Player Matchup

Medusa
Medusa
Cromunis
Medusa
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 36L
1,431 Elo+
Party 2
Sun Wukong
Sun Wukong
DrChillMD
Sun Wukong
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,503 Elo+
Party 2
Thor
Thor
Schuuz
Thor
Level 8
God Stats
1W - 2L
1,289 SR
Queue Stats
9W - 18L
1,116 Elo+
Party 2
Terra
Terra
StoneHandsMaGee
Terra
Level 14
God Stats
0W - 4L
1,201 SR
Queue Stats
4W - 16L
1,275 Elo+
Party 2
Ra
Ra
TsurumiKu
Ra
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 37L
1,273 Elo+
Solo
Team Averages
Level 33
1,398 SR
1,320 Elo+

VS

Team Averages
Level 31
1,513 SR
1,566 Elo+
Bakasura
Bakasura
AJAX991
Bakasura
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
ItssBMH
Chernobog
Level 69
God Stats
18W - 8L
1,333 SR
Queue Stats
135W - 110L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Mylantson
Erlang Shen
Level 27
God Stats
10W - 12L
1,500 SR
Queue Stats
683W - 633L
1,649 Elo+
Solo
Scylla
Scylla
RubanMLG
Scylla
Level 26
God Stats
9W - 9L
1,498 SR
Queue Stats
54W - 37L
1,501 Elo+
Party 1
Yemoja
Yemoja
volpp
Yemoja
Level 8
God Stats
6W - 1L
1,735 SR
Queue Stats
6W - 3L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cromunis
Medusa
7
0 / 3 / 0
4,066
407
3,005
5,325
1,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
DrChillMD
Sun Wukong
8
0 / 3 / 0
4,617
462
3,521
8,839
4,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Schuuz
Thor
5
0 / 5 / 0
3,917
392
741
5,815
1,369
Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 1 / 0
4,306
431
1,312
4,695
1,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 4 / 0
5,461
546
2,001
4,931
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AJAX991
Bakasura
10
4 / 1 / 4
5,959
596
4,282
5,013
2,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
ItssBMH
Chernobog
10
3 / 0 / 3
5,739
574
4,045
5,015
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
Mylantson
Erlang Shen
11
5 / 0 / 2
6,447
645
5,621
5,381
2,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
RubanMLG
Scylla
11
4 / 0 / 2
6,512
651
3,433
3,634
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
volpp
Yemoja
8
0 / 0 / 3
5,370
537
2,148
4,886
2,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
16
16
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AJAX991
Bakasura
4
1
4
6
L
Medusa
Cromunis
Medusa
0
3
0
0
L
Sun Wukong
DrChillMD
Sun Wukong
0
3
0
0
W
Chernobog
ItssBMH
Chernobog
3
0
3
4.5
W
Erlang Shen
Mylantson
Erlang Shen
5
0
2
6
W
Scylla
RubanMLG
Scylla
4
0
2
5
L
Thor
Schuuz
Thor
0
5
0
0
L
0
1
0
0
L
1
4
0
0.25
W
Yemoja
volpp
Yemoja
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,580
Damage
19,529
29,605
Taken
23,929
9,861
Mitigated
10,546
7,132
Healing
10,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AJAX991
Bakasura
4,282
3,188
0
1,342
5,013
2,992
270
574
4,439
4,512
24,055
L
Medusa
Cromunis
Medusa
3,005
827
0
1,269
5,325
1,029
0
1,432
3,794
0
18,858
L
Sun Wukong
DrChillMD
Sun Wukong
3,521
651
0
2,672
8,839
4,304
563
95
8,579
0
21,062
W
Chernobog
ItssBMH
Chernobog
4,045
1,816
0
2,942
5,015
1,369
610
425
4,590
0
29,786
W
Erlang Shen
Mylantson
Erlang Shen
5,621
3,130
0
3,161
5,381
2,778
1,377
0
5,381
0
28,312
W
Scylla
RubanMLG
Scylla
3,433
447
0
1,239
3,634
1,066
488
1,550
2,084
33,617
0
L
Thor
Schuuz
Thor
741
276
0
185
5,815
1,369
0
672
4,981
0
9,230
L
1,312
268
307
1,395
4,695
1,510
0
964
3,511
6,061
0
L
2,001
325
29
1,275
4,931
1,649
0
2,517
2,198
30,925
0
W
Yemoja
volpp
Yemoja
2,148
722
561
912
4,886
2,341
0
764
4,122
14,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,367
Gold Earned
30,027
162
Minions Killed
287
0
Camps Cleared
0
828,035
Distance Traveled
949,395
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,959
596
64
6
0
199,133
0
L
Medusa
4,066
407
27
3
0
169,386
2
L
Sun Wukong
4,617
462
38
4
0
174,822
0
W
Chernobog
5,739
574
61
6
0
186,877
1
W
Erlang Shen
6,447
645
59
6
0
196,845
0
W
Scylla
6,512
651
82
8
0
182,628
5
L
Thor
3,917
392
16
2
0
138,182
0
L
Terra
4,306
431
17
2
0
189,461
0
L
Ra
5,461
546
64
6
0
156,184
4
W
Yemoja
5,370
537
21
2
0
183,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role