Player Matchup

Artio
Artio
Havin
Artio
Level 59
God Stats
1W - 5L
1,296 SR
Queue Stats
4W - 12L
1,231 Elo+
Party 1
Chang'e
Chang'e
Ilitharius
Chang'e
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
259W - 211L
1,548 Elo+
Solo
Da Ji
Da Ji
TTS88
Da Ji
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,395 Elo+
Party 1
Izanami
Izanami
darthevan01
Izanami
Level 28
God Stats
1W - 2L
1,263 SR
Queue Stats
3W - 4L
1,352 Elo+
Party 1
Cu Chulainn
Cu Chulainn
namernames735
Cu Chulainn
Level 48
God Stats
12W - 9L
1,500 SR
Queue Stats
53W - 62L
1,284 Elo+
Party 1
Team Averages
Level 58
1,412 SR
1,362 Elo+

VS

Team Averages
Level 78
1,606 SR
1,525 Elo+
Awilix
Awilix
MiCriXjtebeze
Awilix
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Necroninjas
Sol
Level 99
God Stats
12W - 6L
1,284 SR
Queue Stats
275W - 267L
1,458 Elo+
Solo
Anubis
Anubis
TastyTBags4U
Anubis
Level 44
God Stats
4W - 0L
1,715 SR
Queue Stats
14W - 16L
1,461 Elo+
Party 2
Khepri
Khepri
giorgiolol
Khepri
Level 68
God Stats
15W - 8L
1,729 SR
Queue Stats
20W - 14L
1,707 Elo+
Solo
Nike
Nike
xlilwolfx
Nike
Level 94
God Stats
6W - 3L
1,802 SR
Queue Stats
160W - 139L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Havin
Artio
7
0 / 3 / 0
4,040
404
1,026
7,134
2,105
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Ilitharius
Chang'e
9
2 / 5 / 0
5,330
533
3,366
7,531
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
TTS88
Da Ji
10
3 / 2 / 1
5,779
578
2,926
6,392
1,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
darthevan01
Izanami
7
0 / 2 / 0
4,363
436
1,613
4,840
1,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cu Chulainn
namernames735
Cu Chulainn
10
1 / 2 / 1
5,665
567
5,328
7,095
4,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 0
6,066
607
5,058
6,811
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 0 / 2
6,072
607
5,949
3,219
2,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
11
3 / 2 / 3
6,323
632
4,674
3,681
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Khepri
giorgiolol
Khepri
8
1 / 0 / 4
5,596
560
2,376
2,525
2,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nike
11
2 / 2 / 0
5,926
593
4,367
7,069
6,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
6
Kills
14
14
Deaths
6
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artio
Havin
Artio
0
3
0
0
L
Chang'e
Ilitharius
Chang'e
2
5
0
0.4
W
5
2
0
2.5
W
3
0
2
4
L
Da Ji
TTS88
Da Ji
3
2
1
1.75
W
Anubis
3
2
3
2.25
L
Izanami
darthevan01
Izanami
0
2
0
0
W
Khepri
giorgiolol
Khepri
1
0
4
3
L
Cu Chulainn
namernames735
Cu Chulainn
1
2
1
0.75
W
Nike
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,259
Damage
22,424
32,992
Taken
23,305
10,808
Mitigated
14,844
9,564
Healing
6,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Havin
Artio
1,026
0
211
1,649
7,134
2,105
0
3,498
3,636
12,589
0
L
Chang'e
Ilitharius
Chang'e
3,366
195
166
1,809
7,531
1,225
136
3,590
3,751
25,977
0
W
5,058
2,286
0
2,460
6,811
2,239
0
2,036
4,775
0
29,280
W
5,949
3,319
0
1,420
3,219
2,005
807
230
2,989
41,827
0
L
Da Ji
TTS88
Da Ji
2,926
467
0
2,412
6,392
1,583
0
1,248
5,082
0
22,779
W
Anubis
4,674
969
0
500
3,681
1,645
597
1,939
1,742
31,315
0
L
Izanami
darthevan01
Izanami
1,613
1,068
0
1,041
4,840
1,310
0
4,283
557
0
18,561
W
Khepri
giorgiolol
Khepri
2,376
0
0
787
2,525
2,229
206
213
2,312
4,919
0
L
Cu Chulainn
namernames735
Cu Chulainn
5,328
1,433
0
2,276
7,095
4,585
0
1,240
5,855
2,581
29,949
W
Nike
4,367
509
0
1,435
7,069
6,726
0
365
6,704
6,520
24,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,177
Gold Earned
29,983
227
Minions Killed
297
0
Camps Cleared
0
965,990
Distance Traveled
959,905
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,040
404
11
1
0
228,185
1
L
Chang'e
5,330
533
40
4
0
196,828
5
W
Awilix
6,066
607
55
6
0
231,613
3
W
Sol
6,072
607
78
8
0
180,597
1
L
Da Ji
5,779
578
49
5
0
196,314
0
W
Anubis
6,323
632
86
9
0
155,862
2
L
Izanami
4,363
436
52
5
0
158,342
2
W
Khepri
5,596
560
7
1
0
197,707
1
L
Cu Chulainn
5,665
567
75
8
0
186,321
0
W
Nike
5,926
593
71
7
0
194,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role