Player Matchup

Cabrakan
Cabrakan
Tsutsui7678
Cabrakan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 27L
1,367 Elo+
Solo
Set
Set
adrieze-jerez
Set
Level 26
God Stats
6W - 5L
1,158 SR
Queue Stats
245W - 274L
1,413 Elo+
Party 2
Anubis
Anubis
didi29teo
Anubis
Level 25
God Stats
11W - 6L
1,738 SR
Queue Stats
72W - 52L
1,371 Elo+
Solo
Cthulhu
Cthulhu
gallito2011sebas
Cthulhu
Level 19
God Stats
2W - 8L
1,383 SR
Queue Stats
6W - 11L
1,432 Elo+
Solo
Hercules
Hercules
manusp44
Hercules
Level 18
God Stats
1W - 1L
1,694 SR
Queue Stats
4W - 8L
1,328 Elo+
Party 2
Team Averages
Level 23
1,495 SR
1,382 Elo+

VS

Team Averages
Level 19
1,479 SR
1,307 Elo+
Cerberus
Cerberus
ArthurMorgan715
Cerberus
Level 29
God Stats
53W - 39L
1,760 SR
Queue Stats
137W - 154L
1,545 Elo+
Solo
Arachne
Arachne
Daan_1787
Arachne
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 65L
1,273 Elo+
Party 1
Neith
Neith
Lauw50
Neith
Level 13
God Stats
5W - 6L
1,137 SR
Queue Stats
7W - 13L
1,207 Elo+
Party 1
Izanami
Izanami
Xuliiiita12
Izanami
Level 11
God Stats
3W - 6L
1,500 SR
Queue Stats
197W - 254L
1,293 Elo+
Solo
Nu Wa
Nu Wa
chunkyboiii56
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 153L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Tsutsui7678
Cabrakan
12
0 / 6 / 5
8,274
435
3,142
17,986
17,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 4 / 3
7,775
409
1,746
12,477
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
didi29teo
Anubis
14
5 / 8 / 0
8,590
452
11,378
12,935
5,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 6 / 0
9,318
490
4,141
19,734
10,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
manusp44
Hercules
14
2 / 4 / 0
8,768
461
5,528
14,563
8,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
7 / 2 / 7
9,540
502
10,460
12,813
9,071
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Daan_1787
Arachne
18
13 / 2 / 3
11,265
593
17,204
13,503
4,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Lauw50
Neith
13
1 / 2 / 5
8,205
432
6,192
6,905
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Xuliiiita12
Izanami
12
2 / 6 / 4
8,009
422
5,196
11,480
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 2 / 8
9,904
521
12,046
6,488
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
11
Kills
27
28
Deaths
14
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
7
2
7
5.25
W
Arachne
Daan_1787
Arachne
13
2
3
7.25
W
Neith
Lauw50
Neith
1
2
5
1.75
L
Cabrakan
Tsutsui7678
Cabrakan
0
6
5
0.42
W
Izanami
Xuliiiita12
Izanami
2
6
4
0.67
L
1
4
3
0.63
W
4
2
8
4
L
Anubis
didi29teo
Anubis
5
8
0
0.63
L
3
6
0
0.5
L
Hercules
manusp44
Hercules
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,935
Damage
51,098
77,695
Taken
51,189
46,744
Mitigated
20,156
15,399
Healing
18,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
10,460
1,268
667
4,846
12,813
9,071
558
4,840
7,898
42,432
0
W
Arachne
Daan_1787
Arachne
17,204
13,558
0
8,001
13,503
4,706
1,443
1,832
11,596
0
65,760
W
Neith
Lauw50
Neith
6,192
1,749
0
1,664
6,905
1,169
231
5,518
1,387
0
29,212
L
Cabrakan
Tsutsui7678
Cabrakan
3,142
118
0
2,807
17,986
17,206
620
5,070
12,916
16,120
0
W
Izanami
Xuliiiita12
Izanami
5,196
3,359
0
2,409
11,480
2,849
1,662
3,731
7,699
0
33,870
L
1,746
1,069
0
3,367
12,477
4,075
371
2,256
10,221
0
34,859
W
12,046
3,172
118
1,214
6,488
2,361
2,551
2,740
3,748
61,086
0
L
Anubis
didi29teo
Anubis
11,378
2,087
457
3,421
12,935
5,529
2,163
4,567
8,368
47,920
0
L
4,141
185
0
82
19,734
10,965
0
7,615
12,119
52,406
0
L
Hercules
manusp44
Hercules
5,528
3,176
0
5,265
14,563
8,969
1,234
2,998
11,565
0
42,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,725
Gold Earned
46,923
350
Minions Killed
374
0
Camps Cleared
0
1,475,397
Distance Traveled
1,758,894
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,540
502
61
3
0
368,463
2
W
Arachne
11,265
593
110
6
0
421,154
0
W
Neith
8,205
432
47
2
0
329,912
0
L
Cabrakan
8,274
435
34
2
0
255,464
0
W
Izanami
8,009
422
65
3
0
311,173
0
L
Set
7,775
409
57
3
0
345,687
0
W
Nu Wa
9,904
521
91
5
0
328,192
5
L
Anubis
8,590
452
82
4
0
277,600
2
L
Cthulhu
9,318
490
82
4
0
313,518
10
L
Hercules
8,768
461
95
5
0
283,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role