Player Matchup

Artemis
Artemis
Crimsyn iG
Artemis
Level 90
God Stats
5W - 1L
1,715 SR
Queue Stats
203W - 196L
1,679 Elo+
Solo
Merlin
Merlin
JAGERxBOMB
Merlin
Level 123
God Stats
4W - 4L
1,500 SR
Queue Stats
167W - 174L
1,516 Elo+
Solo
Heimdallr
Heimdallr
Mudsloth
Heimdallr
Level 149
God Stats
9W - 8L
1,500 SR
Queue Stats
686W - 720L
1,124 Elo+
Solo
Yemoja
Yemoja
PapaSparkles
Yemoja
Level 108
God Stats
5W - 5L
1,500 SR
Queue Stats
246W - 241L
1,210 Elo+
Solo
Kali
Kali
RipplyPit
Kali
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 118
1,543 SR
1,406 Elo+

VS

Team Averages
Level 141
1,442 SR
1,529 Elo+
Nu Wa
Nu Wa
AllGood405
Nu Wa
Level 148
God Stats
2W - 1L
1,212 SR
Queue Stats
133W - 132L
1,556 Elo+
Solo
Cerberus
Cerberus
Almoyuskurono
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Atmos_DG
Ravana
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,575 Elo+
Solo
Janus
Janus
OrderlyKarma
Janus
Level 145
God Stats
22W - 24L
1,500 SR
Queue Stats
1,020W - 1,008L
1,783 Elo+
Solo
Kumbhakarna
Kumbhakarna
Pulsarz
Kumbhakarna
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Crimsyn iG
Artemis
19
11 / 2 / 15
11,509
885
23,257
17,521
7,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
JAGERxBOMB
Merlin
18
6 / 2 / 13
10,974
844
20,658
8,842
3,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Mudsloth
Heimdallr
17
8 / 4 / 14
10,785
830
13,144
10,429
4,737
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
17
1 / 1 / 21
10,376
798
4,648
11,816
11,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kali
16
2 / 3 / 17
9,419
725
6,785
12,016
5,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
2 / 4 / 8
9,302
716
12,181
8,553
3,313
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Almoyuskurono
Cerberus
14
2 / 7 / 4
8,889
684
10,024
18,015
17,013
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Atmos_DG
Ravana
15
2 / 7 / 7
9,296
715
9,180
15,961
15,721
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 4 / 5
10,113
778
10,748
10,473
4,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
Pulsarz
Kumbhakarna
16
2 / 6 / 9
9,637
741
8,367
20,902
23,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
45
28
Kills
12
12
Deaths
28
80
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
2
4
8
1.5
L
Cerberus
Almoyuskurono
Cerberus
2
7
4
0.57
L
Ravana
Atmos_DG
Ravana
2
7
7
0.79
W
Artemis
Crimsyn iG
Artemis
11
2
15
9.25
W
Merlin
JAGERxBOMB
Merlin
6
2
13
6.25
W
Heimdallr
Mudsloth
Heimdallr
8
4
14
3.75
L
4
4
5
1.63
W
Yemoja
1
1
21
11.5
L
Kumbhakarna
Pulsarz
Kumbhakarna
2
6
9
1.08
W
Kali
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,492
Damage
50,500
60,624
Taken
73,904
32,591
Mitigated
64,029
36,256
Healing
23,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
12,181
3,152
1,369
1,189
8,553
3,313
1,005
2,486
6,067
22,831
0
L
Cerberus
Almoyuskurono
Cerberus
10,024
88
488
5,560
18,015
17,013
0
6,379
11,636
15,660
0
L
Ravana
Atmos_DG
Ravana
9,180
3,210
696
2,510
15,961
15,721
21
5,673
10,274
0
16,230
W
Artemis
Crimsyn iG
Artemis
23,257
13,319
216
8,048
17,521
7,775
2,693
12,128
4,929
0
43,178
W
Merlin
JAGERxBOMB
Merlin
20,658
1,634
1,240
1,358
8,842
3,371
877
7,099
1,547
58,494
0
W
Heimdallr
Mudsloth
Heimdallr
13,144
6,936
511
1,299
10,429
4,737
1,259
6,467
3,740
0
28,704
L
10,748
823
1,792
3,574
10,473
4,468
481
4,361
6,112
34,901
0
W
Yemoja
4,648
1,381
12,419
5,497
11,816
11,640
475
6,467
5,025
12,461
0
L
Kumbhakarna
Pulsarz
Kumbhakarna
8,367
547
1,776
4,144
20,902
23,514
255
6,407
14,495
15,038
0
W
Kali
6,785
3,140
1,506
4,162
12,016
5,068
0
7,705
4,063
0
13,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,063
Gold Earned
47,237
176
Minions Killed
133
0
Camps Cleared
0
1,065,055
Distance Traveled
1,167,239
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,302
716
28
2
0
207,551
0
L
Cerberus
8,889
684
23
2
0
217,515
2
L
Ravana
9,296
715
15
1
0
252,203
2
W
Artemis
11,509
885
42
3
0
217,559
2
W
Merlin
10,974
844
80
6
0
233,816
3
W
Heimdallr
10,785
830
27
2
0
210,210
0
L
Janus
10,113
778
52
4
0
194,399
4
W
Yemoja
10,376
798
14
1
0
206,643
0
L
Kumbhakarna
9,637
741
15
1
0
295,571
1
W
Kali
9,419
725
13
1
0
196,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role