Player Matchup

King Arthur
King Arthur
DuckFoodSr
King Arthur
Level 29
God Stats
1W - 1L
1,514 SR
Queue Stats
9W - 8L
1,483 Elo+
Party 1
Hades
Hades
Frost767
Hades
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Tawdo
Zhong Kui
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
208W - 227L
1,863 Elo+
Solo
Cupid
Cupid
Ya boi haiden
Cupid
Level 23
God Stats
36W - 44L
1,500 SR
Queue Stats
634W - 608L
1,500 Elo+
Solo
Nemesis
Nemesis
pepomaquina
Nemesis
Level 24
God Stats
2W - 7L
1,100 SR
Queue Stats
264W - 263L
1,164 Elo+
Solo
Team Averages
Level 20
1,423 SR
1,502 Elo+

VS

Team Averages
Level 19
1,438 SR
1,352 Elo+
Heimdallr
Heimdallr
DragonLdJay
Heimdallr
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Gang_Gang_Hippo
Hou Yi
Level 24
God Stats
10W - 5L
1,500 SR
Queue Stats
198W - 191L
1,234 Elo+
Solo
Poseidon
Poseidon
IYou MotherI
Poseidon
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 9L
1,250 Elo+
Solo
Tyr
Tyr
Tidywhiteyyy
Tyr
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 10L
1,525 Elo+
Solo
Danzaburou
Danzaburou
pawpatrolkiddo
Danzaburou
Level 17
God Stats
1W - 5L
1,192 SR
Queue Stats
21W - 33L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DuckFoodSr
King Arthur
11
1 / 7 / 1
7,213
451
3,343
12,778
9,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
Frost767
Hades
7
0 / 5 / 0
5,613
351
1,333
5,521
2,680
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Zhong Kui
Tawdo
Zhong Kui
16
12 / 1 / 4
11,293
706
11,896
11,081
7,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 2 / 2
7,609
476
1,659
7,584
2,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
pepomaquina
Nemesis
12
4 / 5 / 4
7,696
481
8,046
11,564
3,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DragonLdJay
Heimdallr
12
3 / 7 / 2
7,588
474
3,657
9,963
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
6 / 2 / 1
9,716
607
8,145
7,710
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
IYou MotherI
Poseidon
14
2 / 2 / 5
8,834
552
6,739
6,959
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
9 / 1 / 1
10,234
640
13,059
11,677
10,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
pawpatrolkiddo
Danzaburou
6
0 / 7 / 0
5,679
355
568
5,156
1,495

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
18
Kills
20
20
Deaths
19
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DragonLdJay
Heimdallr
3
7
2
0.57
L
King Arthur
DuckFoodSr
King Arthur
1
7
1
0.21
L
Hades
Frost767
Hades
0
5
0
0
W
6
2
1
3.25
W
Poseidon
IYou MotherI
Poseidon
2
2
5
2.25
L
Zhong Kui
Tawdo
Zhong Kui
12
1
4
14
W
9
1
1
9.5
L
1
2
2
1
W
Danzaburou
pawpatrolkiddo
Danzaburou
0
7
0
0
L
Nemesis
pepomaquina
Nemesis
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,277
Damage
32,168
48,528
Taken
41,465
25,696
Mitigated
20,361
13,183
Healing
11,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DragonLdJay
Heimdallr
3,657
803
0
1,526
9,963
3,393
182
5,297
4,666
0
22,898
L
King Arthur
DuckFoodSr
King Arthur
3,343
334
135
588
12,778
9,230
0
1,949
10,503
0
21,571
L
Hades
Frost767
Hades
1,333
204
0
517
5,521
2,680
0
136
5,385
11,388
0
W
8,145
4,769
0
3,158
7,710
2,560
1,874
1,391
6,319
0
52,338
W
Poseidon
IYou MotherI
Poseidon
6,739
365
0
1,875
6,959
2,010
808
1,978
4,981
59,097
0
L
Zhong Kui
Tawdo
Zhong Kui
11,896
3,044
0
6,059
11,081
7,649
1,143
2,406
8,391
60,003
0
W
13,059
5,275
0
4,807
11,677
10,903
2,073
1,912
9,633
3,702
58,795
L
1,659
457
864
2,832
7,584
2,245
0
1,772
5,532
0
30,086
W
Danzaburou
pawpatrolkiddo
Danzaburou
568
244
0
51
5,156
1,495
18
2,519
2,637
0
4,832
L
Nemesis
pepomaquina
Nemesis
8,046
3,920
0
2,188
11,564
3,892
0
196
11,368
0
32,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,424
Gold Earned
42,051
269
Minions Killed
361
0
Camps Cleared
0
1,351,861
Distance Traveled
1,283,745
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,588
474
35
2
0
301,251
0
L
King Arthur
7,213
451
30
2
0
310,096
1
L
Hades
5,613
351
27
2
0
127,236
0
W
Hou Yi
9,716
607
101
6
0
269,726
1
W
Poseidon
8,834
552
100
6
0
324,011
6
L
Zhong Kui
11,293
706
95
6
0
320,584
0
W
Tyr
10,234
640
121
8
0
259,797
0
L
Cupid
7,609
476
62
4
0
309,705
1
W
Danzaburou
5,679
355
4
0
0
128,960
0
L
Nemesis
7,696
481
55
3
0
284,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role