Player Matchup

Chang'e
Chang'e
Avesfold
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Dante14-88
Odin
Level 125
God Stats
9W - 4L
1,855 SR
Queue Stats
212W - 203L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
Emmerf
Danzaburou
Level 71
God Stats
10W - 8L
1,563 SR
Queue Stats
26W - 24L
1,750 Elo+
Party 3
Tsukuyomi
Tsukuyomi
HeRoZz
Tsukuyomi
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 19L
1,750 Elo+
Party 3
Xing Tian
Xing Tian
REOLON
Xing Tian
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 62L
1,850 Elo+
Solo
Team Averages
Level 107
1,584 SR
1,659 Elo+

VS

Team Averages
Level 117
1,570 SR
1,517 Elo+
Discordia
Discordia
Bedplank
Discordia
Level 107
God Stats
4W - 7L
1,651 SR
Queue Stats
43W - 46L
1,382 Elo+
Party 2
Thor
Thor
Delaray
Thor
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 68L
1,594 Elo+
Party 2
Bacchus
Bacchus
Hadeyan
Bacchus
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
98W - 106L
1,545 Elo+
Party 2
Hades
Hades
THORNADUSs
Hades
Level 69
God Stats
1W - 6L
1,699 SR
Queue Stats
63W - 82L
1,563 Elo+
Solo
Vamana
Vamana
fourcraft222
Vamana
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 25L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Avesfold
Chang'e
16
4 / 3 / 7
10,342
544
8,378
12,516
5,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
4 / 4 / 3
10,416
548
10,868
11,356
8,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Emmerf
Danzaburou
13
0 / 8 / 9
8,587
452
7,327
12,142
3,654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
HeRoZz
Tsukuyomi
16
10 / 5 / 4
10,844
571
9,948
16,285
6,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
REOLON
Xing Tian
12
1 / 5 / 7
8,298
437
5,430
17,229
11,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bedplank
Discordia
18
5 / 5 / 1
11,360
598
9,905
9,287
3,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Delaray
Thor
18
11 / 2 / 6
11,375
599
15,031
12,934
7,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Hadeyan
Bacchus
13
3 / 4 / 5
8,600
453
6,313
11,841
12,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
17
4 / 5 / 6
10,683
562
12,000
19,123
10,699
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
14
2 / 3 / 5
9,621
506
4,899
10,466
3,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
48
19
Kills
25
25
Deaths
19
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Avesfold
Chang'e
4
3
7
2.5
L
Discordia
Bedplank
Discordia
5
5
1
1.1
W
4
4
3
1.38
L
Thor
Delaray
Thor
11
2
6
7
W
Danzaburou
Emmerf
Danzaburou
0
8
9
0.56
L
Bacchus
Hadeyan
Bacchus
3
4
5
1.38
W
Tsukuyomi
HeRoZz
Tsukuyomi
10
5
4
2.4
W
Xing Tian
REOLON
Xing Tian
1
5
7
0.9
L
Hades
4
5
6
1.4
L
Vamana
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,951
Damage
48,148
69,528
Taken
63,651
35,661
Mitigated
37,749
18,011
Healing
14,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Avesfold
Chang'e
8,378
1,089
2,637
5,216
12,516
5,769
272
5,600
6,500
53,930
0
L
Discordia
Bedplank
Discordia
9,905
636
0
1,184
9,287
3,068
1,184
2,571
6,490
76,168
0
W
10,868
2,737
0
500
11,356
8,957
136
6,010
5,309
3,831
53,049
L
Thor
Delaray
Thor
15,031
3,248
274
1,434
12,934
7,326
1,220
3,272
9,630
0
76,287
W
Danzaburou
Emmerf
Danzaburou
7,327
1,833
0
2,016
12,142
3,654
0
4,218
7,708
0
42,925
L
Bacchus
Hadeyan
Bacchus
6,313
406
0
1,211
11,841
12,864
0
2,332
9,483
22,699
0
W
Tsukuyomi
HeRoZz
Tsukuyomi
9,948
2,890
0
5,071
16,285
6,242
0
5,821
10,194
0
58,860
W
Xing Tian
REOLON
Xing Tian
5,430
664
0
2,571
17,229
11,039
0
5,282
11,599
27,074
0
L
Hades
12,000
1,418
0
8,241
19,123
10,699
987
2,494
16,521
53,907
0
L
Vamana
4,899
1,344
0
2,309
10,466
3,792
224
2,977
7,301
0
55,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,487
Gold Earned
51,639
412
Minions Killed
503
0
Camps Cleared
0
1,663,660
Distance Traveled
1,654,541
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,342
544
103
5
0
360,180
3
L
Discordia
11,360
598
133
7
0
356,296
2
W
Odin
10,416
548
104
5
0
293,242
4
L
Thor
11,375
599
113
6
0
363,468
0
W
Danzaburou
8,587
452
76
4
0
298,262
7
L
Bacchus
8,600
453
33
2
0
335,155
10
W
Tsukuyomi
10,844
571
100
5
0
375,592
0
W
Xing Tian
8,298
437
29
2
0
336,384
5
L
Hades
10,683
562
119
6
0
304,018
1
L
Vamana
9,621
506
105
6
0
295,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role