Player Matchup

Scylla
Scylla
Healinghertz
Scylla
Level 48
God Stats
16W - 11L
1,818 SR
Queue Stats
417W - 403L
1,340 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LitleTocic23
Cu Chulainn
Level 73
God Stats
69W - 58L
1,496 SR
Queue Stats
625W - 588L
1,411 Elo+
Party 2
Artio
Artio
Nabuzgi
Artio
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 97L
1,369 Elo+
Solo
Persephone
Persephone
NineLivesToLive
Persephone
Level 48
God Stats
43W - 41L
1,500 SR
Queue Stats
113W - 117L
1,500 Elo+
Solo
Bellona
Bellona
PurpleAlpakal
Bellona
Level 42
God Stats
5W - 4L
1,500 SR
Queue Stats
239W - 249L
1,342 Elo+
Solo
Team Averages
Level 51
1,563 SR
1,392 Elo+

VS

Team Averages
Level 88
1,533 SR
1,608 Elo+
Neith
Neith
Dekken2606
Neith
Level 16
God Stats
20W - 5L
1,680 SR
Queue Stats
53W - 26L
1,562 Elo+
Party 1
Ne Zha
Ne Zha
Kcalbito
Ne Zha
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 48L
1,652 Elo+
Party 1
Baba Yaga
Baba Yaga
Log Miroxii
Baba Yaga
Level 126
God Stats
2W - 0L
1,700 SR
Queue Stats
68W - 35L
1,622 Elo+
Party 1
Horus
Horus
Skylangel
Horus
Level 86
God Stats
3W - 1L
1,280 SR
Queue Stats
30W - 13L
1,581 Elo+
Party 1
Tyr
Tyr
Soundays
Tyr
Level 105
God Stats
6W - 2L
1,506 SR
Queue Stats
57W - 29L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 6 / 2
7,400
411
5,521
8,038
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
LitleTocic23
Cu Chulainn
15
6 / 4 / 0
9,540
530
8,543
14,635
8,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
Nabuzgi
Artio
10
1 / 5 / 3
7,328
407
2,805
14,370
7,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
NineLivesToLive
Persephone
12
0 / 6 / 3
7,724
429
4,118
9,372
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
15
1 / 4 / 2
9,072
504
12,366
15,355
15,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
6 / 2 / 3
8,784
488
7,605
8,529
4,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Kcalbito
Ne Zha
15
4 / 3 / 12
9,788
544
8,669
10,858
4,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Baba Yaga
Log Miroxii
Baba Yaga
16
11 / 2 / 3
10,540
586
16,477
9,049
4,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Skylangel
Horus
12
1 / 3 / 10
8,531
474
4,773
11,759
6,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 1 / 3
9,972
554
10,210
18,317
14,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
10
Kills
25
25
Deaths
11
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
6
2
3
3.75
L
Scylla
2
6
2
0.5
W
Ne Zha
Kcalbito
Ne Zha
4
3
12
3.33
L
Cu Chulainn
LitleTocic23
Cu Chulainn
6
4
0
1.5
W
Baba Yaga
Log Miroxii
Baba Yaga
11
2
3
6.25
L
Artio
Nabuzgi
Artio
1
5
3
0.5
L
Persephone
NineLivesToLive
Persephone
0
6
3
0.25
L
Bellona
1
4
2
0.5
W
Horus
Skylangel
Horus
1
3
10
2
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,353
Damage
47,734
61,770
Taken
58,512
37,373
Mitigated
34,935
10,553
Healing
20,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
7,605
3,509
0
1,471
8,529
4,551
2,697
3,351
5,178
5,160
47,004
L
Scylla
5,521
162
0
278
8,038
2,491
0
2,988
4,914
29,005
0
W
Ne Zha
Kcalbito
Ne Zha
8,669
2,441
0
3,808
10,858
4,496
343
1,676
9,182
0
56,168
L
Cu Chulainn
LitleTocic23
Cu Chulainn
8,543
2,873
0
4,183
14,635
8,611
0
4,470
9,895
8,051
46,320
W
Baba Yaga
Log Miroxii
Baba Yaga
16,477
425
0
2,167
9,049
4,331
1,157
2,158
6,891
63,851
0
L
Artio
Nabuzgi
Artio
2,805
233
756
2,283
14,370
7,861
0
4,177
10,007
14,692
0
L
Persephone
NineLivesToLive
Persephone
4,118
47
0
1,494
9,372
2,772
1,049
4,569
4,533
39,278
0
L
Bellona
12,366
5,271
0
1,559
15,355
15,638
0
4
15,351
5,872
58,767
W
Horus
Skylangel
Horus
4,773
2,521
1,627
3,891
11,759
6,915
59
4,091
7,668
0
19,360
W
10,210
2,165
0
7,561
18,317
14,642
780
2,619
15,698
157
60,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,064
Gold Earned
47,615
343
Minions Killed
401
0
Camps Cleared
0
1,572,503
Distance Traveled
1,700,246
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,784
488
76
4
0
301,359
2
L
Scylla
7,400
411
49
3
0
301,254
1
W
Ne Zha
9,788
544
85
5
0
340,771
4
L
Cu Chulainn
9,540
530
78
4
0
344,470
0
W
Baba Yaga
10,540
586
92
5
0
362,976
4
L
Artio
7,328
407
20
1
0
335,427
0
L
Persephone
7,724
429
65
4
0
299,397
0
L
Bellona
9,072
504
131
7
0
291,955
7
W
Horus
8,531
474
20
1
0
331,535
3
W
Tyr
9,972
554
128
7
0
363,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role