Player Matchup

Ganesha
Ganesha
AthenaG4
Ganesha
Level 155
God Stats
15W - 13L
1,280 SR
Queue Stats
233W - 243L
1,287 Elo+
Party 1
Skadi
Skadi
DAT Rich Russ
Skadi
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 35L
1,320 Elo+
Party 1
The Morrigan
The Morrigan
JuliusVisual
The Morrigan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,692 Elo+
Party 1
Nemesis
Nemesis
Scala Caelum
Nemesis
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
445W - 403L
1,769 Elo+
Party 1
Chang'e
Chang'e
VolcanoNinja9
Chang'e
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 24L
1,500 Elo+
Party 1
Team Averages
Level 116
1,456 SR
1,514 Elo+

VS

Team Averages
Level 131
1,587 SR
1,500 Elo+
Fafnir
Fafnir
OnlyNephilim
Fafnir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
XD Dig4405
Loki
Level 118
God Stats
5W - 7L
1,500 SR
Queue Stats
357W - 425L
1,507 Elo+
Solo
Nu Wa
Nu Wa
biibunny
Nu Wa
Level 139
God Stats
9W - 8L
1,479 SR
Queue Stats
44W - 41L
1,642 Elo+
Solo
King Arthur
King Arthur
hudan-damian
King Arthur
Level 107
God Stats
15W - 11L
1,964 SR
Queue Stats
573W - 515L
1,596 Elo+
Solo
Danzaburou
Danzaburou
oSanctify
Danzaburou
Level 142
God Stats
3W - 3L
1,490 SR
Queue Stats
105W - 101L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AthenaG4
Ganesha
9
0 / 2 / 1
5,744
522
1,997
6,861
3,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 5 / 0
5,574
507
4,167
6,948
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
JuliusVisual
The Morrigan
9
0 / 5 / 0
5,232
476
404
5,889
2,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Scala Caelum
Nemesis
10
1 / 2 / 0
5,879
534
2,140
6,790
3,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
10
0 / 2 / 0
5,800
527
4,663
6,866
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
1 / 0 / 5
6,605
600
2,050
6,837
4,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 0 / 4
6,097
554
1,810
5,968
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
biibunny
Nu Wa
12
8 / 1 / 4
7,895
718
8,403
3,751
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
hudan-damian
King Arthur
11
1 / 0 / 1
6,469
588
4,562
7,485
4,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
oSanctify
Danzaburou
11
5 / 1 / 2
6,624
602
6,269
5,183
2,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
16
16
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AthenaG4
Ganesha
0
2
1
0.25
L
1
5
0
0.2
L
The Morrigan
JuliusVisual
The Morrigan
0
5
0
0
W
Fafnir
1
0
5
3.5
L
Nemesis
Scala Caelum
Nemesis
1
2
0
0.5
L
Chang'e
0
2
0
0
W
1
0
4
3
W
Nu Wa
biibunny
Nu Wa
8
1
4
10
W
King Arthur
hudan-damian
King Arthur
1
0
1
1.5
W
Danzaburou
oSanctify
Danzaburou
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,371
Damage
23,094
33,354
Taken
29,224
14,583
Mitigated
14,619
7,281
Healing
11,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AthenaG4
Ganesha
1,997
432
0
2,005
6,861
3,275
175
2,310
4,365
16,664
0
L
4,167
1,882
0
632
6,948
1,854
379
2,110
4,760
0
26,736
L
The Morrigan
JuliusVisual
The Morrigan
404
47
0
30
5,889
2,560
0
3,002
2,542
24,327
0
W
Fafnir
2,050
554
0
2,914
6,837
4,284
0
762
6,075
16,205
0
L
Nemesis
Scala Caelum
Nemesis
2,140
651
0
1,563
6,790
3,423
0
2,323
4,272
6,163
20,712
L
Chang'e
4,663
471
0
3,051
6,866
3,471
136
502
6,276
35,054
0
W
1,810
518
0
3,740
5,968
1,602
0
262
5,706
0
30,238
W
Nu Wa
biibunny
Nu Wa
8,403
1,341
0
738
3,751
1,123
428
206
3,545
43,759
0
W
King Arthur
hudan-damian
King Arthur
4,562
457
0
2,424
7,485
4,851
0
4,924
2,561
0
34,317
W
Danzaburou
oSanctify
Danzaburou
6,269
4,279
0
2,100
5,183
2,759
53
1,022
4,161
4,187
35,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,229
Gold Earned
33,690
283
Minions Killed
298
0
Camps Cleared
0
1,041,699
Distance Traveled
1,027,488
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,744
522
5
0
0
220,523
3
L
Skadi
5,574
507
86
8
0
207,670
5
L
The Morrigan
5,232
476
57
5
0
196,175
4
W
Fafnir
6,605
600
12
1
0
193,492
4
L
Nemesis
5,879
534
60
5
0
239,950
5
L
Chang'e
5,800
527
75
7
0
177,381
0
W
Loki
6,097
554
60
5
0
234,364
4
W
Nu Wa
7,895
718
75
7
0
204,812
2
W
King Arthur
6,469
588
62
6
0
212,753
1
W
Danzaburou
6,624
602
89
8
0
182,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role