Player Matchup

Sobek
Sobek
Bonnibelle
Sobek
Level 61
God Stats
5W - 0L
1,457 SR
Queue Stats
19W - 14L
1,694 Elo+
Party 2
Danzaburou
Danzaburou
NoobAssassin576
Danzaburou
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 37L
1,694 Elo+
Party 2
Hel
Hel
Phuzzhead
Hel
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Team Averages
Level 82
1,486 SR
1,630 Elo+

VS

Team Averages
Level 103
1,431 SR
1,501 Elo+
Ra
Ra
HaZeFaNaTiiC
Ra
Level 89
God Stats
4W - 5L
1,500 SR
Queue Stats
220W - 168L
1,463 Elo+
Party 1
Skadi
Skadi
Karma351
Skadi
Level 106
God Stats
6W - 9L
1,309 SR
Queue Stats
151W - 185L
1,676 Elo+
Solo
Sylvanus
Sylvanus
Valkhana
Sylvanus
Level 113
God Stats
12W - 13L
1,483 SR
Queue Stats
389W - 277L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
1 / 0 / 7
7,828
652
3,579
8,307
7,529
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
NoobAssassin576
Danzaburou
12
3 / 1 / 5
8,752
729
10,432
8,240
4,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 1 / 3
8,992
749
8,104
6,752
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
7,491
624
5,233
7,077
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Karma351
Skadi
10
1 / 4 / 1
7,534
628
7,545
9,630
3,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Valkhana
Sylvanus
10
0 / 4 / 2
7,034
586
3,392
8,321
4,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
2
2
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
0
7
4.5
L
1
1
1
1.5
L
Skadi
Karma351
Skadi
1
4
1
0.38
W
Danzaburou
NoobAssassin576
Danzaburou
3
1
5
5.5
W
5
1
3
6.5
L
Sylvanus
Valkhana
Sylvanus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,115
Damage
16,170
23,299
Taken
25,028
15,061
Mitigated
10,461
11,756
Healing
11,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
3,579
281
0
1,013
8,307
7,529
166
2,894
5,217
7,353
0
L
5,233
256
1,727
3,217
7,077
2,341
0
3,549
3,316
34,810
0
L
Skadi
Karma351
Skadi
7,545
3,886
0
750
9,630
3,486
0
4,551
4,905
0
27,987
W
Danzaburou
NoobAssassin576
Danzaburou
10,432
3,423
0
1,296
8,240
4,805
1,358
2,445
5,731
2,765
40,647
W
8,104
431
4,885
4,562
6,752
2,727
0
2,889
3,661
43,217
0
L
Sylvanus
Valkhana
Sylvanus
3,392
761
3,251
2,309
8,321
4,634
0
3,587
4,629
12,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,572
Gold Earned
22,059
156
Minions Killed
140
0
Camps Cleared
0
663,562
Distance Traveled
556,854
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,828
652
7
1
0
229,020
2
L
Ra
7,491
624
72
6
0
197,356
0
L
Skadi
7,534
628
50
4
0
187,933
3
W
Danzaburou
8,752
729
63
5
0
219,081
4
W
Hel
8,992
749
86
7
0
215,461
2
L
Sylvanus
7,034
586
18
2
0
171,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role