Player Matchup

Artio
Artio
Gamer4lol
Artio
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 37L
1,495 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lattar
Tsukuyomi
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 167L
1,553 Elo+
Solo
Izanami
Izanami
Raitning
Izanami
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,495 Elo+
Party 1
Erlang Shen
Erlang Shen
RedWhiteHeart
Erlang Shen
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 18L
1,425 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zotelo
Ah Muzen Cab
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 106L
1,294 Elo+
Solo
Team Averages
Level 153
1,500 SR
1,453 Elo+

VS

Team Averages
Level 141
1,540 SR
1,695 Elo+
Medusa
Medusa
BamBamBamBoem
Medusa
Level 139
God Stats
2W - 0L
1,702 SR
Queue Stats
47W - 36L
1,785 Elo+
Solo
Sol
Sol
DeLmØre
Sol
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
49W - 39L
1,500 Elo+
Solo
Bellona
Bellona
Equinoχ
Bellona
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
225W - 168L
1,803 Elo+
Party 2
Ne Zha
Ne Zha
killsteal1
Ne Zha
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 69L
1,585 Elo+
Solo
Artio
Artio
βeαr
Artio
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
215W - 167L
1,803 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Gamer4lol
Artio
16
4 / 7 / 9
10,452
804
10,194
21,268
24,113
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Lattar
Tsukuyomi
14
1 / 7 / 5
9,003
693
7,480
10,894
4,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Raitning
Izanami
18
2 / 6 / 10
10,289
791
18,809
14,293
5,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
RedWhiteHeart
Erlang Shen
16
2 / 7 / 12
11,109
855
10,441
21,467
19,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Zotelo
Ah Muzen Cab
19
8 / 5 / 7
11,665
897
18,362
16,148
6,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 19
10,293
792
14,218
11,813
7,087
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
12 / 2 / 10
12,590
968
19,698
11,953
5,727
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Equinoχ
Bellona
17
5 / 4 / 21
10,679
821
16,097
20,627
30,564
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
killsteal1
Ne Zha
18
10 / 4 / 19
11,183
860
18,754
18,881
10,616
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
βeαr
Artio
16
0 / 3 / 27
10,374
798
8,658
22,099
24,605
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
126
17
Kills
30
32
Deaths
17
43
Assists
96
Player
Kills
Deaths
Assists
KDA
W
3
4
19
3.13
W
12
2
10
8.5
W
Bellona
Equinoχ
Bellona
5
4
21
3.88
L
Artio
Gamer4lol
Artio
4
7
9
1.21
L
Tsukuyomi
Lattar
Tsukuyomi
1
7
5
0.5
L
Izanami
Raitning
Izanami
2
6
10
1.17
L
Erlang Shen
RedWhiteHeart
Erlang Shen
2
7
12
1.14
L
Ah Muzen Cab
Zotelo
Ah Muzen Cab
8
5
7
2.3
W
Ne Zha
killsteal1
Ne Zha
10
4
19
4.88
W
Artio
βeαr
Artio
0
3
27
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,286
Damage
77,425
84,070
Taken
85,373
61,148
Mitigated
78,599
25,268
Healing
34,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,218
5,260
3,159
1,567
11,813
7,087
2,846
1,965
9,848
0
24,662
W
19,698
8,126
2,420
3,095
11,953
5,727
2,559
1,082
10,871
43,638
0
W
Bellona
Equinoχ
Bellona
16,097
3,451
2,211
4,836
20,627
30,564
291
3,316
17,311
2,914
19,162
L
Artio
Gamer4lol
Artio
10,194
392
4,367
4,777
21,268
24,113
298
7,667
13,405
14,860
0
L
Tsukuyomi
Lattar
Tsukuyomi
7,480
1,368
1,736
799
10,894
4,499
130
3,037
7,857
0
16,481
L
Izanami
Raitning
Izanami
18,809
12,538
1,088
2,208
14,293
5,618
3,488
6,581
7,637
0
39,329
L
Erlang Shen
RedWhiteHeart
Erlang Shen
10,441
3,641
998
3,579
21,467
19,968
334
8,402
12,890
0
16,278
L
Ah Muzen Cab
Zotelo
Ah Muzen Cab
18,362
5,046
0
5,716
16,148
6,950
1,577
4,908
11,165
0
39,885
W
Ne Zha
killsteal1
Ne Zha
18,754
4,547
0
2,747
18,881
10,616
1,109
1,644
17,237
0
36,937
W
Artio
βeαr
Artio
8,658
708
6,503
7,924
22,099
24,605
433
2,187
19,912
18,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,518
Gold Earned
55,119
133
Minions Killed
145
0
Camps Cleared
0
979,737
Distance Traveled
1,092,582
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,293
792
26
2
0
211,710
4
W
Sol
12,590
968
61
5
0
219,812
3
W
Bellona
10,679
821
14
1
0
230,679
2
L
Artio
10,452
804
14
1
0
211,448
1
L
Tsukuyomi
9,003
693
8
1
0
185,355
1
L
Izanami
10,289
791
52
4
0
194,724
2
L
Erlang Shen
11,109
855
8
1
0
185,673
1
L
Ah Muzen Cab
11,665
897
51
4
0
202,537
1
W
Ne Zha
11,183
860
23
2
0
219,825
0
W
Artio
10,374
798
21
2
0
210,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role