Player Matchup

Jing Wei
Jing Wei
Blanqui
Jing Wei
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,647 Elo+
Party 2
Chernobog
Chernobog
MiXaM__
Chernobog
Level 40
God Stats
0W - 1L
1,838 SR
Queue Stats
8W - 10L
1,594 Elo+
Solo
Set
Set
TheNaex
Set
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Vulcan
Vulcan
YaEstaPillado
Vulcan
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Sol
Sol
fumm
Sol
Level 126
God Stats
1W - 6L
1,500 SR
Queue Stats
135W - 146L
1,647 Elo+
Party 2
Team Averages
Level 89
1,568 SR
1,578 Elo+

VS

Team Averages
Level 100
1,500 SR
1,540 Elo+
Susano
Susano
Bester24ukr
Susano
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DemaaZz
Ymir
Level 86
God Stats
2W - 5L
1,500 SR
Queue Stats
176W - 178L
1,479 Elo+
Solo
Odin
Odin
Kerberos1
Odin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,275 Elo+
Solo
Zeus
Zeus
SHunKirkland16
Zeus
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 32L
1,724 Elo+
Party 1
Set
Set
SubtleTick14748
Set
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Blanqui
Jing Wei
15
2 / 2 / 2
8,136
678
6,466
10,464
4,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
MiXaM__
Chernobog
14
0 / 5 / 4
7,521
627
7,769
12,975
5,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
13
3 / 7 / 3
8,000
667
6,277
10,257
4,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 2 / 2
8,537
711
13,173
8,097
3,347
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sol
fumm
Sol
13
0 / 6 / 4
7,303
609
5,887
11,637
4,263
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
5 / 1 / 12
9,414
785
7,586
6,876
3,002
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
DemaaZz
Ymir
16
3 / 1 / 13
9,921
827
7,578
13,256
11,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Odin
15
4 / 2 / 10
9,139
762
6,475
9,956
7,963
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

17
3 / 3 / 16
10,544
879
21,263
7,375
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 2 / 8
9,863
822
7,288
9,088
5,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
81
9
Kills
22
22
Deaths
9
15
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Susano
5
1
12
11
L
Jing Wei
Blanqui
Jing Wei
2
2
2
1.5
W
Ymir
DemaaZz
Ymir
3
1
13
9.5
W
Odin
4
2
10
4.5
L
Chernobog
MiXaM__
Chernobog
0
5
4
0.4
W
3
3
16
3.67
W
7
2
8
5.5
L
Set
3
7
3
0.64
L
4
2
2
2.5
L
Sol
fumm
Sol
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,572
Damage
50,190
53,430
Taken
46,551
21,392
Mitigated
30,472
20,222
Healing
23,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
7,586
1,053
2,827
1,331
6,876
3,002
1,272
2,869
4,007
0
12,878
L
Jing Wei
Blanqui
Jing Wei
6,466
3,189
2,054
2,911
10,464
4,119
237
6,225
4,239
0
22,319
W
Ymir
DemaaZz
Ymir
7,578
403
2,917
5,170
13,256
11,792
72
5,648
7,608
17,333
0
W
Odin
6,475
658
2,505
1,658
9,956
7,963
1,063
4,836
5,120
0
15,160
L
Chernobog
MiXaM__
Chernobog
7,769
2,557
794
3,299
12,975
5,510
455
7,094
5,881
0
19,919
W
21,263
304
251
1,680
7,375
2,613
1,093
3,352
4,023
50,184
0
W
7,288
3,294
2,431
2,579
9,088
5,102
1,840
2,355
6,733
0
17,993
L
Set
6,277
2,326
1,424
1,385
10,257
4,153
0
4,023
6,234
0
7,849
L
13,173
2,742
2,220
1,417
8,097
3,347
0
4,853
3,244
23,956
0
L
Sol
fumm
Sol
5,887
639
2,114
2,604
11,637
4,263
60
6,646
4,991
11,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,497
Gold Earned
48,881
109
Minions Killed
125
0
Camps Cleared
0
954,317
Distance Traveled
1,136,791
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,414
785
5
0
0
227,092
0
L
Jing Wei
8,136
678
35
3
0
201,868
5
W
Ymir
9,921
827
21
2
0
208,020
1
W
Odin
9,139
762
23
2
0
242,765
0
L
Chernobog
7,521
627
30
3
0
194,132
1
W
Zeus
10,544
879
62
5
0
212,534
3
W
Set
9,863
822
14
1
0
246,380
1
L
Set
8,000
667
2
0
0
173,862
0
L
Vulcan
8,537
711
30
3
0
208,238
1
L
Sol
7,303
609
12
1
0
176,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role