Player Matchup

Cthulhu
Cthulhu
DBTopped
Cthulhu
Level 14
God Stats
1W - 1L
1,291 SR
Queue Stats
5W - 3L
1,560 Elo+
Party 1
Aphrodite
Aphrodite
Glevitoffer
Aphrodite
Level 14
God Stats
83W - 69L
1,696 SR
Queue Stats
144W - 124L
1,724 Elo+
Solo
Amaterasu
Amaterasu
Liosrakia
Amaterasu
Level 23
God Stats
7W - 5L
1,448 SR
Queue Stats
15W - 18L
1,301 Elo+
Solo
Susano
Susano
SWALL0WmyDNA
Susano
Level 17
God Stats
1W - 1L
1,291 SR
Queue Stats
3W - 3L
1,495 Elo+
Party 1
Ullr
Ullr
Shiftyyyyy
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,632 Elo+
Party 1
Team Averages
Level 19
1,445 SR
1,542 Elo+

VS

Team Averages
Level 9
1,394 SR
1,462 Elo+
Olorun
Olorun
BlinkerBoi
Olorun
Level 14
God Stats
0W - 2L
1,301 SR
Queue Stats
5W - 10L
1,471 Elo+
Solo
Ymir
Ymir
ClumsyClaw
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,727 Elo+
Solo
Artemis
Artemis
LOLOXJOX
Artemis
Level 7
God Stats
13W - 9L
1,500 SR
Queue Stats
488W - 483L
1,172 Elo+
Solo
Sun Wukong
Sun Wukong
ZarkV9
Sun Wukong
Level 6
God Stats
3W - 3L
1,183 SR
Queue Stats
21W - 24L
1,432 Elo+
Solo
Arachne
Arachne
vaultguybrah
Arachne
Level 13
God Stats
15W - 12L
1,485 SR
Queue Stats
112W - 84L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DBTopped
Cthulhu
12
1 / 1 / 6
7,960
468
4,760
10,626
7,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Glevitoffer
Aphrodite
15
4 / 6 / 8
9,841
579
13,073
15,853
8,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Liosrakia
Amaterasu
14
1 / 1 / 3
8,445
497
6,620
17,292
9,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
16
6 / 1 / 4
9,534
561
5,378
9,722
3,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 3 / 4
8,610
506
4,490
10,073
4,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BlinkerBoi
Olorun
13
2 / 8 / 5
8,224
484
12,068
15,582
5,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
4,788
282
0
0
0
Artemis
LOLOXJOX
Artemis
13
1 / 3 / 2
7,803
459
5,338
7,364
2,614
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ZarkV9
Sun Wukong
15
3 / 2 / 0
8,418
495
8,484
10,409
7,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
vaultguybrah
Arachne
16
6 / 3 / 4
9,582
564
13,013
16,278
10,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
16
Kills
12
12
Deaths
16
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
BlinkerBoi
Olorun
2
8
5
0.56
L
0
0
0
0
W
Cthulhu
DBTopped
Cthulhu
1
1
6
4
W
Aphrodite
Glevitoffer
Aphrodite
4
6
8
1.33
L
Artemis
LOLOXJOX
Artemis
1
3
2
0.67
W
Amaterasu
Liosrakia
Amaterasu
1
1
3
2.5
W
Susano
6
1
4
8
W
4
3
4
2
L
Sun Wukong
ZarkV9
Sun Wukong
3
2
0
1.5
L
Arachne
vaultguybrah
Arachne
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,321
Damage
38,903
63,566
Taken
49,633
32,953
Mitigated
26,322
29,265
Healing
17,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BlinkerBoi
Olorun
12,068
7,092
674
5,966
15,582
5,843
866
7,812
7,770
40,793
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
DBTopped
Cthulhu
4,760
260
0
1,019
10,626
7,087
733
2,538
8,038
24,835
0
W
Aphrodite
Glevitoffer
Aphrodite
13,073
2,333
3,312
9,238
15,853
8,542
98
5,219
10,634
63,951
0
L
Artemis
LOLOXJOX
Artemis
5,338
1,759
0
2,571
7,364
2,614
912
2,605
4,759
0
35,661
W
Amaterasu
Liosrakia
Amaterasu
6,620
2,110
0
8,661
17,292
9,944
383
4,682
12,087
2,072
30,941
W
Susano
5,378
1,410
0
4,095
9,722
3,354
928
72
9,650
0
54,624
W
4,490
2,723
0
2,940
10,073
4,026
1,321
575
9,498
0
46,746
L
Sun Wukong
ZarkV9
Sun Wukong
8,484
2,277
0
3,331
10,409
7,838
0
1,967
8,442
0
46,037
L
Arachne
vaultguybrah
Arachne
13,013
8,043
0
5,289
16,278
10,027
0
6,333
9,945
9,662
63,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,390
Gold Earned
38,815
423
Minions Killed
351
0
Camps Cleared
0
1,420,361
Distance Traveled
1,141,283
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,224
484
65
4
0
236,363
1
L
Ymir
4,788
282
0
0
0
0
0
W
Cthulhu
7,960
468
38
2
0
329,961
3
W
Aphrodite
9,841
579
108
6
0
284,893
5
L
Artemis
7,803
459
74
4
0
275,641
3
W
Amaterasu
8,445
497
77
5
0
211,191
0
W
Susano
9,534
561
109
6
0
317,791
1
W
Ullr
8,610
506
91
5
0
276,525
2
L
Sun Wukong
8,418
495
88
5
0
296,759
3
L
Arachne
9,582
564
124
7
0
332,520
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role