Player Matchup

Cu Chulainn
Cu Chulainn
Godfxther v
Cu Chulainn
Level 93
God Stats
11W - 7L
1,642 SR
Queue Stats
87W - 80L
1,479 Elo+
Party 1
Sol
Sol
Lingschu
Sol
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 110L
1,532 Elo+
Party 1
Sylvanus
Sylvanus
WarGodSlayer
Sylvanus
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 45L
1,704 Elo+
Solo
Izanami
Izanami
xHerocoL
Izanami
Level 69
God Stats
11W - 8L
1,500 SR
Queue Stats
110W - 102L
1,544 Elo+
Party 1
Hun Batz
Hun Batz
xMagiC7oas7x
Hun Batz
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 114L
1,438 Elo+
Party 1
Team Averages
Level 108
1,528 SR
1,539 Elo+

VS

Team Averages
Level 116
1,532 SR
1,527 Elo+
Cernunnos
Cernunnos
Athempis
Cernunnos
Level 125
God Stats
7W - 2L
1,926 SR
Queue Stats
238W - 248L
1,390 Elo+
Solo
Discordia
Discordia
Ax3lSt0ll
Discordia
Level 29
God Stats
2W - 3L
1,470 SR
Queue Stats
39W - 25L
1,573 Elo+
Party 2
Sylvanus
Sylvanus
CyprezZY
Sylvanus
Level 142
God Stats
40W - 29L
1,458 SR
Queue Stats
129W - 104L
1,577 Elo+
Party 2
Nemesis
Nemesis
Relire25
Nemesis
Level 126
God Stats
1W - 4L
1,306 SR
Queue Stats
366W - 370L
1,498 Elo+
Solo
Erlang Shen
Erlang Shen
S4nCh3z
Erlang Shen
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 121L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Godfxther v
Cu Chulainn
20
5 / 4 / 16
17,766
538
23,659
30,034
37,654
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
8 / 1 / 15
19,315
585
34,483
25,794
17,057
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
WarGodSlayer
Sylvanus
20
2 / 6 / 14
15,940
483
13,412
40,891
63,605
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
xHerocoL
Izanami
20
8 / 6 / 8
18,421
558
25,998
32,955
15,027
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
xMagiC7oas7x
Hun Batz
20
7 / 4 / 13
18,128
549
15,628
23,064
17,517
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Athempis
Cernunnos
20
3 / 4 / 5
17,680
536
24,952
26,253
11,390
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
Ax3lSt0ll
Discordia
20
3 / 7 / 8
14,121
428
22,239
17,638
7,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
CyprezZY
Sylvanus
20
7 / 7 / 6
15,304
464
17,892
36,855
43,988
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
Relire25
Nemesis
20
4 / 7 / 7
16,210
491
13,616
30,822
31,347
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
S4nCh3z
Erlang Shen
20
4 / 5 / 10
16,246
492
35,199
32,046
29,398
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
57
30
Kills
21
21
Deaths
30
66
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Athempis
Cernunnos
3
4
5
1.38
L
Discordia
Ax3lSt0ll
Discordia
3
7
8
1
L
Sylvanus
CyprezZY
Sylvanus
7
7
6
1.43
W
Cu Chulainn
Godfxther v
Cu Chulainn
5
4
16
3.25
W
8
1
15
15.5
L
Nemesis
Relire25
Nemesis
4
7
7
1.07
L
Erlang Shen
S4nCh3z
Erlang Shen
4
5
10
1.8
W
Sylvanus
WarGodSlayer
Sylvanus
2
6
14
1.5
W
Izanami
xHerocoL
Izanami
8
6
8
2
W
Hun Batz
xMagiC7oas7x
Hun Batz
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,180
Damage
113,898
152,738
Taken
143,614
150,860
Mitigated
123,745
62,913
Healing
36,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Athempis
Cernunnos
24,952
11,930
0
9,476
26,253
11,390
2,882
13,353
12,900
0
177,192
L
Discordia
Ax3lSt0ll
Discordia
22,239
249
0
1,380
17,638
7,622
272
5,300
12,338
86,722
0
L
Sylvanus
CyprezZY
Sylvanus
17,892
3,393
5,077
8,037
36,855
43,988
215
12,032
24,823
92,494
1,505
W
Cu Chulainn
Godfxther v
Cu Chulainn
23,659
3,791
0
4,877
30,034
37,654
662
8,915
21,119
16,713
91,558
W
34,483
12,680
908
16,632
25,794
17,057
3,885
6,373
19,421
180,591
7,980
L
Nemesis
Relire25
Nemesis
13,616
6,651
0
6,678
30,822
31,347
2,802
10,537
20,285
6,620
98,214
L
Erlang Shen
S4nCh3z
Erlang Shen
35,199
14,587
0
6,298
32,046
29,398
479
9,280
22,766
12,703
163,395
W
Sylvanus
WarGodSlayer
Sylvanus
13,412
1,772
7,687
17,534
40,891
63,605
550
11,531
29,360
42,710
0
W
Izanami
xHerocoL
Izanami
25,998
19,750
0
13,089
32,955
15,027
1,696
9,830
23,125
0
171,272
W
Hun Batz
xMagiC7oas7x
Hun Batz
15,628
4,374
0
2,186
23,064
17,517
1,963
6,850
16,214
5,553
133,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,570
Gold Earned
79,561
860
Minions Killed
917
0
Camps Cleared
0
2,965,521
Distance Traveled
2,952,924
36
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
17,680
536
255
8
0
571,394
12
L
Discordia
14,121
428
146
4
0
605,417
5
L
Sylvanus
15,304
464
115
3
0
562,882
14
W
Cu Chulainn
17,766
538
172
5
0
636,501
7
W
Sol
19,315
585
227
7
0
602,492
11
L
Nemesis
16,210
491
205
6
0
561,736
2
L
Erlang Shen
16,246
492
196
6
0
651,495
10
W
Sylvanus
15,940
483
49
1
0
546,040
5
W
Izanami
18,421
558
248
8
0
532,366
10
W
Hun Batz
18,128
549
164
5
0
648,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role