Player Matchup

Neith
Neith
Arabratok
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,277 Elo+
Solo
Bellona
Bellona
ChosenBerserker
Bellona
Level 18
God Stats
3W - 1L
1,674 SR
Queue Stats
11W - 11L
1,540 Elo+
Solo
Yemoja
Yemoja
RaigoPrime
Yemoja
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
iGotHi
Pele
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
oudeee
Zeus
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 12L
1,287 Elo+
Solo
Team Averages
Level 9
1,535 SR
1,421 Elo+

VS

Team Averages
Level 10
1,527 SR
1,564 Elo+
Bellona
Bellona
Chelsyl
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Thanatos
Thanatos
JPAV007
Thanatos
Level 15
God Stats
35W - 17L
1,637 SR
Queue Stats
101W - 83L
1,731 Elo+
Solo
Artemis
Artemis
Son1cc
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 153L
1,683 Elo+
Solo
Yemoja
Yemoja
Venusinfursz
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
virutxP
Kukulkan
Level 15
God Stats
13W - 10L
1,500 SR
Queue Stats
77W - 52L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arabratok
Neith
11
3 / 2 / 0
6,359
489
3,340
7,278
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
8 / 0 / 2
7,968
613
7,531
7,337
6,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
RaigoPrime
Yemoja
9
2 / 5 / 4
6,053
466
1,997
7,737
3,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
iGotHi
Pele
13
8 / 0 / 4
7,836
603
7,859
6,257
4,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
oudeee
Zeus
9
4 / 3 / 5
6,477
498
4,509
4,882
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chelsyl
Bellona
8
1 / 10 / 0
5,435
418
4,225
10,755
9,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
JPAV007
Thanatos
11
6 / 3 / 2
7,070
544
4,915
10,301
3,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Son1cc
Artemis
10
1 / 4 / 6
6,125
471
7,238
8,407
2,724
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
2
0 / 2 / 0
3,995
307
366
1,430
505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
virutxP
Kukulkan
11
2 / 6 / 0
6,214
478
4,107
6,876
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
25
Kills
10
10
Deaths
25
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
Arabratok
Neith
3
2
0
1.5
L
Bellona
Chelsyl
Bellona
1
10
0
0.1
W
8
0
2
9
L
Thanatos
JPAV007
Thanatos
6
3
2
2.33
W
Yemoja
RaigoPrime
Yemoja
2
5
4
0.8
L
Artemis
Son1cc
Artemis
1
4
6
1
L
Yemoja
0
2
0
0
W
Pele
iGotHi
Pele
8
0
4
10
W
Zeus
oudeee
Zeus
4
3
5
2.17
L
Kukulkan
virutxP
Kukulkan
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,236
Damage
20,851
33,491
Taken
37,769
16,677
Mitigated
18,554
9,756
Healing
11,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Arabratok
Neith
3,340
1,825
0
3,176
7,278
2,167
146
581
6,672
0
31,479
L
Bellona
Chelsyl
Bellona
4,225
1,454
0
475
10,755
9,688
196
2,926
7,806
0
22,952
W
7,531
1,618
0
2,821
7,337
6,293
861
2,154
5,183
0
35,495
L
Thanatos
JPAV007
Thanatos
4,915
1,996
0
7,556
10,301
3,498
0
797
9,446
0
38,567
W
Yemoja
RaigoPrime
Yemoja
1,997
775
1,648
1,106
7,737
3,011
22
670
6,992
8,505
0
L
Artemis
Son1cc
Artemis
7,238
2,249
0
2,933
8,407
2,724
36
2,626
5,756
0
28,525
L
Yemoja
366
222
18
36
1,430
505
0
396
1,009
1,088
0
W
Pele
iGotHi
Pele
7,859
2,990
0
1,005
6,257
4,002
0
352
5,839
3,865
47,811
W
Zeus
oudeee
Zeus
4,509
1,800
0
0
4,882
1,204
567
716
4,041
21,506
0
L
Kukulkan
virutxP
Kukulkan
4,107
598
0
530
6,876
2,139
0
195
6,473
24,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,693
Gold Earned
28,839
299
Minions Killed
221
0
Camps Cleared
0
1,110,005
Distance Traveled
963,966
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,359
489
66
5
0
220,330
0
L
Bellona
5,435
418
38
3
0
212,145
0
W
Bellona
7,968
613
88
7
0
239,311
2
L
Thanatos
7,070
544
77
6
0
265,585
0
W
Yemoja
6,053
466
7
1
0
233,425
4
L
Artemis
6,125
471
45
3
0
226,098
3
L
Yemoja
3,995
307
2
0
0
52,801
1
W
Pele
7,836
603
91
7
0
232,506
4
W
Zeus
6,477
498
47
4
0
184,433
0
L
Kukulkan
6,214
478
59
5
0
207,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role