
126,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,651
Gold Earned
54,957
513
Minions Killed
394
0
Camps Cleared
0
2,454,177
Distance Traveled
1,575,238
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,624
272
20
1
0
145,586
2
W
Nemesis
12,205
436
92
3
0
527,421
0
L
Hercules
7,666
274
12
0
0
133,910
0
W
Cthulhu
11,890
425
96
3
0
453,454
0
L
Arachne
13,544
484
109
4
0
449,890
4
W
Odin
12,011
429
100
4
0
467,937
0
L
Scylla
13,461
481
126
5
0
446,843
1
W
Cerberus
12,136
433
50
2
0
473,149
1
L
Cernunnos
12,662
452
127
5
0
399,009
2
W
Mulan
17,409
622
175
6
0
532,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role