Player Matchup

King Arthur
King Arthur
Depxiety_
King Arthur
Level 55
God Stats
2W - 2L
1,724 SR
Queue Stats
11W - 11L
1,605 Elo+
Party 1
Danzaburou
Danzaburou
SWEET_Bausparer
Danzaburou
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 5L
1,819 Elo+
Party 1
Nox
Nox
Ulorom
Nox
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,665 Elo+
Party 1
Team Averages
Level 24
1,575 SR
1,696 Elo+

VS

Team Averages
Level 20
1,605 SR
1,891 Elo+
Cabrakan
Cabrakan
LeBabtouSombre_
Cabrakan
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
90W - 132L
1,891 Elo+
Party 2
Osiris
Osiris
MyThiX_Warking
Osiris
Level 24
God Stats
4W - 6L
1,657 SR
Queue Stats
13W - 31L
1,891 Elo+
Party 2
Medusa
Medusa
zNekros_
Medusa
Level 7
God Stats
2W - 2L
1,657 SR
Queue Stats
10W - 25L
1,891 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Depxiety_
King Arthur
14
4 / 4 / 16
11,418
761
9,496
13,281
6,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
SWEET_Bausparer
Danzaburou
14
4 / 2 / 17
11,275
752
12,170
9,275
3,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nox
Ulorom
Nox
16
14 / 1 / 7
12,256
817
15,143
8,098
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
3 / 8 / 4
9,839
656
6,655
15,137
11,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 7 / 0
10,013
668
6,912
15,203
7,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
zNekros_
Medusa
11
0 / 7 / 3
8,555
570
7,234
13,991
4,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
22
Kills
7
7
Deaths
22
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Depxiety_
King Arthur
4
4
16
3
L
Cabrakan
3
8
4
0.63
L
4
7
0
0.57
W
Danzaburou
SWEET_Bausparer
Danzaburou
4
2
17
6.25
W
Nox
Ulorom
Nox
14
1
7
17.5
L
Medusa
zNekros_
Medusa
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,809
Damage
20,801
30,654
Taken
44,331
13,759
Mitigated
23,695
5,266
Healing
5,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Depxiety_
King Arthur
9,496
1,252
0
1,612
13,281
6,912
682
3,201
10,080
0
28,194
L
Cabrakan
6,655
1,267
498
1,341
15,137
11,354
202
4,424
10,713
29,159
0
L
6,912
2,333
478
2,013
15,203
7,959
0
5,354
9,657
0
27,933
W
Danzaburou
SWEET_Bausparer
Danzaburou
12,170
5,020
0
3,154
9,275
3,498
1,167
2,080
7,195
0
47,043
W
Nox
Ulorom
Nox
15,143
702
0
500
8,098
3,349
68
1,527
6,571
76,163
0
L
Medusa
zNekros_
Medusa
7,234
3,503
429
794
13,991
4,382
296
5,365
8,626
0
27,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,949
Gold Earned
28,407
206
Minions Killed
129
0
Camps Cleared
0
861,071
Distance Traveled
728,161
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,418
761
33
2
0
278,120
0
L
Cabrakan
9,839
656
38
3
0
215,508
4
L
Osiris
10,013
668
42
3
0
245,903
0
W
Danzaburou
11,275
752
71
5
0
285,698
1
W
Nox
12,256
817
102
7
0
297,253
1
L
Medusa
8,555
570
49
3
0
266,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role