Player Matchup

Fenrir
Fenrir
Nakazi
Fenrir
Level 82
God Stats
3W - 3L
1,710 SR
Queue Stats
55W - 58L
1,391 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rraven
Tsukuyomi
Level 112
God Stats
8W - 6L
1,472 SR
Queue Stats
12W - 10L
1,442 Elo+
Solo
Amaterasu
Amaterasu
TLGTex
Amaterasu
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
WorthierHarpy1
Baron Samedi
Level 98
God Stats
12W - 9L
1,699 SR
Queue Stats
136W - 119L
1,562 Elo+
Solo
Jing Wei
Jing Wei
chinaPorcelain
Jing Wei
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 21L
1,500 Elo+
Solo
Team Averages
Level 94
1,576 SR
1,479 Elo+

VS

Team Averages
Level 77
1,541 SR
1,651 Elo+
Nox
Nox
Cr1mTw0
Nox
Level 27
God Stats
61W - 30L
1,562 SR
Queue Stats
171W - 129L
1,647 Elo+
Party 1
Eset
Eset
Fapquake
Eset
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 73L
1,728 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VeriRose
Tsukuyomi
Level 8
God Stats
36W - 15L
1,644 SR
Queue Stats
57W - 35L
1,638 Elo+
Party 1
Khepri
Khepri
WinterShogun
Khepri
Level 105
God Stats
4W - 5L
1,500 SR
Queue Stats
174W - 120L
1,658 Elo+
Party 1
Danzaburou
Danzaburou
Wuf132
Danzaburou
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 63L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nakazi
Fenrir
14
1 / 9 / 3
8,527
947
4,553
17,754
9,700
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Rraven
Tsukuyomi
15
2 / 12 / 4
9,392
1,044
9,611
18,924
6,739
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
TLGTex
Amaterasu
15
2 / 11 / 6
9,729
1,081
13,777
23,866
21,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
WorthierHarpy1
Baron Samedi
16
4 / 5 / 4
10,308
1,145
11,235
13,690
6,665
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
15
0 / 7 / 5
8,675
964
5,959
13,638
5,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
18
11 / 0 / 18
11,301
1,256
14,188
7,814
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
17
10 / 2 / 14
11,357
1,262
13,603
7,095
4,506
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
VeriRose
Tsukuyomi
18
9 / 3 / 25
11,690
1,299
16,543
10,537
5,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
17
2 / 3 / 30
11,070
1,230
8,650
14,482
17,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Wuf132
Danzaburou
18
11 / 1 / 23
12,271
1,363
28,626
9,096
4,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
153
9
Kills
43
44
Deaths
9
22
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Nox
11
0
18
20
W
Eset
10
2
14
8.5
L
Fenrir
Nakazi
Fenrir
1
9
3
0.28
L
Tsukuyomi
Rraven
Tsukuyomi
2
12
4
0.33
L
Amaterasu
TLGTex
Amaterasu
2
11
6
0.45
W
Tsukuyomi
VeriRose
Tsukuyomi
9
3
25
7.17
W
Khepri
2
3
30
5.67
L
Baron Samedi
WorthierHarpy1
Baron Samedi
4
5
4
1.2
W
Danzaburou
Wuf132
Danzaburou
11
1
23
22.5
L
Jing Wei
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,135
Damage
81,610
87,872
Taken
49,024
49,934
Mitigated
35,864
8,595
Healing
6,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
14,188
2,178
0
0
7,814
3,812
0
1,883
5,906
21,714
0
W
Eset
13,603
3,268
598
1,670
7,095
4,506
0
60
7,035
40,311
0
L
Fenrir
Nakazi
Fenrir
4,553
690
0
150
17,754
9,700
0
7,836
9,918
0
8,938
L
Tsukuyomi
Rraven
Tsukuyomi
9,611
3,158
927
1,034
18,924
6,739
0
9,450
9,474
0
26,518
L
Amaterasu
TLGTex
Amaterasu
13,777
6,997
0
3,048
23,866
21,826
0
9,660
14,206
0
19,568
W
Tsukuyomi
VeriRose
Tsukuyomi
16,543
3,906
0
46
10,537
5,797
0
2,764
7,620
0
28,525
W
Khepri
8,650
660
0
1,031
14,482
17,169
0
5,532
8,789
14,625
0
L
Baron Samedi
WorthierHarpy1
Baron Samedi
11,235
708
1,210
1,225
13,690
6,665
0
3,880
9,810
31,758
0
W
Danzaburou
Wuf132
Danzaburou
28,626
17,991
0
3,003
9,096
4,580
0
996
7,951
0
46,747
L
Jing Wei
5,959
3,188
148
853
13,638
5,004
0
5,615
8,023
0
22,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,631
Gold Earned
57,689
146
Minions Killed
185
4
Camps Cleared
5
674,196
Distance Traveled
850,384
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,301
1,256
28
3
1
178,495
0
W
Eset
11,357
1,262
72
8
2
154,640
0
L
Fenrir
8,527
947
5
1
0
137,137
1
L
Tsukuyomi
9,392
1,044
37
4
0
140,780
1
L
Amaterasu
9,729
1,081
17
2
1
134,671
0
W
Tsukuyomi
11,690
1,299
30
3
0
178,055
0
W
Khepri
11,070
1,230
11
1
0
155,780
0
L
Baron Samedi
10,308
1,145
45
5
3
134,993
0
W
Danzaburou
12,271
1,363
44
5
2
183,414
1
L
Jing Wei
8,675
964
42
5
0
126,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role