Player Matchup

Osiris
Osiris
Chungulonian
Osiris
Level 16
God Stats
3W - 5L
1,451 SR
Queue Stats
3W - 5L
1,096 Elo+
Party 2
Heimdallr
Heimdallr
Extremee Llama
Heimdallr
Level 27
God Stats
6W - 1L
1,754 SR
Queue Stats
36W - 31L
1,417 Elo+
Party 2
He Bo
He Bo
Groid11
He Bo
Level 29
God Stats
2W - 1L
1,313 SR
Queue Stats
24W - 15L
1,513 Elo+
Party 2
Team Averages
Level 24
1,506 SR
1,342 Elo+

VS

Team Averages
Level 27
1,500 SR
1,392 Elo+
Arachne
Arachne
Cookie zuera BR
Arachne
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,583 Elo+
Party 1
Ra
Ra
SE PREPARE
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,297 Elo+
Party 1
Anubis
Anubis
rubenskiller64
Anubis
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 18L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
5 / 0 / 13
9,894
825
6,305
10,330
6,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
Extremee Llama
Heimdallr
14
11 / 2 / 7
10,148
846
11,166
9,403
3,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
Groid11
He Bo
12
3 / 5 / 13
9,084
757
7,501
8,447
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 8 / 0
9,438
787
10,490
13,289
4,883
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

6
0 / 2 / 2
6,521
543
376
2,459
674
11
2 / 9 / 3
7,957
663
6,015
14,401
5,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
19
Kills
7
7
Deaths
19
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
5
0
13
11.5
L
5
8
0
0.63
W
Heimdallr
Extremee Llama
Heimdallr
11
2
7
7.25
W
He Bo
Groid11
He Bo
3
5
13
1.9
L
0
2
2
0.5
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,972
Damage
16,881
28,180
Taken
30,149
11,736
Mitigated
10,998
5,533
Healing
4,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
6,305
1,376
0
2,123
10,330
6,550
493
2,622
7,708
0
21,034
L
10,490
7,387
402
1,860
13,289
4,883
610
3,418
9,709
0
24,720
W
Heimdallr
Extremee Llama
Heimdallr
11,166
4,351
0
1,742
9,403
3,313
1,088
1,900
7,503
0
32,518
W
He Bo
Groid11
He Bo
7,501
749
0
1,668
8,447
1,873
881
1,885
6,562
20,780
0
L
376
93
114
96
2,459
674
0
638
1,757
2,322
0
L
6,015
787
135
2,046
14,401
5,441
351
3,025
11,182
25,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,126
Gold Earned
23,916
123
Minions Killed
74
0
Camps Cleared
0
635,168
Distance Traveled
507,960
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,894
825
31
3
0
249,581
0
L
Arachne
9,438
787
36
3
0
203,743
2
W
Heimdallr
10,148
846
59
5
0
194,918
1
W
He Bo
9,084
757
33
3
0
190,669
1
L
Ra
6,521
543
5
0
0
93,791
0
L
Anubis
7,957
663
33
3
0
210,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role