Player Matchup

Thanatos
Thanatos
IJDLR
Thanatos
Level 23
God Stats
10W - 11L
1,500 SR
Queue Stats
155W - 149L
1,705 Elo+
Party 1
Aphrodite
Aphrodite
LunarBunny696_
Aphrodite
Level 10
God Stats
36W - 30L
1,873 SR
Queue Stats
118W - 121L
2,030 Elo+
Party 2
Vulcan
Vulcan
SteppedZeus377
Vulcan
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 91L
1,500 Elo+
Party 1
Zeus
Zeus
stuckinbronzepls
Zeus
Level 12
God Stats
1W - 1L
1,715 SR
Queue Stats
100W - 91L
1,851 Elo+
Party 2
Ymir
Ymir
warmarmot
Ymir
Level 13
God Stats
57W - 57L
1,500 SR
Queue Stats
116W - 103L
1,500 Elo+
Solo
Team Averages
Level 15
1,618 SR
1,717 Elo+

VS

Team Averages
Level 28
1,747 SR
1,620 Elo+
Neith
Neith
Bobthebobi
Neith
Level 8
God Stats
5W - 3L
1,776 SR
Queue Stats
29W - 24L
1,893 Elo+
Party 3
Sun Wukong
Sun Wukong
Enycto
Sun Wukong
Level 39
God Stats
7W - 1L
1,965 SR
Queue Stats
316W - 303L
1,608 Elo+
Party 3
Anubis
Anubis
KanaryamFB1907
Anubis
Level 38
God Stats
33W - 23L
1,753 SR
Queue Stats
175W - 165L
1,583 Elo+
Party 3
Erlang Shen
Erlang Shen
Sbiavino
Erlang Shen
Level 28
God Stats
22W - 17L
1,702 SR
Queue Stats
181W - 202L
1,574 Elo+
Party 3
Ganesha
Ganesha
Tshiiz
Ganesha
Level 25
God Stats
5W - 6L
1,541 SR
Queue Stats
91W - 94L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IJDLR
Thanatos
15
4 / 12 / 2
9,673
440
8,651
20,738
8,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
LunarBunny696_
Aphrodite
15
1 / 4 / 6
9,345
425
6,608
12,533
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 14 / 3
7,922
360
12,101
16,082
4,432
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
16 / 4 / 1
11,823
537
23,240
15,115
4,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
3 / 8 / 10
9,775
444
16,870
21,549
16,330
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
4 / 7 / 5
10,337
470
9,085
14,893
5,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Enycto
Sun Wukong
20
19 / 2 / 13
14,192
645
18,612
18,752
16,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
10 / 5 / 13
12,654
575
24,002
20,182
10,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Sbiavino
Erlang Shen
17
9 / 6 / 4
11,870
540
9,021
14,897
9,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Tshiiz
Ganesha
15
0 / 6 / 13
10,818
492
7,811
18,740
17,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
90
25
Kills
42
42
Deaths
26
22
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Neith
4
7
5
0.93
W
Sun Wukong
Enycto
Sun Wukong
19
2
13
12.75
L
Thanatos
IJDLR
Thanatos
4
12
2
0.42
W
10
5
13
3.3
L
Aphrodite
LunarBunny696_
Aphrodite
1
4
6
1
W
Erlang Shen
Sbiavino
Erlang Shen
9
6
4
1.83
L
1
14
3
0.18
W
Ganesha
Tshiiz
Ganesha
0
6
13
1.08
L
16
4
1
4.13
L
Ymir
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,470
Damage
68,531
86,017
Taken
87,464
37,817
Mitigated
59,261
25,535
Healing
28,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,085
4,734
0
4,213
14,893
5,268
2,677
11,445
3,252
0
41,817
W
Sun Wukong
Enycto
Sun Wukong
18,612
4,924
0
7,578
18,752
16,322
3,739
11,138
7,598
3,235
73,992
L
Thanatos
IJDLR
Thanatos
8,651
3,297
0
9,196
20,738
8,009
0
6,970
13,768
0
58,828
W
24,002
1,961
0
12,975
20,182
10,469
1,786
14,364
5,542
75,091
0
L
Aphrodite
LunarBunny696_
Aphrodite
6,608
1,307
3,907
5,841
12,533
4,498
353
5,497
7,036
57,794
0
W
Erlang Shen
Sbiavino
Erlang Shen
9,021
4,330
0
1,196
14,897
9,790
260
7,205
7,577
11,588
63,063
L
12,101
2,701
0
346
16,082
4,432
266
3,971
12,111
25,352
0
W
Ganesha
Tshiiz
Ganesha
7,811
891
0
2,882
18,740
17,412
473
13,842
4,676
35,412
0
L
23,240
2,115
218
2,597
15,115
4,548
0
6,442
8,673
75,427
0
L
Ymir
16,870
1,883
241
3,189
21,549
16,330
0
10,282
11,267
44,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,538
Gold Earned
59,871
411
Minions Killed
465
0
Camps Cleared
0
1,803,322
Distance Traveled
1,982,542
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,337
470
114
5
0
384,252
0
W
Sun Wukong
14,192
645
145
7
0
427,520
5
L
Thanatos
9,673
440
91
4
0
369,394
3
W
Anubis
12,654
575
108
5
0
354,715
5
L
Aphrodite
9,345
425
116
5
0
378,680
3
W
Erlang Shen
11,870
540
96
4
0
422,623
4
L
Vulcan
7,922
360
30
1
0
303,995
0
W
Ganesha
10,818
492
2
0
0
393,432
2
L
Zeus
11,823
537
121
6
0
374,653
1
L
Ymir
9,775
444
53
2
0
376,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role