Player Matchup

Sun Wukong
Sun Wukong
EternalRose09
Sun Wukong
Level 9
God Stats
5W - 6L
1,301 SR
Queue Stats
85W - 83L
1,206 Elo+
Solo
Hachiman
Hachiman
MaTRex007
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Ra
Ra
javimora1090
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ares
Ares
javimora90
Ares
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 3
Olorun
Olorun
kububdub
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 6
1,460 SR
1,441 Elo+

VS

Team Averages
Level 10
1,533 SR
1,564 Elo+
Nemesis
Nemesis
Argonauts2222
Nemesis
Level 8
God Stats
3W - 7L
1,353 SR
Queue Stats
10W - 12L
1,288 Elo+
Solo
Da Ji
Da Ji
AutumnsLeaf
Da Ji
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Kukulkan
Kukulkan
coldbrat
Kukulkan
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Hachiman
Hachiman
geni42
Hachiman
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
17W - 16L
1,766 Elo+
Party 1
Geb
Geb
kovkri07
Geb
Level 16
God Stats
17W - 25L
1,812 SR
Queue Stats
21W - 27L
1,766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EternalRose09
Sun Wukong
13
6 / 7 / 0
8,427
527
8,779
17,158
11,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
MaTRex007
Hachiman
9
0 / 14 / 2
5,905
369
4,302
14,584
3,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 6 / 1
6,999
437
792
6,265
3,733
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 9 / 1
7,820
489
1,329
12,452
8,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
kububdub
Olorun
10
1 / 15 / 0
6,403
400
3,373
17,185
5,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
10 / 3 / 8
9,282
580
8,366
8,402
2,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
15 / 1 / 3
9,370
586
13,680
8,337
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
coldbrat
Kukulkan
15
12 / 2 / 12
9,654
603
12,729
7,250
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
geni42
Hachiman
14
11 / 1 / 6
9,374
586
13,132
8,866
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 3 / 13
8,696
544
2,202
9,827
6,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
92
9
Kills
50
51
Deaths
10
4
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Nemesis
10
3
8
4.67
W
15
1
3
16.5
L
Sun Wukong
EternalRose09
Sun Wukong
6
7
0
0.86
L
Hachiman
MaTRex007
Hachiman
0
14
2
0.07
W
Kukulkan
coldbrat
Kukulkan
12
2
12
9
W
Hachiman
geni42
Hachiman
11
1
6
14
L
0
6
1
0.08
L
2
9
1
0.28
W
2
3
13
2.83
L
Olorun
kububdub
Olorun
1
15
0
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,575
Damage
50,109
67,644
Taken
42,682
32,248
Mitigated
18,590
9,828
Healing
12,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
8,366
5,080
0
915
8,402
2,911
2,906
1,045
7,357
0
45,223
W
13,680
5,281
294
1,906
8,337
3,402
982
1,813
6,499
0
34,659
L
Sun Wukong
EternalRose09
Sun Wukong
8,779
1,704
0
5,197
17,158
11,555
0
3,192
13,966
0
34,446
L
Hachiman
MaTRex007
Hachiman
4,302
2,227
0
1,684
14,584
3,590
888
3,411
11,173
0
13,328
W
Kukulkan
coldbrat
Kukulkan
12,729
3,619
0
0
7,250
2,755
1,695
2,076
5,099
43,248
0
W
Hachiman
geni42
Hachiman
13,132
8,191
0
6,234
8,866
2,801
2,742
114
8,402
0
58,311
L
792
385
19
0
6,265
3,733
0
505
5,760
14,909
0
L
1,329
94
0
0
12,452
8,047
48
1,914
10,538
11,639
0
W
2,202
523
0
3,232
9,827
6,721
442
446
9,231
17,873
0
L
Olorun
kububdub
Olorun
3,373
2,190
278
2,650
17,185
5,323
2,245
5,909
11,276
26,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,554
Gold Earned
46,376
157
Minions Killed
309
0
Camps Cleared
0
1,147,214
Distance Traveled
1,435,902
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,282
580
71
4
0
318,546
0
W
Da Ji
9,370
586
52
3
0
308,508
1
L
Sun Wukong
8,427
527
51
3
0
264,420
0
L
Hachiman
5,905
369
21
1
0
236,314
0
W
Kukulkan
9,654
603
58
4
0
255,540
1
W
Hachiman
9,374
586
103
6
0
259,209
0
L
Ra
6,999
437
32
2
0
164,974
0
L
Ares
7,820
489
14
1
0
231,999
3
W
Geb
8,696
544
25
2
0
294,099
0
L
Olorun
6,403
400
39
2
0
249,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role