Player Matchup

Aphrodite
Aphrodite
LunarBunny696_
Aphrodite
Level 9
God Stats
36W - 30L
1,804 SR
Queue Stats
118W - 121L
2,005 Elo+
Party 1
Chang'e
Chang'e
Moraal2323
Chang'e
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 3L
1,561 Elo+
Party 2
Medusa
Medusa
omarmoav-Shurike
Medusa
Level 11
God Stats
2W - 4L
1,459 SR
Queue Stats
5W - 7L
1,447 Elo+
Party 2
Neith
Neith
piatkowsky12
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zeus
Zeus
stuckinbronzepls
Zeus
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 91L
1,809 Elo+
Party 1
Team Averages
Level 10
1,553 SR
1,664 Elo+

VS

Team Averages
Level 10
1,500 SR
1,500 Elo+
Heimdallr
Heimdallr
Nikilol_
Heimdallr
Level 14
God Stats
5W - 11L
1,500 SR
Queue Stats
47W - 54L
1,500 Elo+
Solo
Sol
Sol
draco1000
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Arachne
Arachne
kingozelops
Arachne
Level 7
God Stats
27W - 28L
1,500 SR
Queue Stats
65W - 82L
1,499 Elo+
Solo
Cthulhu
Cthulhu
littlewinkle
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Chernobog
Chernobog
zabuhlenysh
Chernobog
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LunarBunny696_
Aphrodite
10
4 / 0 / 13
6,524
593
4,066
6,230
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Moraal2323
Chang'e
11
8 / 2 / 13
6,974
634
4,786
6,030
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 0 / 9
6,112
556
2,881
5,788
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 0 / 3
6,061
551
3,658
4,000
1,291
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
10 / 0 / 3
8,614
783
8,753
3,202
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Nikilol_
Heimdallr
8
2 / 8 / 0
5,096
463
5,041
7,941
3,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 9 / 0
4,189
381
1,507
8,218
2,144
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes

Shoes

+6%
Movement Speed

Arachne
kingozelops
Arachne
6
0 / 7 / 0
4,324
393
1,778
8,237
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
littlewinkle
Cthulhu
1
0 / 0 / 0
3,729
339
0
0
0
Chernobog
zabuhlenysh
Chernobog
9
0 / 3 / 0
5,503
500
2,489
5,933
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
2
27
Kills
2
2
Deaths
27
41
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
LunarBunny696_
Aphrodite
4
0
13
10.5
W
Chang'e
Moraal2323
Chang'e
8
2
13
7.25
L
Heimdallr
Nikilol_
Heimdallr
2
8
0
0.25
L
0
9
0
0
L
Arachne
kingozelops
Arachne
0
7
0
0
L
Cthulhu
littlewinkle
Cthulhu
0
0
0
0
W
2
0
9
6.5
W
3
0
3
4.5
W
10
0
3
11.5
L
Chernobog
zabuhlenysh
Chernobog
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,144
Damage
10,815
25,250
Taken
30,329
7,500
Mitigated
10,189
14,092
Healing
2,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
LunarBunny696_
Aphrodite
4,066
998
2,427
4,720
6,230
2,144
938
723
5,507
25,171
0
W
Chang'e
Moraal2323
Chang'e
4,786
1,186
591
2,093
6,030
1,665
147
851
5,179
14,596
0
L
Heimdallr
Nikilol_
Heimdallr
5,041
2,644
0
0
7,941
3,899
0
4,614
3,253
3,732
19,760
L
1,507
506
0
935
8,218
2,144
0
4,490
3,646
8,993
0
L
Arachne
kingozelops
Arachne
1,778
1,127
0
373
8,237
2,377
0
5,427
2,596
0
7,081
L
Cthulhu
littlewinkle
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
2,881
2,197
0
2,418
5,788
1,498
648
280
5,508
0
24,949
W
3,658
2,531
0
480
4,000
1,291
3,404
181
3,819
0
21,730
W
8,753
1,798
0
1,363
3,202
902
72
0
3,202
50,891
0
L
Chernobog
zabuhlenysh
Chernobog
2,489
1,243
0
1,355
5,933
1,769
852
2,650
3,229
0
23,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,285
Gold Earned
22,841
272
Minions Killed
114
0
Camps Cleared
0
1,078,119
Distance Traveled
725,350
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,524
593
48
4
0
236,474
1
W
Chang'e
6,974
634
38
3
0
266,169
0
L
Heimdallr
5,096
463
42
4
0
176,741
0
L
Sol
4,189
381
12
1
0
139,966
2
L
Arachne
4,324
393
9
1
0
220,928
0
L
Cthulhu
3,729
339
0
0
0
14,832
1
W
Medusa
6,112
556
49
4
0
207,541
0
W
Neith
6,061
551
34
3
0
161,098
0
W
Zeus
8,614
783
103
9
0
206,837
1
L
Chernobog
5,503
500
51
5
0
172,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role