Player Matchup

Thor
Thor
AkiAkiNari
Thor
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,703 Elo+
Party 1
Achilles
Achilles
Naalioth
Achilles
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,272 Elo+
Party 3
Cthulhu
Cthulhu
ResCash
Cthulhu
Level 41
God Stats
3W - 4L
1,802 SR
Queue Stats
13W - 20L
1,471 Elo+
Party 1
Merlin
Merlin
SigmaLilith
Merlin
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 3
Medusa
Medusa
Vitaex
Medusa
Level 80
God Stats
2W - 1L
1,824 SR
Queue Stats
12W - 12L
1,791 Elo+
Party 1
Team Averages
Level 50
1,625 SR
1,547 Elo+

VS

Team Averages
Level 56
1,538 SR
1,474 Elo+
Discordia
Discordia
Mintrabbit
Discordia
Level 104
God Stats
29W - 27L
1,721 SR
Queue Stats
557W - 541L
1,606 Elo+
Solo
Vamana
Vamana
Rautakimmo
Vamana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thoth
Thoth
keukeu
Thoth
Level 48
God Stats
0W - 1L
1,223 SR
Queue Stats
3W - 8L
1,347 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
miiikkis
Ah Muzen Cab
Level 11
God Stats
0W - 1L
1,744 SR
Queue Stats
1W - 5L
1,419 Elo+
Party 2
Medusa
Medusa
moloperse
Medusa
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 21L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 20
10,577
962
7,752
8,723
4,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
Naalioth
Achilles
20
13 / 0 / 24
13,332
1,212
26,838
20,195
21,066
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
ResCash
Cthulhu
19
5 / 2 / 27
12,578
1,143
13,829
12,144
13,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
18
5 / 0 / 17
11,741
1,067
9,898
5,772
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Vitaex
Medusa
19
13 / 2 / 12
12,232
1,112
21,952
15,660
7,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

238

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Mintrabbit
Discordia
17
4 / 4 / 3
11,438
1,040
18,454
12,648
4,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Rautakimmo
Vamana
16
3 / 7 / 4
10,674
970
9,591
22,058
19,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
keukeu
Thoth
16
0 / 8 / 5
9,797
891
10,525
14,831
4,796
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
miiikkis
Ah Muzen Cab
15
0 / 7 / 4
9,551
868
8,600
14,318
5,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
moloperse
Medusa
15
0 / 13 / 4
9,496
863
8,378
21,114
7,543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
27
39
Kills
7
7
Deaths
39
100
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
3
20
4.33
L
Discordia
Mintrabbit
Discordia
4
4
3
1.38
W
Achilles
Naalioth
Achilles
13
0
24
25
L
Vamana
Rautakimmo
Vamana
3
7
4
0.71
W
Cthulhu
ResCash
Cthulhu
5
2
27
9.25
W
Merlin
5
0
17
13.5
W
Medusa
Vitaex
Medusa
13
2
12
9.5
L
Thoth
keukeu
Thoth
0
8
5
0.31
L
Ah Muzen Cab
miiikkis
Ah Muzen Cab
0
7
4
0.29
L
Medusa
moloperse
Medusa
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,269
Damage
55,548
62,494
Taken
84,969
48,932
Mitigated
42,319
13,141
Healing
8,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,752
2,056
0
302
8,723
4,212
0
4,932
3,716
0
11,792
L
Discordia
Mintrabbit
Discordia
18,454
584
108
1,686
12,648
4,736
0
2,100
10,548
46,715
0
W
Achilles
Naalioth
Achilles
26,838
8,372
0
7,037
20,195
21,066
0
8,081
11,811
0
51,689
L
Vamana
Rautakimmo
Vamana
9,591
4,380
0
3,711
22,058
19,984
0
8,171
13,887
65
21,169
W
Cthulhu
ResCash
Cthulhu
13,829
572
391
0
12,144
13,512
0
5,535
6,489
25,048
0
W
Merlin
9,898
796
0
470
5,772
2,682
0
2,770
2,977
44,411
0
W
Medusa
Vitaex
Medusa
21,952
13,182
951
3,990
15,660
7,460
0
7,726
7,734
0
34,584
L
Thoth
keukeu
Thoth
10,525
1,312
0
291
14,831
4,796
0
4,417
10,414
32,490
0
L
Ah Muzen Cab
miiikkis
Ah Muzen Cab
8,600
3,766
0
1,959
14,318
5,260
0
4,424
9,894
0
31,128
L
Medusa
moloperse
Medusa
8,378
4,732
0
490
21,114
7,543
0
4,615
16,499
0
23,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,460
Gold Earned
50,956
244
Minions Killed
205
8
Camps Cleared
5
1,105,793
Distance Traveled
1,056,638
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,577
962
13
1
0
192,000
0
L
Discordia
11,438
1,040
50
5
3
222,649
3
W
Achilles
13,332
1,212
58
5
2
278,720
0
L
Vamana
10,674
970
23
2
1
255,739
1
W
Cthulhu
12,578
1,143
38
3
1
225,253
0
W
Merlin
11,741
1,067
99
9
1
196,184
0
W
Medusa
12,232
1,112
36
3
4
213,636
0
L
Thoth
9,797
891
57
5
0
191,621
0
L
Ah Muzen Cab
9,551
868
41
4
1
195,247
0
L
Medusa
9,496
863
34
3
0
191,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role