Player Matchup

Amaterasu
Amaterasu
Gold III
MapBeo
Amaterasu
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold III
Ronisse
Cupid
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
SynthN7
Sobek
Gold V
Level 157
God Stats
6W - 12L
1,715 SR
Queue Stats
299W - 305L
1,677 MMR
Solo
Chronos
Chronos
Gold III
hoggu
Chronos
Gold III
Level 148
God Stats
10W - 12L
1,627 SR
Queue Stats
260W - 243L
1,692 MMR
Solo
Fenrir
Fenrir
Gold II
ialoto11Basileus
Fenrir
Gold II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,683 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 153
1,569 SR
1,611 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 150
1,582 SR
1,648 MMR
Cu Chulainn
Cu Chulainn
Gold II
M0BL0
Cu Chulainn
Gold II
Level 144
God Stats
5W - 3L
1,608 SR
Queue Stats
142W - 128L
1,662 MMR
Solo
Mercury
Mercury
Gold III
SiouXW
Mercury
Gold III
Level 160
God Stats
20W - 12L
1,635 SR
Queue Stats
233W - 178L
1,698 MMR
Solo
Hades
Hades
Gold III
Zaidejas
Hades
Gold III
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 85L
1,676 MMR
Solo
Danzaburou
Danzaburou
Platinum III
jSkyesj
Danzaburou
Platinum III
Level 149
God Stats
51W - 26L
1,667 SR
Queue Stats
508W - 510L
1,702 MMR
Solo
Artio
Artio
Gold II
neidel
Artio
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MapBeo
Amaterasu
9
2 / 4 / 0
5,414
541
6,658
9,520
7,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
Ronisse
Cupid
9
0 / 2 / 0
4,965
497
2,126
5,960
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
SynthN7
Sobek
8
0 / 3 / 0
4,980
498
3,088
7,320
3,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
hoggu
Chronos
9
0 / 4 / 0
5,140
514
2,522
5,110
2,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 4 / 1
5,184
518
2,275
8,116
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
The MorriganScyllaPersephoneSetNemesis

VS

Bans
TsukuyomiJanusRaChang'eNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
M0BL0
Cu Chulainn
12
3 / 2 / 4
6,649
665
8,002
8,663
5,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
SiouXW
Mercury
12
7 / 0 / 6
7,230
723
5,930
6,720
3,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
Zaidejas
Hades
11
5 / 0 / 4
6,647
665
3,616
5,616
2,891
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
jSkyesj
Danzaburou
11
1 / 0 / 5
6,500
650
4,307
3,912
2,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artio
neidel
Artio
9
1 / 0 / 3
5,779
578
2,322
6,136
3,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
17
17
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
M0BL0
Cu Chulainn
3
2
4
2.5
L
Amaterasu
MapBeo
Amaterasu
2
4
0
0.5
L
Cupid
Ronisse
Cupid
0
2
0
0
W
Mercury
SiouXW
Mercury
7
0
6
10
L
Sobek
SynthN7
Sobek
0
3
0
0
W
Hades
Zaidejas
Hades
5
0
4
7
L
Chronos
hoggu
Chronos
0
4
0
0
L
0
4
1
0.13
W
Danzaburou
jSkyesj
Danzaburou
1
0
5
3.5
W
Artio
neidel
Artio
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,669
Damage
24,177
36,026
Taken
31,047
17,868
Mitigated
18,017
13,411
Healing
13,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
M0BL0
Cu Chulainn
8,002
2,573
0
3,473
8,663
5,557
0
1,180
7,483
0
37,275
L
Amaterasu
MapBeo
Amaterasu
6,658
3,356
0
3,267
9,520
7,764
0
573
8,587
3,149
23,852
L
Cupid
Ronisse
Cupid
2,126
1,273
90
2,979
5,960
1,565
0
538
5,422
0
23,616
W
Mercury
SiouXW
Mercury
5,930
2,896
0
500
6,720
3,747
0
1,503
5,217
3,149
38,714
L
Sobek
SynthN7
Sobek
3,088
358
0
3,519
7,320
3,474
0
2,000
5,295
17,030
0
W
Hades
Zaidejas
Hades
3,616
437
389
3,155
5,616
2,891
26
1,842
3,774
38,282
0
L
Chronos
hoggu
Chronos
2,522
1,175
0
741
5,110
2,570
0
2,557
2,553
32,277
0
L
2,275
723
0
2,815
8,116
2,495
0
912
7,129
0
22,250
W
Danzaburou
jSkyesj
Danzaburou
4,307
1,684
0
1,861
3,912
2,282
557
624
3,288
3,789
35,712
W
Artio
neidel
Artio
2,322
412
1,042
3,035
6,136
3,540
0
1,261
4,875
7,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,683
Gold Earned
32,805
256
Minions Killed
319
0
Camps Cleared
0
966,671
Distance Traveled
1,092,385
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,649
665
70
7
0
211,693
0
L
Amaterasu
5,414
541
53
5
0
187,037
2
L
Cupid
4,965
497
53
5
0
162,470
2
W
Mercury
7,230
723
79
8
0
255,324
2
L
Sobek
4,980
498
26
3
0
211,010
2
W
Hades
6,647
665
89
9
0
206,271
4
L
Chronos
5,140
514
67
7
0
189,919
4
L
Fenrir
5,184
518
57
6
0
216,235
3
W
Danzaburou
6,500
650
72
7
0
194,344
6
W
Artio
5,779
578
9
1
0
224,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role