Player Matchup

Ao Kuang
Ao Kuang
BalisticSniper
Ao Kuang
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,577 Elo+
Solo
Hercules
Hercules
C0cosTristes
Hercules
Level 30
God Stats
4W - 5L
1,500 SR
Queue Stats
91W - 135L
1,563 Elo+
Party 2
Bacchus
Bacchus
Jaminos
Bacchus
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Anubis
Anubis
Skrollex15
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,362 Elo+
Solo
Artemis
Artemis
carlosfurioso
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,563 Elo+
Party 2
Team Averages
Level 25
1,500 SR
1,513 Elo+

VS

Team Averages
Level 23
1,415 SR
1,463 Elo+
Anubis
Anubis
Ashton506
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Ganesha
Ganesha
ImaLoliLegal
Ganesha
Level 17
God Stats
1W - 2L
1,268 SR
Queue Stats
8W - 11L
1,429 Elo+
Solo
Erlang Shen
Erlang Shen
RadicalStorm414
Erlang Shen
Level 42
God Stats
3W - 3L
1,296 SR
Queue Stats
243W - 255L
1,445 Elo+
Party 1
Bellona
Bellona
SOGGY DIAPER483
Bellona
Level 21
God Stats
3W - 4L
1,513 SR
Queue Stats
68W - 55L
1,440 Elo+
Solo
Artemis
Artemis
TY AlphaWolf
Artemis
Level 11
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
14 / 0 / 2
14,070
586
19,263
22,481
9,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
C0cosTristes
Hercules
19
6 / 5 / 3
12,134
506
10,452
22,789
28,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Jaminos
Bacchus
15
0 / 6 / 5
10,132
422
5,622
16,853
20,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Skrollex15
Anubis
15
2 / 5 / 6
10,747
448
8,642
13,536
5,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
16
3 / 6 / 4
10,593
441
11,762
15,240
4,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ashton506
Anubis
2
0 / 1 / 0
6,290
262
0
476
155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
ImaLoliLegal
Ganesha
17
2 / 6 / 9
11,424
476
19,685
26,780
20,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
RadicalStorm414
Erlang Shen
20
13 / 4 / 2
13,661
569
22,284
19,555
15,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 9 / 3
9,636
402
9,132
19,510
9,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
TY AlphaWolf
Artemis
13
5 / 5 / 3
9,719
405
10,614
10,885
3,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
39
25
Kills
22
22
Deaths
25
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
Ashton506
Anubis
0
1
0
0
W
Ao Kuang
14
0
2
15
W
Hercules
C0cosTristes
Hercules
6
5
3
1.5
L
Ganesha
ImaLoliLegal
Ganesha
2
6
9
1.08
W
Bacchus
Jaminos
Bacchus
0
6
5
0.42
L
Erlang Shen
RadicalStorm414
Erlang Shen
13
4
2
3.5
L
2
9
3
0.39
W
Anubis
Skrollex15
Anubis
2
5
6
1
L
Artemis
TY AlphaWolf
Artemis
5
5
3
1.3
W
Artemis
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,741
Damage
61,715
90,899
Taken
77,206
68,027
Mitigated
49,709
40,213
Healing
15,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Ashton506
Anubis
0
0
0
21
476
155
150
366
110
1,986
0
W
Ao Kuang
19,263
4,956
0
17,261
22,481
9,640
1,150
4,645
17,836
92,333
0
W
Hercules
C0cosTristes
Hercules
10,452
4,051
0
10,383
22,789
28,466
1,631
2,124
20,665
0
58,476
L
Ganesha
ImaLoliLegal
Ganesha
19,685
2,664
62
5,861
26,780
20,950
0
14,118
12,587
76,907
0
W
Bacchus
Jaminos
Bacchus
5,622
1,739
0
2,029
16,853
20,071
926
4,443
12,410
23,969
0
L
Erlang Shen
RadicalStorm414
Erlang Shen
22,284
10,933
0
5,089
19,555
15,226
2,193
6,954
12,471
10,360
103,658
L
9,132
3,419
66
3,080
19,510
9,910
22
5,347
13,688
0
41,884
W
Anubis
Skrollex15
Anubis
8,642
625
0
4,882
13,536
5,069
555
3,467
10,069
49,766
0
L
Artemis
TY AlphaWolf
Artemis
10,614
7,161
0
1,676
10,885
3,468
857
6,742
4,143
0
41,388
W
Artemis
11,762
5,852
0
5,658
15,240
4,781
3,879
6,067
9,173
0
60,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,676
Gold Earned
50,730
438
Minions Killed
399
0
Camps Cleared
0
2,066,851
Distance Traveled
1,622,781
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,290
262
1
0
0
15,436
1
W
Ao Kuang
14,070
586
152
6
0
490,060
2
W
Hercules
12,134
506
92
4
0
398,275
1
L
Ganesha
11,424
476
74
3
0
474,212
5
W
Bacchus
10,132
422
34
1
0
397,110
6
L
Erlang Shen
13,661
569
182
8
0
484,012
2
L
Bellona
9,636
402
67
3
0
374,692
1
W
Anubis
10,747
448
64
3
0
397,419
0
L
Artemis
9,719
405
75
3
0
274,429
0
W
Artemis
10,593
441
96
4
0
383,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role