Player Matchup

Danzaburou
Danzaburou
Adolinda
Danzaburou
Level 104
God Stats
97W - 94L
1,140 SR
Queue Stats
177W - 191L
1,019 Elo+
Party 1
He Bo
He Bo
DonMaky
He Bo
Level 146
God Stats
8W - 13L
1,500 SR
Queue Stats
556W - 519L
1,496 Elo+
Party 3
Cu Chulainn
Cu Chulainn
KawaHero
Cu Chulainn
Level 48
God Stats
2W - 5L
1,363 SR
Queue Stats
242W - 213L
1,344 Elo+
Party 3
Nemesis
Nemesis
PatisPAK
Nemesis
Level 105
God Stats
28W - 50L
1,500 SR
Queue Stats
475W - 499L
1,268 Elo+
Party 1
Ares
Ares
feniks09
Ares
Level 85
God Stats
5W - 11L
1,298 SR
Queue Stats
327W - 340L
1,019 Elo+
Party 1
Team Averages
Level 98
1,360 SR
1,229 Elo+

VS

Team Averages
Level 84
1,565 SR
1,568 Elo+
Aphrodite
Aphrodite
BeMyDaddy
Aphrodite
Level 152
God Stats
3W - 4L
1,500 SR
Queue Stats
117W - 100L
1,500 Elo+
Party 2
Discordia
Discordia
Catull1813
Discordia
Level 104
God Stats
6W - 10L
1,823 SR
Queue Stats
157W - 155L
1,871 Elo+
Solo
Pele
Pele
LegendaryToilet
Pele
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
deeldope
Xbalanque
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 80L
1,469 Elo+
Solo
Ymir
Ymir
kepek666
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Adolinda
Danzaburou
15
4 / 4 / 5
8,930
496
11,706
12,072
7,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
DonMaky
He Bo
18
8 / 2 / 2
10,805
600
12,296
6,795
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
KawaHero
Cu Chulainn
16
0 / 0 / 3
9,460
526
10,816
19,828
13,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
PatisPAK
Nemesis
16
8 / 4 / 4
9,796
544
7,682
15,314
7,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
14
1 / 2 / 13
8,915
495
5,327
12,568
11,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BeMyDaddy
Aphrodite
16
0 / 1 / 0
9,169
509
11,500
13,588
12,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Catull1813
Discordia
14
1 / 7 / 4
8,454
470
7,603
10,494
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
10 / 3 / 2
10,672
593
13,023
14,785
5,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
deeldope
Xbalanque
13
1 / 4 / 1
7,478
415
6,263
12,624
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
12
0 / 6 / 5
7,558
420
4,026
12,127
7,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
21
Kills
12
12
Deaths
21
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Adolinda
Danzaburou
4
4
5
1.63
L
Aphrodite
BeMyDaddy
Aphrodite
0
1
0
0
L
Discordia
Catull1813
Discordia
1
7
4
0.43
W
He Bo
DonMaky
He Bo
8
2
2
4.5
W
Cu Chulainn
KawaHero
Cu Chulainn
0
0
3
1.5
L
10
3
2
3.67
W
Nemesis
PatisPAK
Nemesis
8
4
4
2.5
L
Xbalanque
deeldope
Xbalanque
1
4
1
0.38
W
Ares
1
2
13
3.75
L
Ymir
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,827
Damage
42,415
66,577
Taken
63,618
42,468
Mitigated
32,232
26,339
Healing
24,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Adolinda
Danzaburou
11,706
4,146
291
4,657
12,072
7,210
2,398
814
11,258
5,923
68,708
L
Aphrodite
BeMyDaddy
Aphrodite
11,500
1,451
489
10,031
13,588
12,444
156
2,015
10,783
66,676
0
L
Discordia
Catull1813
Discordia
7,603
256
0
982
10,494
3,570
112
4,099
6,161
42,518
0
W
He Bo
DonMaky
He Bo
12,296
857
653
2,008
6,795
2,429
40
1,750
5,045
77,122
0
W
Cu Chulainn
KawaHero
Cu Chulainn
10,816
1,632
0
10,145
19,828
13,843
141
12,515
6,795
1,750
65,269
L
13,023
4,397
0
6,058
14,785
5,302
636
4,740
9,903
0
78,398
W
Nemesis
PatisPAK
Nemesis
7,682
3,653
99
5,610
15,314
7,236
321
3,285
12,029
0
53,658
L
Xbalanque
deeldope
Xbalanque
6,263
1,914
0
5,705
12,624
3,844
684
3,272
9,276
0
43,977
W
Ares
5,327
368
653
2,223
12,568
11,750
332
4,237
8,321
18,334
0
L
Ymir
4,026
793
0
1,008
12,127
7,072
420
4,113
7,954
21,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,906
Gold Earned
43,331
516
Minions Killed
476
0
Camps Cleared
0
1,610,449
Distance Traveled
1,636,298
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,930
496
107
6
0
274,448
0
L
Aphrodite
9,169
509
148
8
0
305,824
5
L
Discordia
8,454
470
72
4
0
315,942
2
W
He Bo
10,805
600
147
8
0
347,298
0
W
Cu Chulainn
9,460
526
130
7
0
320,923
6
L
Pele
10,672
593
133
7
0
355,734
2
W
Nemesis
9,796
544
98
5
0
338,280
0
L
Xbalanque
7,478
415
88
5
0
328,607
4
W
Ares
8,915
495
34
2
0
329,500
10
L
Ymir
7,558
420
35
2
0
330,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role