Player Matchup

Thor
Thor
Luan2311
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,286 Elo+
Party 2
Neith
Neith
N04M40N
Neith
Level 8
God Stats
13W - 7L
1,730 SR
Queue Stats
22W - 19L
1,398 Elo+
Party 1
Ares
Ares
RedRedamption
Ares
Level 17
God Stats
3W - 1L
1,514 SR
Queue Stats
26W - 22L
1,398 Elo+
Party 1
Nemesis
Nemesis
XabierEuzkitze
Nemesis
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 72L
1,807 Elo+
Solo
Sol
Sol
bellaphine
Sol
Level 8
God Stats
1W - 0L
1,285 SR
Queue Stats
5W - 4L
1,142 Elo+
Party 2
Team Averages
Level 10
1,506 SR
1,406 Elo+

VS

Team Averages
Level 11
1,513 SR
1,429 Elo+
Nemesis
Nemesis
Chelsyl
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,241 Elo+
Solo
Anubis
Anubis
IMedhat
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,524 Elo+
Solo
Cthulhu
Cthulhu
PauloBiobomb
Cthulhu
Level 18
God Stats
136W - 108L
1,382 SR
Queue Stats
373W - 379L
1,391 Elo+
Solo
Anhur
Anhur
Spaxos
Anhur
Level 17
God Stats
0W - 1L
1,456 SR
Queue Stats
7W - 10L
1,417 Elo+
Solo
Zeus
Zeus
oudeee
Zeus
Level 5
God Stats
2W - 2L
1,729 SR
Queue Stats
16W - 12L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
0 / 3 / 1
8,218
342
1,400
3,413
1,323
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
N04M40N
Neith
17
8 / 3 / 7
12,228
510
10,076
12,048
5,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 4 / 10
11,828
493
8,623
20,776
22,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
22 / 1 / 7
16,782
699
25,218
18,606
8,779
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
14 / 5 / 10
14,902
621
31,858
27,361
9,929
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chelsyl
Nemesis
13
1 / 12 / 4
9,553
398
4,938
23,705
8,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
IMedhat
Anubis
12
0 / 12 / 5
8,757
365
3,905
15,244
4,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
PauloBiobomb
Cthulhu
12
1 / 1 / 3
8,315
346
6,380
16,449
6,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Spaxos
Anhur
18
7 / 10 / 1
12,167
507
11,177
21,757
7,494
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
oudeee
Zeus
18
7 / 11 / 3
12,136
506
19,872
20,291
7,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
32
46
Kills
16
16
Deaths
46
35
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Chelsyl
Nemesis
1
12
4
0.25
L
Anubis
IMedhat
Anubis
0
12
5
0.21
W
Thor
0
3
1
0.17
W
Neith
N04M40N
Neith
8
3
7
3.83
L
Cthulhu
PauloBiobomb
Cthulhu
1
1
3
2.5
W
2
4
10
1.75
L
Anhur
Spaxos
Anhur
7
10
1
0.75
W
22
1
7
25.5
W
14
5
10
3.8
L
Zeus
oudeee
Zeus
7
11
3
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,175
Damage
46,272
82,204
Taken
97,446
48,025
Mitigated
34,865
32,534
Healing
11,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Chelsyl
Nemesis
4,938
2,086
0
3,587
23,705
8,725
157
9,479
14,146
0
49,646
L
Anubis
IMedhat
Anubis
3,905
408
0
1,406
15,244
4,880
1,009
5,097
10,097
25,984
0
W
Thor
1,400
0
0
379
3,413
1,323
234
1,026
2,387
0
5,137
W
Neith
N04M40N
Neith
10,076
4,761
0
1,954
12,048
5,599
2,618
5,766
6,282
0
59,783
L
Cthulhu
PauloBiobomb
Cthulhu
6,380
0
151
3,111
16,449
6,714
288
8,965
7,484
27,439
0
W
8,623
590
0
3,709
20,776
22,395
1,541
8,611
12,165
44,116
0
L
Anhur
Spaxos
Anhur
11,177
6,639
0
1,757
21,757
7,494
1,503
8,063
13,544
0
48,879
W
25,218
10,812
0
8,475
18,606
8,779
6,018
4,047
14,130
0
111,226
W
31,858
10,081
0
18,017
27,361
9,929
2,654
10,707
16,654
115,696
0
L
Zeus
oudeee
Zeus
19,872
3,458
0
1,394
20,291
7,052
921
8,877
11,389
68,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,958
Gold Earned
50,928
496
Minions Killed
345
0
Camps Cleared
0
1,891,816
Distance Traveled
1,624,084
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,553
398
68
3
0
427,366
0
L
Anubis
8,757
365
50
2
0
247,373
1
W
Thor
8,218
342
9
0
0
138,884
0
W
Neith
12,228
510
98
4
0
416,400
1
L
Cthulhu
8,315
346
29
1
0
307,057
4
W
Ares
11,828
493
40
2
0
408,534
3
L
Anhur
12,167
507
79
3
0
306,793
0
W
Nemesis
16,782
699
183
8
0
516,948
1
W
Sol
14,902
621
166
7
0
411,050
0
L
Zeus
12,136
506
119
5
0
335,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role