Player Matchup

Danzaburou
Danzaburou
Gold II
Grána
Danzaburou
Gold II
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
304W - 258L
1,778 MMR
Party 1
Nike
Nike
Gold I
Whozzzup
Nike
Gold I
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,732 MMR
Solo
Janus
Janus
Platinum V
Zyxman
Janus
Platinum V
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
222W - 199L
1,838 MMR
Party 1
Erlang Shen
Erlang Shen
Gold II
magicgast
Erlang Shen
Gold II
Level 160
God Stats
5W - 4L
1,482 SR
Queue Stats
422W - 409L
1,788 MMR
Solo
Ymir
Ymir
Platinum IV
xK3ROx
Ymir
Platinum IV
Level 160
God Stats
16W - 16L
1,528 SR
Queue Stats
534W - 527L
1,737 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,502 SR
1,775 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,644 SR
1,737 MMR
Bellona
Bellona
Platinum IV
DmndSMURF
Bellona
Platinum IV
Level 83
God Stats
17W - 11L
1,932 SR
Queue Stats
307W - 296L
1,825 MMR
Solo
Nemesis
Nemesis
Platinum II
JUSTadICE
Nemesis
Platinum II
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 59L
1,740 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
SweatCST
Kuzenbo
Gold IV
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 16L
1,721 MMR
Solo
Anhur
Anhur
Gold IV
Vlatabaff
Anhur
Gold IV
Level 145
God Stats
4W - 0L
1,786 SR
Queue Stats
18W - 8L
1,751 MMR
Solo
Poseidon
Poseidon
Gold II
jordannnnn
Poseidon
Gold II
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,646 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Grána
Danzaburou
17
3 / 6 / 2
11,331
493
14,044
18,475
9,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
16
1 / 7 / 2
10,524
458
9,457
21,563
15,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Zyxman
Janus
19
3 / 4 / 3
11,906
518
15,828
13,635
5,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
magicgast
Erlang Shen
16
2 / 5 / 4
10,367
451
9,132
18,813
12,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
xK3ROx
Ymir
15
1 / 7 / 4
9,863
429
9,141
24,317
27,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
SetThe MorriganPersephoneApolloChang'e

VS

Bans
YemojaSobekScyllaGaneshaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DmndSMURF
Bellona
20
6 / 2 / 6
14,159
616
16,447
21,298
31,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
JUSTadICE
Nemesis
20
12 / 1 / 11
13,640
593
20,751
18,067
13,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Kuzenbo
SweatCST
Kuzenbo
15
1 / 1 / 10
11,128
484
8,706
20,827
24,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
Vlatabaff
Anhur
20
5 / 3 / 11
13,833
601
16,135
18,007
7,690
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
jordannnnn
Poseidon
18
5 / 3 / 4
12,640
550
14,784
12,269
5,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
10
Kills
29
29
Deaths
10
15
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bellona
DmndSMURF
Bellona
6
2
6
4.5
L
Danzaburou
Grána
Danzaburou
3
6
2
0.67
W
Nemesis
JUSTadICE
Nemesis
12
1
11
17.5
W
Kuzenbo
SweatCST
Kuzenbo
1
1
10
6
W
Anhur
Vlatabaff
Anhur
5
3
11
3.5
L
Nike
1
7
2
0.29
L
Janus
Zyxman
Janus
3
4
3
1.13
W
Poseidon
jordannnnn
Poseidon
5
3
4
2.33
L
Erlang Shen
magicgast
Erlang Shen
2
5
4
0.8
L
Ymir
xK3ROx
Ymir
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,602
Damage
76,823
96,803
Taken
90,468
70,860
Mitigated
82,696
15,614
Healing
27,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DmndSMURF
Bellona
16,447
4,074
0
6,542
21,298
31,811
1,529
5,625
15,431
23,514
79,295
L
Danzaburou
Grána
Danzaburou
14,044
6,079
0
5,487
18,475
9,583
1,759
2,255
16,158
4,687
79,539
W
Nemesis
JUSTadICE
Nemesis
20,751
12,215
0
3,054
18,067
13,620
0
5,838
12,071
7,002
81,300
W
Kuzenbo
SweatCST
Kuzenbo
8,706
2,881
0
6,348
20,827
24,344
134
8,784
11,859
33,352
0
W
Anhur
Vlatabaff
Anhur
16,135
8,393
0
9,239
18,007
7,690
2,583
3,543
14,440
0
104,680
L
Nike
9,457
1,649
0
2,958
21,563
15,695
0
5,708
15,791
7,641
60,420
L
Janus
Zyxman
Janus
15,828
1,180
0
953
13,635
5,439
234
2,615
10,907
104,556
0
W
Poseidon
jordannnnn
Poseidon
14,784
1,729
0
2,489
12,269
5,231
1,684
6,146
6,079
95,826
0
L
Erlang Shen
magicgast
Erlang Shen
9,132
3,554
0
4,406
18,813
12,905
570
5,967
12,712
7,368
60,690
L
Ymir
xK3ROx
Ymir
9,141
1,170
0
1,810
24,317
27,238
0
9,786
14,229
34,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,991
Gold Earned
65,400
625
Minions Killed
640
0
Camps Cleared
0
2,139,309
Distance Traveled
2,267,144
30
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,159
616
204
9
0
436,863
3
L
Danzaburou
11,331
493
146
6
0
348,866
4
W
Nemesis
13,640
593
102
4
0
502,069
5
W
Kuzenbo
11,128
484
38
2
0
490,940
13
W
Anhur
13,833
601
146
6
0
398,911
5
L
Nike
10,524
458
136
6
0
402,869
6
L
Janus
11,906
518
207
9
0
470,776
7
W
Poseidon
12,640
550
150
7
0
438,361
8
L
Erlang Shen
10,367
451
95
4
0
492,130
5
L
Ymir
9,863
429
41
2
0
424,668
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role