Player Matchup

Kumbhakarna
Kumbhakarna
Com4edy
Kumbhakarna
Level 27
God Stats
25W - 21L
1,520 SR
Queue Stats
121W - 143L
1,548 Elo+
Party 1
Baron Samedi
Baron Samedi
WanyeKestYeezy
Baron Samedi
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,691 Elo+
Party 1
Danzaburou
Danzaburou
com3edy
Danzaburou
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 100L
1,894 Elo+
Party 1
Team Averages
Level 51
1,507 SR
1,711 Elo+

VS

Team Averages
Level 96
1,537 SR
1,497 Elo+
Zeus
Zeus
Asand97Slayer
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Bunkinator33
Hercules
Level 68
God Stats
9W - 8L
1,611 SR
Queue Stats
285W - 294L
1,590 Elo+
Solo
Fenrir
Fenrir
KillerKrow
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Com4edy
Kumbhakarna
14
4 / 2 / 7
12,087
672
5,965
16,361
14,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baron Samedi
WanyeKestYeezy
Baron Samedi
16
3 / 2 / 9
11,340
630
15,300
13,165
8,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
com3edy
Danzaburou
15
4 / 4 / 7
11,447
636
12,771
15,384
6,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 5
11,623
646
21,488
10,833
4,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Bunkinator33
Hercules
14
2 / 5 / 4
10,790
599
7,100
21,105
19,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
KillerKrow
Fenrir
13
3 / 5 / 2
10,600
589
8,342
19,310
11,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
11
Kills
8
8
Deaths
12
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
2
5
2.75
L
Hercules
Bunkinator33
Hercules
2
5
4
0.8
W
Kumbhakarna
Com4edy
Kumbhakarna
4
2
7
3.75
L
Fenrir
KillerKrow
Fenrir
3
5
2
0.8
W
Baron Samedi
WanyeKestYeezy
Baron Samedi
3
2
9
3.75
W
Danzaburou
com3edy
Danzaburou
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,036
Damage
36,930
44,910
Taken
51,248
29,364
Mitigated
35,977
20,087
Healing
19,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,488
648
232
2,982
10,833
4,438
1,019
3,646
7,035
94,234
0
L
Hercules
Bunkinator33
Hercules
7,100
1,206
1,560
7,851
21,105
19,948
625
7,720
12,866
337
29,788
W
Kumbhakarna
Com4edy
Kumbhakarna
5,965
310
0
4,259
16,361
14,657
205
6,826
8,629
18,698
0
L
Fenrir
KillerKrow
Fenrir
8,342
1,799
0
6,485
19,310
11,591
80
8,864
9,884
0
27,247
W
Baron Samedi
WanyeKestYeezy
Baron Samedi
15,300
1,059
3,142
5,960
13,165
8,187
750
5,837
6,770
40,776
0
W
Danzaburou
com3edy
Danzaburou
12,771
3,878
0
6,726
15,384
6,520
2,008
8,127
6,645
0
51,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,874
Gold Earned
33,013
155
Minions Killed
205
0
Camps Cleared
0
988,440
Distance Traveled
930,422
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,623
646
138
8
0
285,956
3
L
Hercules
10,790
599
32
2
0
306,074
0
W
Kumbhakarna
12,087
672
26
1
0
348,878
5
L
Fenrir
10,600
589
35
2
0
338,392
2
W
Baron Samedi
11,340
630
65
4
0
323,508
3
W
Danzaburou
11,447
636
64
4
0
316,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role