Player Matchup

Terra
Terra
 
Terra
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Gazzawick
Danzaburou
Level 21
God Stats
44W - 34L
1,875 SR
Queue Stats
175W - 198L
1,607 Elo+
Party 2
Achilles
Achilles
bulletboy1
Achilles
Level 6
God Stats
0W - 1L
1,308 SR
Queue Stats
2W - 4L
1,453 Elo+
Party 2
Arachne
Arachne
fingermcthumb16
Arachne
Level 22
God Stats
19W - 18L
1,750 SR
Queue Stats
56W - 54L
1,749 Elo+
Party 2
Bellona
Bellona
mahlee whopped
Bellona
Level 26
God Stats
107W - 102L
1,605 SR
Queue Stats
183W - 186L
1,472 Elo+
Solo
Team Averages
Level 28
1,607 SR
1,556 Elo+

VS

Team Averages
Level 22
1,489 SR
1,510 Elo+
Izanami
Izanami
LucaGamer357j
Izanami
Level 8
God Stats
21W - 16L
1,500 SR
Queue Stats
119W - 105L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Maximuscantinus
Guan Yu
Level 24
God Stats
7W - 5L
1,500 SR
Queue Stats
185W - 161L
1,472 Elo+
Party 1
Thoth
Thoth
elmigue1974
Thoth
Level 24
God Stats
12W - 13L
1,706 SR
Queue Stats
331W - 309L
1,613 Elo+
Party 1
Sobek
Sobek
lblauti
Sobek
Level 26
God Stats
50W - 31L
1,461 SR
Queue Stats
531W - 497L
1,404 Elo+
Party 1
Tsukuyomi
Tsukuyomi
silverbakslayer
Tsukuyomi
Level 29
God Stats
1W - 1L
1,278 SR
Queue Stats
5W - 2L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
1 / 1 / 1
5,567
464
2,317
9,421
6,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
Gazzawick
Danzaburou
8
1 / 4 / 0
5,283
440
3,927
7,880
2,367
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
bulletboy1
Achilles
7
0 / 7 / 0
4,273
356
3,101
9,238
5,519
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 4 / 0
4,483
374
2,304
7,466
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 3 / 0
6,307
526
3,851
9,054
4,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
5 / 0 / 0
6,818
568
5,101
4,719
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 1 / 1
6,779
565
4,654
6,754
5,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 0 / 2
7,746
646
6,533
3,595
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sobek
lblauti
Sobek
10
1 / 2 / 5
6,770
564
5,859
7,058
4,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
silverbakslayer
Tsukuyomi
12
5 / 0 / 2
7,202
600
3,714
9,077
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
19
19
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
1
1
1.5
L
Danzaburou
Gazzawick
Danzaburou
1
4
0
0.25
W
Izanami
5
0
0
5
W
3
1
1
3.5
L
Achilles
bulletboy1
Achilles
0
7
0
0
W
5
0
2
6
L
0
4
0
0
W
Sobek
lblauti
Sobek
1
2
5
1.75
L
1
3
0
0.33
W
Tsukuyomi
silverbakslayer
Tsukuyomi
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,500
Damage
25,861
43,059
Taken
31,203
21,390
Mitigated
15,838
10,366
Healing
14,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,317
694
1,775
2,881
9,421
6,770
0
2,980
6,441
11,614
0
L
Danzaburou
Gazzawick
Danzaburou
3,927
1,732
750
1,168
7,880
2,367
0
2,311
5,569
0
24,828
W
Izanami
5,101
2,591
0
2,001
4,719
1,407
814
534
4,185
0
38,227
W
4,654
1,133
35
2,551
6,754
5,918
414
0
6,754
0
22,766
L
Achilles
bulletboy1
Achilles
3,101
1,487
0
47
9,238
5,519
0
5,611
3,627
0
9,283
W
6,533
628
0
430
3,595
1,069
1,261
0
3,595
48,510
0
L
2,304
1,395
345
1,772
7,466
1,797
0
1,490
5,926
0
9,720
W
Sobek
lblauti
Sobek
5,859
451
0
2,629
7,058
4,354
146
1,702
5,356
18,877
0
L
3,851
1,102
0
1,628
9,054
4,937
285
0
8,729
0
32,423
W
Tsukuyomi
silverbakslayer
Tsukuyomi
3,714
1,468
465
6,285
9,077
3,090
0
81
8,996
0
34,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,913
Gold Earned
35,315
157
Minions Killed
335
0
Camps Cleared
0
1,079,804
Distance Traveled
1,121,184
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,567
464
16
1
0
218,880
4
L
Danzaburou
5,283
440
47
4
0
204,564
1
W
Izanami
6,818
568
81
7
0
197,247
0
W
Guan Yu
6,779
565
45
4
0
226,195
1
L
Achilles
4,273
356
6
1
0
192,700
0
W
Thoth
7,746
646
94
8
0
216,025
0
L
Arachne
4,483
374
21
2
0
237,763
0
W
Sobek
6,770
564
29
2
0
259,169
0
L
Bellona
6,307
526
67
6
0
225,897
0
W
Tsukuyomi
7,202
600
86
7
0
222,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role