Player Matchup

Yemoja
Yemoja
Bronze III
AoSumo
Yemoja
Bronze III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,451 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
KAARRRLLLL2
Danzaburou
Bronze III
Level 63
God Stats
1W - 1L
1,781 SR
Queue Stats
4W - 1L
1,566 MMR
Party 1
Chang'e
Chang'e
Bronze III
Pelegi
Chang'e
Bronze III
Level 158
God Stats
2W - 3L
1,703 SR
Queue Stats
95W - 59L
1,552 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,661 SR
1,523 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 105
1,437 SR
1,521 MMR
Guan Yu
Guan Yu
Gold V
PoolGuy520
Guan Yu
Gold V
Level 159
God Stats
17W - 19L
1,013 SR
Queue Stats
705W - 802L
1,288 MMR
Party 2
Vulcan
Vulcan
Gold II
TheTallOne29741
Vulcan
Gold II
Level 81
God Stats
3W - 2L
1,613 SR
Queue Stats
204W - 228L
1,524 MMR
Party 2
Hou Yi
Hou Yi
Platinum IV
TheWiseOne7544
Hou Yi
Platinum IV
Level 76
God Stats
17W - 18L
1,685 SR
Queue Stats
164W - 166L
1,752 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AoSumo
Yemoja
16
0 / 2 / 10
12,943
681
5,522
17,728
9,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
KAARRRLLLL2
Danzaburou
18
8 / 3 / 2
13,403
705
21,196
18,135
6,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Pelegi
Chang'e
15
2 / 2 / 6
11,551
608
11,390
16,236
6,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AphroditeSobekCu ChulainnBaron SamediZeus

VS

Bans
King ArthurKumbhakarnaOdinChaacAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
PoolGuy520
Guan Yu
14
0 / 3 / 6
11,844
623
5,225
22,811
21,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 3 / 5
11,927
628
20,065
9,606
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 4 / 1
12,963
682
12,690
17,280
6,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
10
Kills
7
7
Deaths
10
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AoSumo
Yemoja
0
2
10
2.5
L
Danzaburou
KAARRRLLLL2
Danzaburou
8
3
2
3
L
Chang'e
Pelegi
Chang'e
2
2
6
2.5
W
Guan Yu
PoolGuy520
Guan Yu
0
3
6
1
W
2
3
5
1.5
W
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,108
Damage
37,980
52,099
Taken
49,697
23,056
Mitigated
31,451
22,015
Healing
14,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AoSumo
Yemoja
5,522
787
3,090
2,813
17,728
9,803
156
7,128
10,314
28,977
0
L
Danzaburou
KAARRRLLLL2
Danzaburou
21,196
9,372
0
5,952
18,135
6,632
2,454
7,234
10,517
0
107,376
L
Chang'e
Pelegi
Chang'e
11,390
195
2,770
7,390
16,236
6,621
633
4,989
11,031
56,223
0
W
Guan Yu
PoolGuy520
Guan Yu
5,225
394
2,856
5,279
22,811
21,478
149
5,624
16,811
0
19,213
W
20,065
10,524
0
328
9,606
3,602
962
4,429
5,013
60,737
0
W
12,690
7,286
0
6,510
17,280
6,371
2,530
6,226
10,700
0
74,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,897
Gold Earned
36,734
272
Minions Killed
189
0
Camps Cleared
0
995,266
Distance Traveled
1,095,351
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,943
681
40
2
0
355,757
1
L
Danzaburou
13,403
705
163
9
0
299,255
4
L
Chang'e
11,551
608
69
4
0
340,254
0
W
Guan Yu
11,844
623
13
1
0
383,200
4
W
Vulcan
11,927
628
78
4
0
381,577
1
W
Hou Yi
12,963
682
98
5
0
330,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role