Player Matchup

Sun Wukong
Sun Wukong
ChimmyChoonga
Sun Wukong
Level 18
God Stats
9W - 10L
1,690 SR
Queue Stats
25W - 28L
1,520 Elo+
Solo
Neith
Neith
DaekAsura
Neith
Level 16
God Stats
1W - 0L
1,733 SR
Queue Stats
1W - 2L
1,214 Elo+
Solo
Fenrir
Fenrir
DeklinSLy
Fenrir
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 178L
1,325 Elo+
Party 1
Aphrodite
Aphrodite
KeeZLy02
Aphrodite
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 329L
1,325 Elo+
Party 1
Xbalanque
Xbalanque
SargeTom10
Xbalanque
Level 14
God Stats
5W - 2L
1,500 SR
Queue Stats
248W - 262L
1,331 Elo+
Solo
Team Averages
Level 20
1,585 SR
1,343 Elo+

VS

Team Averages
Level 19
1,529 SR
1,472 Elo+
Mercury
Mercury
BBQmstr
Mercury
Level 14
God Stats
4W - 3L
1,275 SR
Queue Stats
184W - 179L
1,429 Elo+
Party 2
Bellona
Bellona
UrielLP6969
Bellona
Level 28
God Stats
20W - 28L
1,531 SR
Queue Stats
406W - 505L
1,368 Elo+
Solo
Cthulhu
Cthulhu
mopvillian
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,500 Elo+
Party 2
Olorun
Olorun
xss69
Olorun
Level 20
God Stats
0W - 4L
1,500 SR
Queue Stats
33W - 39L
1,470 Elo+
Solo
Raijin
Raijin
xxkillerbbmxx
Raijin
Level 25
God Stats
5W - 4L
1,840 SR
Queue Stats
125W - 191L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChimmyChoonga
Sun Wukong
12
2 / 1 / 1
6,969
536
5,218
7,199
5,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
DaekAsura
Neith
11
4 / 2 / 2
7,092
546
5,014
6,367
2,170
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
DeklinSLy
Fenrir
11
5 / 3 / 1
6,947
534
4,008
9,343
3,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
KeeZLy02
Aphrodite
11
2 / 1 / 1
6,496
500
4,080
7,489
3,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
SargeTom10
Xbalanque
11
1 / 1 / 3
6,258
481
6,139
10,483
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BBQmstr
Mercury
11
2 / 4 / 1
6,927
533
2,950
8,825
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
UrielLP6969
Bellona
11
1 / 4 / 1
6,118
471
3,557
6,725
2,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
mopvillian
Cthulhu
9
0 / 2 / 2
5,345
411
5,033
8,326
6,989
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
xss69
Olorun
11
4 / 2 / 0
6,668
513
8,078
7,361
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 3 / 0
6,977
537
3,429
6,183
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
14
Kills
8
8
Deaths
15
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
BBQmstr
Mercury
2
4
1
0.63
W
Sun Wukong
ChimmyChoonga
Sun Wukong
2
1
1
2.5
W
Neith
DaekAsura
Neith
4
2
2
2.5
W
Fenrir
DeklinSLy
Fenrir
5
3
1
1.83
W
Aphrodite
KeeZLy02
Aphrodite
2
1
1
2.5
W
Xbalanque
SargeTom10
Xbalanque
1
1
3
2.5
L
Bellona
UrielLP6969
Bellona
1
4
1
0.38
L
Cthulhu
mopvillian
Cthulhu
0
2
2
0.5
L
Olorun
xss69
Olorun
4
2
0
2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,459
Damage
23,047
40,881
Taken
37,420
17,226
Mitigated
16,794
20,493
Healing
6,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BBQmstr
Mercury
2,950
872
0
2,888
8,825
2,593
0
0
8,775
0
33,962
W
Sun Wukong
ChimmyChoonga
Sun Wukong
5,218
693
195
2,528
7,199
5,006
205
0
7,199
0
39,294
W
Neith
DaekAsura
Neith
5,014
1,950
0
1,918
6,367
2,170
528
2,764
3,579
0
29,572
W
Fenrir
DeklinSLy
Fenrir
4,008
1,199
0
3,321
9,343
3,554
0
1,724
7,579
0
36,023
W
Aphrodite
KeeZLy02
Aphrodite
4,080
811
2,724
4,877
7,489
3,300
363
4,829
2,470
16,957
0
W
Xbalanque
SargeTom10
Xbalanque
6,139
3,365
0
4,930
10,483
3,196
651
6,585
3,514
0
34,603
L
Bellona
UrielLP6969
Bellona
3,557
493
111
1,000
6,725
2,876
0
0
6,325
0
23,115
L
Cthulhu
mopvillian
Cthulhu
5,033
223
0
0
8,326
6,989
0
2,351
5,975
14,433
0
L
Olorun
xss69
Olorun
8,078
3,538
0
2,033
7,361
2,595
53
1,729
5,632
38,203
0
L
3,429
255
0
580
6,183
1,741
1,605
0
6,183
43,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,762
Gold Earned
32,035
289
Minions Killed
290
0
Camps Cleared
0
1,105,093
Distance Traveled
1,157,809
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,927
533
74
6
0
288,875
1
W
Sun Wukong
6,969
536
69
5
0
227,145
4
W
Neith
7,092
546
49
4
0
180,067
0
W
Fenrir
6,947
534
76
6
0
237,924
1
W
Aphrodite
6,496
500
26
2
0
234,649
3
W
Xbalanque
6,258
481
69
5
0
225,308
0
L
Bellona
6,118
471
40
3
0
220,324
3
L
Cthulhu
5,345
411
14
1
0
211,796
0
L
Olorun
6,668
513
70
5
0
216,825
3
L
Raijin
6,977
537
92
7
0
219,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role