Player Matchup

Neith
Neith
Danger Sorpion
Neith
Level 18
God Stats
15W - 14L
1,219 SR
Queue Stats
22W - 16L
1,222 Elo+
Party 1
Scylla
Scylla
Fisservikz
Scylla
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 19L
1,186 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Head_Honncho
Cu Chulainn
Level 24
God Stats
3W - 3L
1,629 SR
Queue Stats
3W - 3L
1,384 Elo+
Solo
Team Averages
Level 22
1,449 SR
1,264 Elo+

VS

Team Averages
Level 25
1,593 SR
1,344 Elo+
Serqet
Serqet
MAnTuEFLiE2
Serqet
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 29L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Peemoney
Cu Chulainn
Level 23
God Stats
2W - 3L
1,780 SR
Queue Stats
35W - 38L
1,289 Elo+
Solo
Janus
Janus
xXJairoXxD02
Janus
Level 26
God Stats
6W - 18L
1,500 SR
Queue Stats
75W - 113L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 7
10,893
726
12,256
9,979
3,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
Fisservikz
Scylla
14
4 / 0 / 11
10,134
676
10,796
6,369
2,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Head_Honncho
Cu Chulainn
13
6 / 1 / 4
10,509
701
7,679
10,099
10,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
0 / 9 / 1
7,683
512
6,285
17,642
8,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
Peemoney
Cu Chulainn
11
1 / 6 / 0
8,394
560
6,877
13,837
7,915
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 4 / 1
9,309
621
5,098
7,022
2,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
19
Kills
3
3
Deaths
19
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
2
7
6.25
W
Scylla
Fisservikz
Scylla
4
0
11
9.5
W
Cu Chulainn
Head_Honncho
Cu Chulainn
6
1
4
8
L
Serqet
0
9
1
0.06
L
Cu Chulainn
Peemoney
Cu Chulainn
1
6
0
0.17
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,731
Damage
18,260
26,447
Taken
38,501
16,482
Mitigated
18,625
3,493
Healing
2,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,256
7,484
0
1,311
9,979
3,113
1,518
2,109
6,943
0
31,939
W
Scylla
Fisservikz
Scylla
10,796
1,419
0
2,182
6,369
2,882
644
757
5,462
33,103
0
W
Cu Chulainn
Head_Honncho
Cu Chulainn
7,679
2,567
0
0
10,099
10,487
362
2,255
7,384
5,643
46,014
L
Serqet
6,285
1,792
198
1,013
17,642
8,606
0
6,429
11,213
0
11,267
L
Cu Chulainn
Peemoney
Cu Chulainn
6,877
990
0
1,084
13,837
7,915
0
2,969
10,868
0
40,512
L
5,098
536
0
596
7,022
2,104
0
2,006
5,016
36,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,536
Gold Earned
25,386
164
Minions Killed
143
0
Camps Cleared
0
814,148
Distance Traveled
602,413
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,893
726
51
3
0
249,173
1
W
Scylla
10,134
676
44
3
0
268,956
3
W
Cu Chulainn
10,509
701
69
5
0
296,019
0
L
Serqet
7,683
512
8
1
0
200,267
5
L
Cu Chulainn
8,394
560
61
4
0
226,202
1
L
Janus
9,309
621
74
5
0
175,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role