Player Matchup

Baron Samedi
Baron Samedi
Marley436
Baron Samedi
Level 119
God Stats
16W - 21L
1,717 SR
Queue Stats
250W - 323L
1,402 Elo+
Solo
Chaac
Chaac
RollEmInFlour
Chaac
Level 155
God Stats
4W - 5L
1,695 SR
Queue Stats
64W - 88L
1,266 Elo+
Party 2
Arachne
Arachne
Warpath8886
Arachne
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 41L
1,500 Elo+
Party 2
Team Averages
Level 143
1,637 SR
1,389 Elo+

VS

Team Averages
Level 51
1,336 SR
1,497 Elo+
Cerberus
Cerberus
Aidley
Cerberus
Level 27
God Stats
30W - 22L
1,500 SR
Queue Stats
51W - 51L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Nimble91
Danzaburou
Level 86
God Stats
8W - 5L
1,196 SR
Queue Stats
115W - 112L
1,592 Elo+
Party 1
Ra
Ra
The_Fluffy399
Ra
Level 41
God Stats
2W - 2L
1,313 SR
Queue Stats
30W - 34L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Marley436
Baron Samedi
10
0 / 2 / 0
5,925
593
2,416
4,998
1,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 0
5,663
566
3,937
6,409
5,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
Warpath8886
Arachne
7
0 / 3 / 0
5,468
547
4,449
6,588
2,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aidley
Cerberus
10
3 / 0 / 5
7,700
770
3,358
6,350
3,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Nimble91
Danzaburou
10
3 / 0 / 6
7,929
793
5,340
4,133
2,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 0 / 6
7,424
742
4,396
3,697
1,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Aidley
Cerberus
3
0
5
5.5
L
Baron Samedi
Marley436
Baron Samedi
0
2
0
0
W
Danzaburou
Nimble91
Danzaburou
3
0
6
6
L
0
4
0
0
W
3
0
6
6
L
Arachne
Warpath8886
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,802
Damage
13,094
17,995
Taken
14,180
9,064
Mitigated
7,454
2,947
Healing
5,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Aidley
Cerberus
3,358
237
514
1,786
6,350
3,853
263
1,247
5,028
13,459
0
L
Baron Samedi
Marley436
Baron Samedi
2,416
0
247
790
4,998
1,740
0
2,111
2,887
22,016
0
W
Danzaburou
Nimble91
Danzaburou
5,340
2,597
0
1,418
4,133
2,331
2,075
685
3,382
4,115
30,836
L
3,937
483
0
1,216
6,409
5,164
0
2,458
3,951
0
14,309
W
4,396
404
1,310
936
3,697
1,270
507
513
3,084
35,477
0
L
Arachne
Warpath8886
Arachne
4,449
3,597
0
694
6,588
2,160
0
3,548
3,040
0
6,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,056
Gold Earned
23,053
69
Minions Killed
164
0
Camps Cleared
0
465,651
Distance Traveled
533,939
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,700
770
23
2
0
186,799
1
L
Baron Samedi
5,925
593
33
3
0
150,098
3
W
Danzaburou
7,929
793
60
6
0
164,073
3
L
Chaac
5,663
566
24
2
0
118,568
0
W
Ra
7,424
742
81
8
0
183,067
4
L
Arachne
5,468
547
12
1
0
196,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role