Player Matchup

Mercury
Mercury
Silver III
Inhapropiado
Mercury
Silver III
Level 82
God Stats
2W - 3L
1,109 SR
Queue Stats
512W - 522L
1,231 MMR
Solo
Scylla
Scylla
Silver III
KV Jordan
Scylla
Silver III
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 59L
1,269 MMR
Solo
Nox
Nox
Bronze III
deusferr
Nox
Bronze III
Level 123
God Stats
11W - 8L
1,685 SR
Queue Stats
383W - 419L
1,365 MMR
Solo
Apollo
Apollo
Silver II
fwagoboi420
Apollo
Silver II
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 119L
1,264 MMR
Solo
Jormungandr
Jormungandr
Bronze III
xl GnexYs lx
Jormungandr
Bronze III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 46L
1,360 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 107
1,459 SR
1,298 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,570 SR
1,391 MMR
Ra
Ra
Silver II
 
Ra
Silver II
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
T Rooskiee
Cupid
Bronze III
Level 99
God Stats
12W - 8L
1,589 SR
Queue Stats
92W - 90L
1,589 MMR
Solo
Ares
Ares
Silver IV
Wagner_AS_
Ares
Silver IV
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 98L
1,365 MMR
Solo
Athena
Athena
Silver I
brasamarcos914
Athena
Silver I
Level 107
God Stats
24W - 18L
1,762 SR
Queue Stats
556W - 555L
1,231 MMR
Solo
Fenrir
Fenrir
Bronze IV
sFloowers
Fenrir
Bronze IV
Level 116
God Stats
29W - 26L
1,500 SR
Queue Stats
107W - 103L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Inhapropiado
Mercury
12
0 / 7 / 1
7,347
387
3,429
15,635
4,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
KV Jordan
Scylla
13
1 / 6 / 0
7,455
392
7,942
10,861
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 0
8,540
449
10,007
9,093
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
13
0 / 4 / 1
7,843
413
6,124
12,887
3,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
xl GnexYs lx
Jormungandr
11
1 / 6 / 1
7,884
415
9,013
13,529
7,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ArachneBakasuraDanzaburouCthulhuCabrakan

VS

Bans
TsukuyomiYemojaCu ChulainnErlang ShenGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
4 / 0 / 9
10,520
554
9,576
12,637
5,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
16
5 / 1 / 10
10,340
544
11,789
9,266
5,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 1 / 4
10,105
532
5,571
15,232
14,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
2 / 1 / 16
10,153
534
5,019
19,485
17,493
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
sFloowers
Fenrir
19
13 / 0 / 4
11,816
622
13,178
9,730
4,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
69
3
Kills
26
26
Deaths
3
3
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
9
8.5
L
Mercury
Inhapropiado
Mercury
0
7
1
0.07
L
Scylla
KV Jordan
Scylla
1
6
0
0.17
W
Cupid
5
1
10
10
W
2
1
4
4
W
2
1
16
10
L
1
3
0
0.33
L
Apollo
0
4
1
0.13
W
Fenrir
sFloowers
Fenrir
13
0
4
15
L
Jormungandr
xl GnexYs lx
Jormungandr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,515
Damage
45,133
62,005
Taken
66,350
21,754
Mitigated
48,008
12,259
Healing
24,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,576
1,200
2,453
4,329
12,637
5,348
1,604
6,267
5,944
73,778
0
L
Mercury
Inhapropiado
Mercury
3,429
993
0
4,004
15,635
4,707
0
2,653
12,864
0
43,328
L
Scylla
KV Jordan
Scylla
7,942
1,111
0
3,169
10,861
2,820
0
4,139
6,587
34,830
0
W
Cupid
11,789
5,879
720
2,678
9,266
5,963
1,124
3,029
6,199
8,307
68,889
W
5,571
532
0
5,488
15,232
14,924
806
8,751
6,081
47,426
0
W
5,019
1,965
0
2,734
19,485
17,493
153
9,667
9,618
27,549
0
L
10,007
1,951
0
661
9,093
3,113
0
4,446
4,647
48,141
0
L
Apollo
6,124
3,848
99
1,631
12,887
3,545
0
1,972
10,883
0
51,144
W
Fenrir
sFloowers
Fenrir
13,178
3,305
0
6,370
9,730
4,280
596
1,908
7,737
0
78,430
L
Jormungandr
xl GnexYs lx
Jormungandr
9,013
2,394
0
2,695
13,529
7,569
0
7,217
6,150
30,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,069
Gold Earned
52,934
375
Minions Killed
482
0
Camps Cleared
0
1,698,865
Distance Traveled
1,807,798
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,520
554
127
7
0
365,038
4
L
Mercury
7,347
387
77
4
0
364,975
4
L
Scylla
7,455
392
57
3
0
327,583
5
W
Cupid
10,340
544
114
6
0
339,151
2
W
Ares
10,105
532
71
4
0
323,579
5
W
Athena
10,153
534
39
2
0
392,579
7
L
Nox
8,540
449
99
5
0
347,843
4
L
Apollo
7,843
413
103
5
0
336,574
0
W
Fenrir
11,816
622
131
7
0
387,451
5
L
Jormungandr
7,884
415
39
2
0
321,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role